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Buff Streaks
#1
Posted 06 April 2013 - 10:50 PM
#2
Posted 07 April 2013 - 02:33 AM
![Posted Image](http://4.bp.blogspot.com/-hyutTEBydAg/UVN-pSmJ3aI/AAAAAAAAAE8/ojRPQ0Npb7s/s1600/NotSureIfSerious.jpg)
Can't we just... Remove them?
#3
Posted 07 April 2013 - 04:52 AM
#4
Posted 07 April 2013 - 11:48 AM
Death Storm, on 07 April 2013 - 04:52 AM, said:
The purpose is to get them out of light mechs. You can still use them on heavier mechs.
#5
Posted 07 April 2013 - 01:11 PM
Death Storm, on 07 April 2013 - 04:52 AM, said:
there are exactly 2 of the light mech variants that get ECM. a commando and one raven. i would prefer it if we did not limit the playable light mechs to those with ECM and/or missile slots, and did not force players to mount streaks in every missile slot to stand a chance. i would like other weapon loadouts that don't abuse streaks to be viable for light mech combat.
Edited by blinkin, 07 April 2013 - 02:34 PM.
#6
Posted 07 April 2013 - 02:31 PM
#7
Posted 07 April 2013 - 03:14 PM
#8
Posted 07 April 2013 - 03:34 PM
RoboPatton, on 07 April 2013 - 03:14 PM, said:
Ecm should interfere with your streaks. Your sending out a jamming signal, why would the locking signal for the streaks still work?
#9
Posted 07 April 2013 - 04:12 PM
RoboPatton, on 07 April 2013 - 03:14 PM, said:
streaks were a problem long before ECM appeared in the game.
i would like a system where the different spider vaiants and the jenner F don't get entirely screwed and players with missile mounts can choose something besides streaks WITHOUT crippling their ability to fight other light mechs.
Edited by blinkin, 07 April 2013 - 04:13 PM.
#10
Posted 07 April 2013 - 05:30 PM
#12
Posted 07 April 2013 - 09:19 PM
#13
Posted 07 April 2013 - 09:58 PM
#14
Posted 07 April 2013 - 10:12 PM
Edited by astinius, 07 April 2013 - 10:13 PM.
#16
Posted 08 April 2013 - 01:18 AM
Kahoumono, on 07 April 2013 - 09:58 PM, said:
Streak light will always win vs non-streak light. There is a massive imbalance between light mechs, and that ain't cool. We don't all want to play raven 3L.
#17
Posted 08 April 2013 - 01:59 AM
To have Streaks that may have a minimum range of 30m before target tracking start to work will help.
#18
Posted 08 April 2013 - 09:53 AM
#19
Posted 11 April 2013 - 12:38 PM
blinkin, on 07 April 2013 - 01:11 PM, said:
MadPanda, on 07 April 2013 - 11:48 AM, said:
The purpose is to get them out of light mechs. You can still use them on heavier mechs.
Sorry Guys but I still say No to altering Streak missiles they are not a High damage missile and the other reason is they are the only Assault mechs deference against Light mechs . all so got remember there are people out there who have already set up there Mech the way they like them upping the tonnage would affect those players and give greater reasons for anyone not bothering to use them.
Edited by Death Storm, 11 April 2013 - 12:38 PM.
#20
Posted 11 April 2013 - 01:21 PM
MadPanda, on 06 April 2013 - 10:50 PM, said:
You forgot the part about them ignoring ECM. I mean, you ARE just looking for a one shot win against Mechs that are faster than your assault Mech, right? I guess this would be the answer to a fast light Mech circling your assault Mech and actually having to go through all that armor to kill you. Now you could just streak lock them with reduced target decay and 360 retention and core them with your 3 ssrm launchers.
God forbid you actually aim and take out a leg or something.
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