Sending you my omichron logs of several week's usage.
As well a note about memory related crashes I've noticed with my system (as I have been able to 'fix' my CPU hang-based crashes entirely:
My specific computer has 8GB of RAM. HOWEVER, it has 2 different TYPES, 4GB of my RAM is "CORSAIR VENGEANCE" and 4GB of my RAM is "CORSAIR XMS3":
While similar enough to work, the game ALWAYS crashes when my total system memory usage exceeds 4GB. Windows Task Manager reflects 0-2% CPu usage and memory usage (in mwo proccess) increasing by a constant 200KB per second (roughly, counted by visual only.)
This may be due to the game attempting to write to memory on one set of DIMMs, and a problem arising with it attempting to write onto a different type of DIMM.
So far, I have not had issues with my computer exceeding 4GB memory usage in other applications, so I figured I'd mention this.
As for my solution: I lowered my "Texture Detail" to "medium" and now my total system memory usage never exceeds 3.10GB usage at any given time: And since changing this I have not crashed ONCE, zero exceptions.
Edited by CallMeGunny, 15 April 2013 - 05:10 AM.