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A Lose Lose To Beat Poptarts


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#1 SC1P1O

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Posted 22 April 2013 - 03:22 PM

Started a post about possible ways to improve flanking for assaults, and people stated that you shouldn't use assaults to flank because they are to slow, and that instead you should use lights.

Then i thought well sure i will go cap your base and win, then they will say, why are you base capping you noob, fight. Then i will reply because your poptarts and flanking to cap is the best way to win. Then they will start posts about how capping is *** and should be nerfed, and not their poptarts.

WTF either they increase assaults ability to flank, or i cap in a light.

its a lose lose for brawler and light pilots these days, seems the only way to be cool is to camp with a poptart.

#2 Davers

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Posted 22 April 2013 - 03:25 PM

Assaults can and do flank. People who say they can't are mistaken.

#3 JSparrowist

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Posted 22 April 2013 - 03:26 PM

poptard
poptard
poptard
poptard
poptard
P O P T A R D

#4 TruePoindexter

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Posted 22 April 2013 - 03:29 PM

View PostDavers, on 22 April 2013 - 03:25 PM, said:

Assaults can and do flank. People who say they can't are mistaken.


*nods* It's easier to maneuver in a faster mech but not a requirement. Plus every map offers avenues of cover to advance through.. Yes - even Alpine.

Edited by TruePoindexter, 22 April 2013 - 03:32 PM.


#5 One Medic Army

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Posted 22 April 2013 - 03:30 PM

Personally I run around them in my Jenner screaming SQUIRREL and watch their PPC and Gauss shots miss while my team is sniping the heck out of them.

#6 Wolf Ender

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Posted 22 April 2013 - 03:33 PM

keep capping them. if they cry about it, ur doing it right.

#7 Tarl Cabot

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Posted 22 April 2013 - 03:34 PM

You know, if the terrain was flat with no cover, like the landscapes in MW, MPBT EGA/Solaris, the complaints would be that jumpers are hiding behind the big boys and/or jumping made it more difficult to hit them....

Dang if ya do, dang if ya don't.

As for flanking I do that lots with my Highlander. The JJ makes it easier to transverse steep slopes then start drilling into their backsides with no gel...

Dekashita!!

#8 TruePoindexter

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Posted 22 April 2013 - 03:37 PM

View PostOne Medic Army, on 22 April 2013 - 03:30 PM, said:

Personally I run around them in my Jenner screaming SQUIRREL and watch their PPC and Gauss shots miss while my team is sniping the heck out of them.

Posted Image

Posted Image



#9 Zerberus

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Posted 22 April 2013 - 03:41 PM

See also my reply to your other (thematically identical and equally flawed) Thread. Assaults can and do flank, well. But not an unleveled atlas w/ a Standard 300 (or god forbid smaller). Especially not if the use of terrain during the approach is sub par. If YOU can see the enemy, they can see you. As a brawler, it`s imperative that you do everything you can to make sure this does not happen until you are <300m away, and that exposure is as short as possible if it does.

Bottom line: If you`re consistently having a problem that others are not having in the exact same situation they are in, you`re doing something wrong, and no amount of "the game is broken becasue I want to play differently" threads will ever change that.

Edited by Zerberus, 22 April 2013 - 03:45 PM.


#10 DrSecretStache

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Posted 22 April 2013 - 03:42 PM

Who said you can't flank in an assault? I do it all the time. Forrest colony is especially easy to flank if you time it out right, and it can be devastating against the other team.

#11 TheSteelRhino

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Posted 22 April 2013 - 03:47 PM

Mediums are better flankers. Assaults are kind of slow and are COMMITTED as they cant break off if things go badly

Lights as well but mediums have more firepower. I love how ppl think there are only 2 weight classes

#12 One Medic Army

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Posted 22 April 2013 - 04:34 PM

View PostRhinehardt Ritter, on 22 April 2013 - 03:47 PM, said:

Mediums are better flankers. Assaults are kind of slow and are COMMITTED as they cant break off if things go badly

Lights as well but mediums have more firepower. I love how ppl think there are only 2 weight classes

Mediums are dead. The only ones appreciably faster than the heavies are also larger targets.

#13 Davers

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Posted 22 April 2013 - 04:38 PM

View PostZerberus, on 22 April 2013 - 03:41 PM, said:

See also my reply to your other (thematically identical and equally flawed) Thread. Assaults can and do flank, well. But not an unleveled atlas w/ a Standard 300 (or god forbid smaller). Especially not if the use of terrain during the approach is sub par. If YOU can see the enemy, they can see you. As a brawler, it`s imperative that you do everything you can to make sure this does not happen until you are <300m away, and that exposure is as short as possible if it does.

Bottom line: If you`re consistently having a problem that others are not having in the exact same situation they are in, you`re doing something wrong, and no amount of "the game is broken becasue I want to play differently" threads will ever change that.


Yes, knowing the maps is a huge advantage. All the guys playing assaults who say they can't flank may want to familiarize themselves with parts of the maps other than the straight line between the two bases.

View PostRhinehardt Ritter, on 22 April 2013 - 03:47 PM, said:

Mediums are better flankers. Assaults are kind of slow and are COMMITTED as they cant break off if things go badly

Lights as well but mediums have more firepower. I love how ppl think there are only 2 weight classes

Fast mediums can hold their own, true. But the days where 'I go fast so you can't hit me' are fading. But 2 fast mediums being supported by an Atlas who knows how to tank and not take every enemy shot to his CT will be able to knock out 2 assault mechs before anyone takes any real damage. And that is a beautiful thing to watch. ;)

#14 Owlfeathers

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Posted 22 April 2013 - 04:40 PM

Lights can do other things than cap, ya know. I usually flank with my Raven and then countersnipe the poptart line.

#15 KhanCipher

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Posted 22 April 2013 - 04:41 PM

View PostTruePoindexter, on 22 April 2013 - 03:29 PM, said:

Yes - even Alpine.


if you want to leave your team hanging, and by the time you actually flank the battle is pretty much over

#16 TruePoindexter

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Posted 22 April 2013 - 04:47 PM

View PostKhanCipher, on 22 April 2013 - 04:41 PM, said:

if you want to leave your team hanging, and by the time you actually flank the battle is pretty much over


It works both ways. If it takes a long time for you to maneuver it takes the enemy a long time to maneuver. Unless your team decides that reenacting Pickett's charge with mechs is a good idea they're not moving any closer to the enemy either.

If the enemy team decides to capitalize on the reduced numbers from the main line the flanking group can come around from behind pinching a portion of the enemy or alternatively diver to the alternative target - the base. Which is the better choice depends on the situation but battle is fluid. You don't just make one choice and that's the entire game.

#17 Davers

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Posted 22 April 2013 - 04:50 PM

View PostKhanCipher, on 22 April 2013 - 04:41 PM, said:


if you want to leave your team hanging, and by the time you actually flank the battle is pretty much over

If you tell the team to stay in cover until you tell them to push, how are you leaving them hanging? Are the poptarts now going to storm their positions too? I thought they were... poptarting? ;)

#18 Stoicblitzer

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Posted 22 April 2013 - 04:57 PM

I went team commander in a drop today and i said "move up, they are camping their base." Some dude was like "**** YOU COMMANDER!!11." expecting pugs to have one lance lay down cover fire while another lance flanks the enemy position is quite ambitious. Some like to be rebels without causes and get 8v1'd.

#19 TheSteelRhino

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Posted 22 April 2013 - 05:06 PM

View PostOne Medic Army, on 22 April 2013 - 04:34 PM, said:

Mediums are dead. The only ones appreciably faster than the heavies are also larger targets.
. Hahha


Seriously? Just remember that when i am shooting u in the back

#20 Davers

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Posted 22 April 2013 - 05:07 PM

View PostStoicblitzer, on 22 April 2013 - 04:57 PM, said:

I went team commander in a drop today and i said "move up, they are camping their base." Some dude was like "**** YOU COMMANDER!!11." expecting pugs to have one lance lay down cover fire while another lance flanks the enemy position is quite ambitious. Some like to be rebels without causes and get 8v1'd.

Don't worry, when those commands are worth Cbills people will ***** that you are not issuing enough of them.

Plus telling strangers to advance into enemy fire so another can flank will always be difficult. You should have just told them 'Hide behind this hill until we flank then charge'. You know they will be taking potshots anyway. It will do almost the same thing, but sounds safer. ;)





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