1. Smoke screen: take my dang money already! I want this so badly. This could be so great to drop in front of your assault, or to even use as cover for your own sniping efforts to obscure the enemy's line of sight.
2. ECM bomb: rather straight forward to understand. A bomb that jams a certain area for a set duration, say 20seconds. Not sure how to deal with jamming vs. counter? I suppose it would be best just as a jam.
3. Movement Inhibit aoe strike: Sounds silly, but I think this could actually be really cool. AOE environmental effect that would inhibit all mech movement in an area, obviously it would fad over time. Bomb certain choke points to reduce the move speed of the enemy, or deny them the chance to escape.
4. I think this would actually be very cool, and help with the whole boo hoo my LRM boat is nerfed. This could be helpful for snipers and obviously for LRMs. Drop this over a hillside or what not and tag a set area of enemy mechs for a short burst (10seconds?).
5. NAPALM!: Give it to me already! At the very least the standard artillery shells, but with incendiary rounds. It would be infinitely more awe inspiring if it was more like napalm that was a damage over time that increased heat. They could even take it to the next level and literally have a firebomb that would lite the scenery on fire and create a zone of extreme heat for a bit.
6. Land mine drop: Jetfire "I would however like a mine drop call in to setup traps". That could be really devastating they would have to work with the weights as in only heavies and above would set it off. But that would be really interesting. I would just be a bit concerned about abuse, but it sounds great.
Anywho, let me know what you all think. I was just really hoping for so much more from the artillery options.
-PPZZ
Edited by Pewpewzapzap, 14 April 2013 - 12:43 PM.