Bishop Steiner, on 18 April 2013 - 06:35 AM, said:
Kinda Miss how in TT 2 PPCs were considered prime armament, and the 3 PPC Awesome was gonna make you run for cover (heck in MW4 the ol Awesome did a righteous job). The Warhawk? Only thing saving it from being OP is that it couldn't fire it's 4th PPC but once every 3rd turn or so, or it would shut down.
I will say, I feel boating is the issues, though I would not mind a lightly slower cycle on PPCs, as on any SHS build they were TOO hot. But the SHS/DHS 3x fire rate thing is yet another argument......
There is no such thing as boating, because after 3050 FASA realized that no one played the 3025 stuff...The mech design in the beginning tech manuals was rtarded. What you refer to as "boating" was standard policy even in TT after the release of the Clan tech...and that spans a GOODLY number of years of supplements.
zraven7, on 18 April 2013 - 06:37 AM, said:
I don't see the problem with ERPPCs being kinda terrifying. They should be. And 6 PPC stalkers aren't broken, they are a perfectly legitimate platform. If you don't want to get obliterated by one, use more strategy when moving your mech. I really, really don't wanna see PPCs get the LRM treatment. People griped missiles being "broken" and now they are halfway to useless.
That is entirely PGIs fault in caving to the worst players in the game...which makes up about 90% of the players in the game.