

No Match Bonus For Capping
#1
Posted 22 February 2013 - 07:54 AM
#2
Posted 22 February 2013 - 08:01 AM
I don't like the idea that they removed the capping XP bonus from the game. If the DEV's want to force people to combat, fine. But don't completely remove the XP and C-bill bonus, just make it lower, like 25 XP and 1000 c-bills for capping a base. Sure, you won't get much, and it's not much of a reward so it still encourages people to fight it out, but if you are overwhelmed and you cap a base and win, you should get SOMETHING for it.
#3
Posted 22 February 2013 - 08:03 AM
#4
Posted 22 February 2013 - 08:05 AM
Capping should absolutely reward you.
#5
Posted 22 February 2013 - 08:08 AM
Tice Daurus, on 22 February 2013 - 08:01 AM, said:
Yes. If you are capping than that means the other team is not very strategically inclined. Why is that my fault when I'm standing on YOUR base? I would love it if PGI gave us a big cap reward. It should not be as big as a reward for a kill but still. I will just stand at my base and AC/20 all of the scouts that try and cap.

Tice Daurus, on 22 February 2013 - 08:01 AM, said:
Its even better when you cap their base with a Fatlas. I love the comments that come through when that happens.
#6
Posted 22 February 2013 - 08:10 AM
Voridan Atreides, on 22 February 2013 - 08:08 AM, said:
Its even better when you cap their base with a Fatlas. I love the comments that come through when that happens.
We did that in Alpine. Look, if you're bad enough to let a Fatlas waltz all the way across the map and cap you, you deserve the loss.
#7
Posted 22 February 2013 - 08:10 AM
On the other hand when the point of the game is shooting giant robots ending a match with a cap in 2 minutes is less than fun for almost everyone in the match. But still.. in the end the loser deserved to lose since they didnt defend their base.
Edited by CygnusX7, 22 February 2013 - 08:11 AM.
#8
Posted 22 February 2013 - 08:10 AM
1) time spent on a base capping (whether or not successful) and
2) time spent defending the base (being in the box while a mech from the other side is- don't recall if that would stop the capturing mech from gaining their bonus as they wouldn;t actually be capturing at that point)
so while you may not get the bonus now for finishing the cap (though i think you still get the 50xp objective bonus- i saw it pop up a time or two yesterday) you'd get smaller bonuses for making or denying the attempt.
but i'm old so my senility may be in effect here

#10
Posted 22 February 2013 - 08:16 AM
Voridan Atreides, on 22 February 2013 - 08:08 AM, said:
Yes. If you are capping than that means the other team is not very strategically inclined. Why is that my fault when I'm standing on YOUR base? I would love it if PGI gave us a big cap reward. It should not be as big as a reward for a kill but still. I will just stand at my base and AC/20 all of the scouts that try and cap.

Its even better when you cap their base with a Fatlas. I love the comments that come through when that happens.
I get PGI wants us to fight it out and make it fun. And I applaud that. And I like to fight. But when I know I'm severely outgunned and I can make it to the cap and cap to win, I don't know if that should be a HUGE reward, but it should be at least SOME reward. Otherwise this doesn't become MW:O it becomes BC:O (Base Cap:Online) and no one wants that. But there should be a tactical reward.
And capping in a Fatlas is awesome. I've snuck through the tunnel many a time in an Atlas, and when the enemy team sends back a Raven to do the Return To Base duty and I can blast it in one shot with an Alpha strike and cave it in, there is nothing more satisfying. And then the moans and complains come in about me being a jerk and I just respond back how idiotic they were to leave a major thruway not watched and they ALLOWED me to cap their base. It's compounding insult to injury because they were dumb to leave an area uncovered.
#11
Posted 22 February 2013 - 08:18 AM
Tice Daurus, on 22 February 2013 - 08:16 AM, said:
Agree 100%.
Tice Daurus, on 22 February 2013 - 08:16 AM, said:
Its one of my most favorite things to do.
#12
Posted 22 February 2013 - 08:18 AM
My numbers are theorycraft and likely unrealistic, hopefully the base idea is easy enough to understand?
#13
Posted 22 February 2013 - 08:26 AM
Now When CW comes along, then sure, victory screens will mean something. Though the win itself will have a meaning so theres still no reason to reward the cap with anything. The Win will be the reward.
#14
Posted 22 February 2013 - 08:38 AM
Kousagi, on 22 February 2013 - 08:26 AM, said:
Now When CW comes along, then sure, victory screens will mean something. Though the win itself will have a meaning so theres still no reason to reward the cap with anything. The Win will be the reward.
Wins mean something now. Wins do effect your ELO. And if you have a better win percentage you get to fight better people.
And why wouldn't being tactically smart and sneaky get you not only the win but a small bonus in XP and c-bills to boot? And I'm not talking about a HUGE bonus here, but something at least for being smarter than the average bear, Boo Boo?
Edited by Tice Daurus, 22 February 2013 - 08:45 AM.
#15
Posted 22 February 2013 - 08:41 AM
Kousagi, on 22 February 2013 - 08:26 AM, said:
That's his point? It should get you Cbills and XP.
#16
Posted 22 February 2013 - 08:43 AM
Tice Daurus, on 22 February 2013 - 08:38 AM, said:
Wins mean something now. Wins do effect your ELO. And if you have a better win percentage you get to fight better people.
But a win by cap is not show casing player skill... Its just showing that you can run from point A to point B and stand still for X amount of time. Though, If you are wanting your Elo higher to Fight better people, then why are you capping? Would you not be Fighting? Since you are after a good match....
#17
Posted 22 February 2013 - 08:48 AM
Gaan Cathal, on 22 February 2013 - 08:41 AM, said:
That's his point? It should get you Cbills and XP.
Umm no it shouldn't
Edited by PropagandaWar, 22 February 2013 - 08:47 AM.
#18
Posted 22 February 2013 - 08:51 AM
Kousagi, on 22 February 2013 - 08:43 AM, said:
But a win by cap is not show casing player skill... Its just showing that you can run from point A to point B and stand still for X amount of time. Though, If you are wanting your Elo higher to Fight better people, then why are you capping? Would you not be Fighting? Since you are after a good match....
Hey hey! I can play this game too! A win by destroying the enemy team is not a show of player skill, its simply pointing and clicking until the other mech goes boom.
Edited by shintakie, 22 February 2013 - 08:51 AM.
#19
Posted 22 February 2013 - 08:51 AM
I would note that there is a difference in XP for winning or losing. I know when trying to level a new mech it makes enough of a difference.
#20
Posted 22 February 2013 - 08:53 AM
PropagandaWar, on 22 February 2013 - 08:48 AM, said:
I actually meant "his point was that it should". But that said, I agree - capping bases or conquest points is a win condition. You should probably get rewarded for playing the game mode, that's fairly widely accepted game design. More win conditions would be nice, both in isolation and in multiple condition matches, but as it stands one win condition is under-rewarded compared with the other.
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