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Hit Detection Worse


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#1 Space Odin

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Posted 16 April 2013 - 01:26 PM

My hit detection is magnitudes worse than last patch. Im having more shots hitting dead on and not registering now than I ever have in the past.

#2 Space Odin

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Posted 16 April 2013 - 01:35 PM

But my FPS is about 10 higher on average so thats nice.

#3 ApheX

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Posted 16 April 2013 - 01:35 PM

Im also having the same issue. its definatly got worse.

#4 Cest7

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Posted 16 April 2013 - 01:38 PM

Re-adjust and learn the new detection.

#5 Space Odin

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Posted 16 April 2013 - 02:00 PM

View PostCest7, on 16 April 2013 - 01:38 PM, said:

Re-adjust and learn the new detection.


re-learn how to hit stationary targets? I wouldnt know where to start.

#6 Space Odin

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Posted 16 April 2013 - 08:29 PM

Bump

#7 ManDaisy

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Posted 16 April 2013 - 09:13 PM

I am noticing non registering hits as well, things will just pass thru or only show graphically. The reticule will not light up. I've noticed it with the gauss, ppc, and srms.

It really is happenining about 1/10 times.

Perhaps being and enemy being relatively near an object when rewind takes place is the cause?

Edited by ManDaisy, 16 April 2013 - 09:14 PM.






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