I'm going to vote for the weapon type that doesn't home or have lag correction.
What Weapon Is Harder To Aim With?
Started by Champion of Khorne Lord of Blood, Apr 12 2013 04:26 PM
27 replies to this topic
#21
Posted 12 April 2013 - 06:44 PM
#22
Posted 12 April 2013 - 06:45 PM
PPCs since their hits dont always seem to register properly.
#23
Posted 12 April 2013 - 07:19 PM
Dakota1000, on 12 April 2013 - 04:26 PM, said:
Personally between the three I find LRMs are actually the hardest to hit with. They travel slow, enemies have time to move to cover, lights can dodge them, and there is even ECM and AMS to protect against LRMs... and that's all while trying to hold the lock-on on the moving enemy for anywhere between 3 and 13 seconds.
Since the poll asks about which is hardest to aim with, not hit with, I had to go with ballistics. LRMs are very hard to hit with in many cases, but trivial to aim with.
#24
Posted 12 April 2013 - 07:23 PM
With the current flight path, all LRM's just do leg sweeps making them useless.
#25
Posted 12 April 2013 - 07:46 PM
Mongoose Trueborn, on 12 April 2013 - 04:33 PM, said:
Anyone that votes LRMs is nothing more than a fanboy.
People who say stupid crap like that, aren't very good with critical thinking.
LRMs are easier to aim in that they lock on and will track a target (Assuming you're not being ECM'd). HOWEVER: They pay for it in severe disadvantages also related to aiming.
Slow projectile speed and enemy warning means that you have to determine whether you have a decent chance of hitting the target once you fire.
-(Most intelligent and literate people can figure out (to at least attempt) to move behind cover when they read or hear the warning.) Thus you have to do some split second calculation of odds before you can even shoot. (I'd argue that's often harder than ballistic leading)
Once fired, the LRM mech cannot look anywhere else: Aiming is required to stay on the target until the missiles connect.
-This means that on a long range shot, I have to do all my maneuvering and surveillance while looking at one direction/object for several seconds.
So actually.. if you strain your brain and think about it- LRMs are harder to aim.
With Direct-fire:
You don't have to wonder if your shot will hit the target if you can see it. (and can point your mouse appropriately..)
-You line your desired location up (leading as necessary), and take the shot.
You don't have to follow your PPC/Laser/Ballistic shot to the target.
-You take the shot and move on.
Any more (inflammatory) surface statements you would like picked apart?
Edited by Livewyr, 12 April 2013 - 07:47 PM.
#26
Posted 12 April 2013 - 08:02 PM
I feel your pain, but you are not talking about AIMING LRM's, you are talking about the skill required to make your GUIDED missiles hit the target since the missiles are slow enough for the target to get behind cover. If the target does not have cover and is in range, LRMs hit.
The same can not be said for any unguided weapon. And this "You don't have to wonder if your shot will hit the target if you can see it. (and can point your mouse appropriately..)" is silly. You imply that as long as you never miss, aimed weapons always hit...
The same can not be said for any unguided weapon. And this "You don't have to wonder if your shot will hit the target if you can see it. (and can point your mouse appropriately..)" is silly. You imply that as long as you never miss, aimed weapons always hit...
#27
Posted 12 April 2013 - 11:12 PM
Tykelau, on 12 April 2013 - 08:02 PM, said:
I feel your pain, but you are not talking about AIMING LRM's, you are talking about the skill required to make your GUIDED missiles hit the target since the missiles are slow enough for the target to get behind cover. If the target does not have cover and is in range, LRMs hit.
The same can not be said for any unguided weapon. And this "You don't have to wonder if your shot will hit the target if you can see it. (and can point your mouse appropriately..)" is silly. You imply that as long as you never miss, aimed weapons always hit...
The same can not be said for any unguided weapon. And this "You don't have to wonder if your shot will hit the target if you can see it. (and can point your mouse appropriately..)" is silly. You imply that as long as you never miss, aimed weapons always hit...
"The skill required to make ANYTHING hit"...... is ussually referred to as .....AIMING....and LRMs are VISUALLY guided weapons....they are NOT fire and forget.
The same sort of brush off can easily be applied to all non LRM weapons....I mean, if your target is standing on a hill 1k meters away, you place your crosshairs over the target and click the firing button, see, that wasn't hard at all....but the fact remains, that at that distance someone using LRMs will only hit if their target is ignoring them...whether they use cover or not.
The difficulty in using ANY weapon goes up with the evasive skills of your target REGARDLESS of type. (with the possible exception of streaks....but even they can be made to miss)
#28
Posted 14 April 2013 - 05:43 PM
Tykelau, on 12 April 2013 - 08:02 PM, said:
I feel your pain, but you are not talking about AIMING LRM's, you are talking about the skill required to make your GUIDED missiles hit the target since the missiles are slow enough for the target to get behind cover. If the target does not have cover and is in range, LRMs hit.
The same can not be said for any unguided weapon. And this "You don't have to wonder if your shot will hit the target if you can see it. (and can point your mouse appropriately..)" is silly. You imply that as long as you never miss, aimed weapons always hit...
The same can not be said for any unguided weapon. And this "You don't have to wonder if your shot will hit the target if you can see it. (and can point your mouse appropriately..)" is silly. You imply that as long as you never miss, aimed weapons always hit...
1: I did say that LRMs are easier to "aim" in that they track a target. (And also that they pay for it in being completely avoidable even once fired..and that they also require total and complete attention for several seconds.)
2: Umm, well.. yes, with directfire weapons; as long as you never miss, your aimed weapon will always hit. With missiles, it isn't that simple, it isn't nearly that simple.
And that's before ECM.
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