

Crash & Stability Feedback
#101
Posted 24 April 2013 - 07:20 PM
Processor: Intel® Core i7 CPU 930 @ 2.80GHz (8 CPUs), ~2.8GHz
Memory: 24576MB RAM
DirectX Version: DirectX 11
Card name: NVIDIA GeForce GTX 590 (Dual)
Manufacturer: NVIDIA
Display Memory: 4048 MB
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
#102
Posted 24 April 2013 - 09:34 PM
#103
Posted 24 April 2013 - 10:25 PM
#104
Posted 24 April 2013 - 11:50 PM
Lag/rubberbanding is about the same as normal, no improvement, but it was never a big issue for me, normally only happened once ever 4 or 5 games. Still at about that ratio.
#105
Posted 25 April 2013 - 12:43 AM
Juicebox12, on 24 April 2013 - 09:34 PM, said:
This. I've never crash EVER. And I've been playing since Dec. Only after this patch.
Sigh.
You know...I'm not even surprised anymore.
FIX please.
#106
Posted 25 April 2013 - 12:52 AM
#107
Posted 25 April 2013 - 01:21 AM
#108
Posted 25 April 2013 - 01:58 AM
Shevchen, on 16 April 2013 - 11:15 AM, said:
I have same issue and I´m also experiencing "black screen of death" after exiting from match. Screen stays black and nothing happens. This same issue seems to happen if I wait match to end or just click "Exit match".
#109
Posted 25 April 2013 - 02:47 AM
Sgraz, on 25 April 2013 - 01:58 AM, said:
I have same issue and I´m also experiencing "black screen of death" after exiting from match. Screen stays black and nothing happens. This same issue seems to happen if I wait match to end or just click "Exit match".
Me too
Edited by Kajiya, 25 April 2013 - 02:47 AM.
#110
Posted 25 April 2013 - 04:27 AM
#111
Posted 25 April 2013 - 04:36 AM
My CPU specs far outreach the min requirements so I'm not going to waste my time listing it. The problem is with PGI and having their heads so far up their rears they're suffocating. Dare I say the game was better in closed beta than it is now. WTG PGI, you have successfully screwed this game to the point even I can't/won't play.
I recommend that while you have your head up your rear.... stuff something else in there are go F*** yourselves at the same time.
#112
Posted 25 April 2013 - 07:08 AM
#113
Posted 25 April 2013 - 07:24 AM
Since yesterday again it has gone down the drain for me and as I stated there is hardly a single game I can play without crashing or no friggin hud.
Today I encountered another hud bug where the hud goes on and off and I have a mouse pointer on my screen like if I was in mechlab. Now here is the thing, I payed you guys cash in advance for making a nice game, nothing wrong with that, that´s what I wanted to do with aquiring my founders package.
But now since January I have a hard time to see any improvements, infact from my point of view things are getting worse.
If I would have known that it get´s that bad I wouldn´t have triggered my countdown for premium time.
Actually I have a lot of crashes since like 3 months now with other bugs mostly related to HUD issues.
I´m very dissapointed and unsatisfied with the situation right now.
I hope things will get better soon.
#114
Posted 25 April 2013 - 08:18 AM
I did what they said and no surprises, it didn't work.
And of the 3 out of 10 matches that I do get to play, 2 out of 3 have some sort of HUD bug (no IFF, no minimap, something wrong with the colours).
A bit disappointing to say the least. Especially since open beta has far more bugs then closed beta.
Will wait a couple of patches before trying again.
Edited by Pinkydinky, 25 April 2013 - 08:21 AM.
#115
Posted 25 April 2013 - 09:15 AM
#116
Posted 25 April 2013 - 09:24 AM
#117
Posted 25 April 2013 - 10:07 AM
#118
Posted 25 April 2013 - 10:48 AM
http://mwomercs.com/...public-release/
#119
Posted 25 April 2013 - 11:49 AM
#120
Posted 25 April 2013 - 12:02 PM
Delas Ting Usee, on 25 April 2013 - 12:43 AM, said:
This. I've never crash EVER. And I've been playing since Dec. Only after this patch.
Sigh.
You know...I'm not even surprised anymore.
FIX please.
Same, never had an issue with crashing, just had two CTD in a row, different mechs but both happened on Frozen City immediately after the Scoreboard appeared.
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