1) Break lasers into Heavy and light lasers. Light lasers are any energy weapons 3 tons and under, Heavy lasers would be any energy weapon 3.5 Tons and up (to my knowledge there are no 2.5-4.5 laser weapons in battletech canon, but just to be comprehensive I cover everything here).
I realize there is actually a class of weapons called heavy lasers that would considered light lasers in my ranking (ironic isn't it?) so the names might have to be changed.
2) Separate LRM launchers and SRM launchers. SRMs would include SRM 2-4-6, SSRMs and NARC. LRMs would cover LRM 5-10-15-20. When/If MRMs are released they could ether have their own separate category or fit in both SRM or LRM hard points (I would personally go with the latter but it would depend on balance needs when they are implemented).
3) All ballistics would stay as one category. This could also be broken up into light and heavy (UAC5 and below for light, anything higher is heavy?) however there is not a clear separation in balistics like with missiles and lasers, and most act very similar in the first place.
Right now there is no restriction on heavy verses light weapons within each category so people are freely swapping small lasers with PPCs and LRM 20s with SSRM 2s. This is making multiple variants and mechs of similar weights less distinct. As of current, you cant even get an estimate of what you will be facing by seeing the mech, and individual variants are often indistinguishable.
This would also help with the problem of boating that many people complain about (though I don't have much of an issue with it personally). Stalkers couldn't replace their medium lasers with more PPCs and Catapults wouldn't be bringing large amounts of SRMs to fights. But more importantly, it would bring some more variety to combat and make the choice of what mech each person should pilot a bit more meaningful.
Agree? disagree? like it but want some changed? I dont put a poll like most cause I would like to hear what people think of this, instead of just vote and leave.
-cheers




















