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No Match Bonus For Capping


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#1 Dlor

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Posted 22 February 2013 - 07:54 AM

So I have played a few games now in a light running around capping points and ending up winning the game for my team, and have gotten very low match points. This seems to tell me that the Dev's want us just to brawl it out over the locations and not actually go for win conditions to increase our elo. Somehow this seems wrong, because a good light player that caps the points and wins the match for a team should be considered at least a mid level player and not one of the lowest because he didn't do very much damage.

#2 Tice Daurus

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Posted 22 February 2013 - 08:01 AM

I'd have to agree. There seems to be a stigma for people who like to cap and use that as a means of tactically beating the other team. I have to laugh because sometimes I like to win via base cap, and then I get called a 'base-cappin' wussy' and it's hard to not be seen and sneak by in a mech unnoticed and win when you're pug team gets slaughtered and you're the only one left alive.

I don't like the idea that they removed the capping XP bonus from the game. If the DEV's want to force people to combat, fine. But don't completely remove the XP and C-bill bonus, just make it lower, like 25 XP and 1000 c-bills for capping a base. Sure, you won't get much, and it's not much of a reward so it still encourages people to fight it out, but if you are overwhelmed and you cap a base and win, you should get SOMETHING for it.

#3 Voridan Atreides

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Posted 22 February 2013 - 08:03 AM

Its based on damage. The reason I don't like this is because it makes people greedy. A lot of people don't care about the other players on their team. They just want high damage, lots of kills, lots of c-bills. This is why I have lost so many of my games. Ive suggested plans and tried to lead but everyone just ignores me and goes all tunnel vision. I do think capping should give better bonuses.

#4 Simp1istic

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Posted 22 February 2013 - 08:05 AM

Agree wholeheartedly.

Capping should absolutely reward you.

#5 Voridan Atreides

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Posted 22 February 2013 - 08:08 AM

View PostTice Daurus, on 22 February 2013 - 08:01 AM, said:

you should get SOMETHING for it.


Yes. If you are capping than that means the other team is not very strategically inclined. Why is that my fault when I'm standing on YOUR base? I would love it if PGI gave us a big cap reward. It should not be as big as a reward for a kill but still. I will just stand at my base and AC/20 all of the scouts that try and cap. :)

View PostTice Daurus, on 22 February 2013 - 08:01 AM, said:

I have to laugh because sometimes I like to win via base cap, and then I get called a 'base-cappin' wussy' and it's hard to not be seen and sneak by in a mech unnoticed and win when you're pug team gets slaughtered and you're the only one left alive.


Its even better when you cap their base with a Fatlas. I love the comments that come through when that happens.

#6 hammerreborn

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Posted 22 February 2013 - 08:10 AM

View PostVoridan Atreides, on 22 February 2013 - 08:08 AM, said:


Its even better when you cap their base with a Fatlas. I love the comments that come through when that happens.


We did that in Alpine. Look, if you're bad enough to let a Fatlas waltz all the way across the map and cap you, you deserve the loss.

#7 CygnusX7

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Posted 22 February 2013 - 08:10 AM

I agree from the stand point that there is currently almost no need for defense since the value of capping is so low.
On the other hand when the point of the game is shooting giant robots ending a match with a cap in 2 minutes is less than fun for almost everyone in the match. But still.. in the end the loser deserved to lose since they didnt defend their base.

Edited by CygnusX7, 22 February 2013 - 08:11 AM.


#8 jper4

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Posted 22 February 2013 - 08:10 AM

wasn't there talk at some point (vague on the details) where they were considering putting in some sort of bonus(dunno if xp or cbills or both) for

1) time spent on a base capping (whether or not successful) and
2) time spent defending the base (being in the box while a mech from the other side is- don't recall if that would stop the capturing mech from gaining their bonus as they wouldn;t actually be capturing at that point)

so while you may not get the bonus now for finishing the cap (though i think you still get the 50xp objective bonus- i saw it pop up a time or two yesterday) you'd get smaller bonuses for making or denying the attempt.

but i'm old so my senility may be in effect here :)

#9 Voridan Atreides

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Posted 22 February 2013 - 08:12 AM

View Posthammerreborn, on 22 February 2013 - 08:10 AM, said:


We did that in Alpine. Look, if you're bad enough to let a Fatlas waltz all the way across the map and cap you, you deserve the loss.


That is an amazing accomplishment lol. Even if the opposite team is horrible.

#10 Tice Daurus

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Posted 22 February 2013 - 08:16 AM

View PostVoridan Atreides, on 22 February 2013 - 08:08 AM, said:


Yes. If you are capping than that means the other team is not very strategically inclined. Why is that my fault when I'm standing on YOUR base? I would love it if PGI gave us a big cap reward. It should not be as big as a reward for a kill but still. I will just stand at my base and AC/20 all of the scouts that try and cap. :)

Its even better when you cap their base with a Fatlas. I love the comments that come through when that happens.


I get PGI wants us to fight it out and make it fun. And I applaud that. And I like to fight. But when I know I'm severely outgunned and I can make it to the cap and cap to win, I don't know if that should be a HUGE reward, but it should be at least SOME reward. Otherwise this doesn't become MW:O it becomes BC:O (Base Cap:Online) and no one wants that. But there should be a tactical reward.

And capping in a Fatlas is awesome. I've snuck through the tunnel many a time in an Atlas, and when the enemy team sends back a Raven to do the Return To Base duty and I can blast it in one shot with an Alpha strike and cave it in, there is nothing more satisfying. And then the moans and complains come in about me being a jerk and I just respond back how idiotic they were to leave a major thruway not watched and they ALLOWED me to cap their base. It's compounding insult to injury because they were dumb to leave an area uncovered.

#11 Voridan Atreides

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Posted 22 February 2013 - 08:18 AM

View PostTice Daurus, on 22 February 2013 - 08:16 AM, said:

I get PGI wants us to fight it out and make it fun. And I applaud that. And I like to fight. But when I know I'm severely outgunned and I can make it to the cap and cap to win, I don't know if that should be a HUGE reward, but it should be at least SOME reward. Otherwise this doesn't become MW:O it becomes BC:O (Base Cap:Online) and no one wants that. But there should be a tactical reward.


Agree 100%.

View PostTice Daurus, on 22 February 2013 - 08:16 AM, said:

And capping in a Fatlas is awesome. I've snuck through the tunnel many a time in an Atlas, and when the enemy team sends back a Raven to do the Return To Base duty and I can blast it in one shot with an Alpha strike and cave it in, there is nothing more satisfying. And then the moans and complains come in about me being a jerk and I just respond back how idiotic they were to leave a major thruway not watched and they ALLOWED me to cap their base. It's compounding insult to injury because they were dumb to leave an area uncovered.


Its one of my most favorite things to do.

#12 Scraper

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Posted 22 February 2013 - 08:18 AM

Odd idea here, but maybe Capping percentage rate should be based on your max speed (notice I didn't say weight)... So an Atlas and a Jenner that both have a max speed of 55 (for whatever extremely odd reason) would have 100% cap speed rate, and a Raven and Cicada with a max speed of 120+ would have a cap speed of 50% or maybe even less? This would minimize cap rushing for the sake of points, but still allow for tacticle capping and a point system for the cap?

My numbers are theorycraft and likely unrealistic, hopefully the base idea is easy enough to understand?

#13 Kousagi

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Posted 22 February 2013 - 08:26 AM

Why are so many people so wrapped up in Getting the victory screen at the end of a match, when it means absolutely nothing at all. Winning right now is getting lots of cbills and xp, and has nothing to do with getting victory or defeat screens. So Go ahead and cap the base, no ones going to care, cause they will still get 4 times the amount of cbills that match then you do, cause they fought the match and you did nothing but cap.

Now When CW comes along, then sure, victory screens will mean something. Though the win itself will have a meaning so theres still no reason to reward the cap with anything. The Win will be the reward.

#14 Tice Daurus

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Posted 22 February 2013 - 08:38 AM

View PostKousagi, on 22 February 2013 - 08:26 AM, said:

Why are so many people so wrapped up in Getting the victory screen at the end of a match, when it means absolutely nothing at all. Winning right now is getting lots of cbills and xp, and has nothing to do with getting victory or defeat screens. So Go ahead and cap the base, no ones going to care, cause they will still get 4 times the amount of cbills that match then you do, cause they fought the match and you did nothing but cap.

Now When CW comes along, then sure, victory screens will mean something. Though the win itself will have a meaning so theres still no reason to reward the cap with anything. The Win will be the reward.


Wins mean something now. Wins do effect your ELO. And if you have a better win percentage you get to fight better people.

And why wouldn't being tactically smart and sneaky get you not only the win but a small bonus in XP and c-bills to boot? And I'm not talking about a HUGE bonus here, but something at least for being smarter than the average bear, Boo Boo?

Edited by Tice Daurus, 22 February 2013 - 08:45 AM.


#15 Gaan Cathal

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Posted 22 February 2013 - 08:41 AM

View PostKousagi, on 22 February 2013 - 08:26 AM, said:

Why are so many people so wrapped up in Getting the victory screen at the end of a match, when it means absolutely nothing at all. Winning right now is getting lots of cbills and xp, and has nothing to do with getting victory or defeat screens. So Go ahead and cap the base, no ones going to care, cause they will still get 4 times the amount of cbills that match then you do, cause they fought the match and you did nothing but cap.


That's his point? It should get you Cbills and XP.

#16 Kousagi

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Posted 22 February 2013 - 08:43 AM

View PostTice Daurus, on 22 February 2013 - 08:38 AM, said:


Wins mean something now. Wins do effect your ELO. And if you have a better win percentage you get to fight better people.


But a win by cap is not show casing player skill... Its just showing that you can run from point A to point B and stand still for X amount of time. Though, If you are wanting your Elo higher to Fight better people, then why are you capping? Would you not be Fighting? Since you are after a good match....

#17 PropagandaWar

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Posted 22 February 2013 - 08:48 AM

Last night was classic. Other team stated they look out they were gonna get us hard and that we'll see. Must've been what 3-4 lights rushed our base. A few at least had advanced base cap as we weren't that far from them. Yeah base cap online is weak, unless its truly played down to the wire after some epic combat. They won, though I failed to see the point fo their bravado.

View PostGaan Cathal, on 22 February 2013 - 08:41 AM, said:


That's his point? It should get you Cbills and XP.

Umm no it shouldn't

Edited by PropagandaWar, 22 February 2013 - 08:47 AM.


#18 shintakie

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Posted 22 February 2013 - 08:51 AM

View PostKousagi, on 22 February 2013 - 08:43 AM, said:


But a win by cap is not show casing player skill... Its just showing that you can run from point A to point B and stand still for X amount of time. Though, If you are wanting your Elo higher to Fight better people, then why are you capping? Would you not be Fighting? Since you are after a good match....


Hey hey! I can play this game too! A win by destroying the enemy team is not a show of player skill, its simply pointing and clicking until the other mech goes boom.

Edited by shintakie, 22 February 2013 - 08:51 AM.


#19 TheStrider

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Posted 22 February 2013 - 08:51 AM

Agreed. There should be some sort of reward. Even if it's 2500 cbills for being at a point when it's caped. Similar to the spotting assist bonus.

I would note that there is a difference in XP for winning or losing. I know when trying to level a new mech it makes enough of a difference.

#20 Gaan Cathal

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Posted 22 February 2013 - 08:53 AM

View PostPropagandaWar, on 22 February 2013 - 08:48 AM, said:

Umm no it shouldn't


I actually meant "his point was that it should". But that said, I agree - capping bases or conquest points is a win condition. You should probably get rewarded for playing the game mode, that's fairly widely accepted game design. More win conditions would be nice, both in isolation and in multiple condition matches, but as it stands one win condition is under-rewarded compared with the other.





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