I think we need to work something out in terms of heat, alphas, and boats. No one should ever think that it is alright to do an alpha strike at 90% heat with a hot running build. It would be nice to see more visual indications that you are running hot once you hit 75 - 80% (The HUD starting to glitch with static). At 98% (these numbers should be adjusted for balance) chance that other systems malfunction like loss of target lock, the cockpit displays show errors, and anything else that would make sense for overheating computer systems. These would not be unreasonable considering the heat levels that would occur in the cockpit; there was a reason why most mechwarriors wore little more than boots, shorts, and a cooling vest that was used to keep the pilot alive. I do not believe that these things alone will affect brawling anymore than the current system of the safety shutdown. After a certain percentage over (shutdown or not) negative effects would really be seen in damage occurring to the mech, loss of movement speed, and possible ammo explosion. If the pilot were to push the heat to 150% the reactor becomes damaged and the emergency shielding slams down and permanently shuts the reactor down to prevent catastrophic failure. This is just using some of the info that Sarna has available and not breaking canon, but it punishes people who alpha, shutdown, and alpha again as soon as they come back online. PGI really needs to look into something to fix this because when the Clans become playable this will become an even greater issue with omnipods and stock mechs like the
Supernova (6 ER Large Lasers).
After the ATD36 Answers I feel let down by the Devs and that no matter what we say, do, complain, etc. will matter unless we have a mass exodus which will never happen in the next year or two. So as Bryan has said:
Bryan Ekman, on 19 April 2013 - 02:59 PM, said:
Prosperity Park: Will the Heat mechanism be changed in the future such that Overheating to greater than, lets say 150%, would result in inescapable, guaranteed Heat Damage regardless if your Mech is Powered Down?
A: We’re happy with the existing system, so I don’t see this being added anytime soon.
We are SOL, also they may be happy but I and, I bet, others are not happy with the existing systems (heat, ECM and just about any one where players posted massive amounts of forum posts) which is sad considering the last few MW titles.
Edit: Here is where I got the heat information other than what we saw in past titles
http://www.sarna.net/wiki/Heat_Sink
Edited by FireSlade, 21 April 2013 - 07:42 AM.