Timber Wolf Tribute
#21
Posted 09 November 2011 - 08:59 PM
The one thing I don’t want to see in the MWO Timberwolf is the MW4 style arms. Sure it’s more modern and realistic but I love the MW2 and TRO arms far more. I think your update to the arms captures the classic look magnificently.
#22
Posted 09 November 2011 - 09:53 PM
Morden Kerensky, on 09 November 2011 - 08:59 PM, said:
The one thing I don’t want to see in the MWO Timberwolf is the MW4 style arms. Sure it’s more modern and realistic but I love the MW2 and TRO arms far more. I think your update to the arms captures the classic look magnificently.
old arms are not as tactically sound, the newer version helps the whale of a nose be a little tougher to hit, and IMO is kinda welcome. but lower, you would find your self loosing your arm mounted weapons less, but needing to expose your self more to shoot over hills.
#23
Posted 09 November 2011 - 10:23 PM
#24
Posted 11 November 2011 - 11:55 AM
Also looking forward to seeing your take on the Ryoken.
#25
Posted 13 November 2011 - 02:11 PM
#26
Posted 14 November 2011 - 06:43 AM
#27
Posted 14 November 2011 - 10:51 AM
#28
Posted 17 November 2011 - 08:32 PM
MWO ought to use this design, because it is hawt!
#29
Posted 17 November 2011 - 08:42 PM
Edited by pursang, 17 November 2011 - 08:43 PM.
#30
Posted 17 November 2011 - 11:43 PM
AzureTempest, on 07 November 2011 - 06:30 PM, said:
Not sure if you guys had hoped for more in a side-profile. Something made up quick for roughly what i had in mind, mainly the lower slung arms closer to the original renders from the old school drawings, vs the higher up like in the games.
i like, but, frontal looks like the slopes gave it got a bit more side and top protection,
overall, good job!
hope those legs don't strike the arms!
<Salute>
Edited by zudukai, 17 November 2011 - 11:44 PM.
#31
Posted 21 November 2011 - 04:10 PM
#32
Posted 21 November 2011 - 05:03 PM
Dare I say, the smoothed angles and smaller nose make it look more predatory, as befitting of the most iconic Omni. Also like how you included dummy missile ports. They don't show up in too many designs these days.
#33
Posted 25 November 2011 - 10:36 PM
#34
Posted 06 December 2011 - 10:43 PM
#35
Posted 10 December 2011 - 06:18 AM
#36
Posted 10 December 2011 - 02:41 PM
Great work!
#37
Posted 14 December 2011 - 05:31 AM
AzureTempest, on 07 November 2011 - 06:30 PM, said:
Now though this is my first and favorite, i hope it not to be the last, already started up another pair of mechs each with their own twists on who i view/hope to see them this time next year....
Though any suggestions/requests, I would love to hear =)
*Update* 11-9-11
Not sure if you guys had hoped for more in a side-profile. Something made up quick for roughly what i had in mind, mainly the lower slung arms closer to the original renders from the old school drawings, vs the higher up like in the games.
I love this design of the Timber Wolf. It's a nice updated version compared to the old classic version. While i still like the old design, this has captured my imagination. Brilliant work. Hopefully this design will be used when the Clan Mechs are added to the game (if at all).
#38
Posted 14 December 2011 - 07:56 AM
#39
Posted 28 December 2011 - 02:24 PM
#40
Posted 03 January 2012 - 06:53 PM
9 user(s) are reading this topic
0 members, 9 guests, 0 anonymous users