Ghost Badger, on 17 April 2013 - 10:50 AM, said:
I'm not complaining about dying too easily due to a crit CT. I pilot Atlases and XL Jagermechs, and I do just fine in terms of survivabilty.
I'm disappointed that MWO is all about destroying the CT or sometimes the side torsos, with no real benefit to targeting arms and/or legs first. The point has been made in other threads, and I agree, that you can core out a mech in the same amount of time it takes to go for a leg, or for an arm. Since that's the case...why BOTHER crippling a mech when the same damage and maybe an extra shot will core one out instead?
I'd like to see a slugfest that has incentive to go for arms and legs instead of piling it all onto the CT. That's all. I think it'd be more fun. The other thoughts I posted were additional results I thought might occur if the idea were implemented.
Part of the CT issue,
is simply the size of the mechs.
For example,
the Awesome is very easy to core.
And if I can core him faster
than taking him apart
limb from limb
then that is less damage
it can do to me or my team.
Even in the army,
we were taught to aim
"center of mass"
which is the chest area (CT)
because it was the hardest
to miss...