Jump to content

Reducing Terrain Flickering


No replies to this topic

#1 TheMagician

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • 779 posts

Posted 24 April 2013 - 06:29 AM

Open attributes.xml and set post processing to 0. Seems to be helping, but I'd like to see if others agree. It does make everything at range a tad fuzzy/soft, but it might be worth it.

Edit: Further testing finds that this does not work too well, and is not worth it as mechs at range get very fuzzy.

Edited by TheMagician, 25 April 2013 - 02:32 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users