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Bring Back Repairs And Rearm
#201
Posted 19 April 2013 - 03:54 AM
#202
Posted 19 April 2013 - 04:13 AM
Yokaiko, on 19 April 2013 - 03:43 AM, said:
You can kill 4 mechs with 200(ish) damage you will have a quarter of the matchscore (and thus pay out) of someone with 800 damage and a bunch off assists.
Nothing for capping on conquest (even if you single handedly win the game for your team)
Crap spotting rewards
...and grossly increased odds of a sudden violent death.
my jenners usually get around 800+ dmg per match on a win.
Money is easy peasy.
#203
Posted 19 April 2013 - 04:21 AM
Omni 13, on 19 April 2013 - 03:54 AM, said:
it may shock you but those who are the most competitive and skillful who want to win do so via the path of least resistance...
Infact one could argue you that part of the skill in mwo is in building a good mech
Edited by Loler skates, 19 April 2013 - 04:22 AM.
#204
Posted 19 April 2013 - 04:22 AM
Loler skates, on 19 April 2013 - 04:13 AM, said:
my jenners usually get around 800+ dmg per match on a win.
Money is easy peasy.
Loler skates, on 19 April 2013 - 04:13 AM, said:
my jenners usually get around 800+ dmg per match on a win.
Money is easy peasy.
No one does that consistently, I haven't seen a light over 400 since BSR was put in, I think my best game was 500ish, and that was like 1 out of 10.
#205
Posted 19 April 2013 - 04:36 AM
Edited by Tragos, 19 April 2013 - 04:38 AM.
#206
Posted 19 April 2013 - 04:38 AM
#207
Posted 19 April 2013 - 04:42 AM
Without R&R players may focus on play what mechs and equipment they wish.
#208
Posted 19 April 2013 - 04:59 AM
Yokaiko, on 19 April 2013 - 04:22 AM, said:
No one does that consistently, I haven't seen a light over 400 since BSR was put in, I think my best game was 500ish, and that was like 1 out of 10.
well for a start i'm talking pre BS HSR. I Still can't play the game with out it freezing constantly since march.
#209
Posted 19 April 2013 - 05:19 AM
Loler skates, on 19 April 2013 - 04:59 AM, said:
well for a start i'm talking pre BS HSR. I Still can't play the game with out it freezing constantly since march.
Yeah its something of a different world now. Anytime you are in view of an assault mech you can be legged pretty much at any time. Pre-BSR I was running maybe 500 on a good game, win or lose, 750 wasn't un-doable.
You can't keep that sort of uptime anymore.
For reference my average damage with a raven is 298 and 415 with a Jenner-D both over 200 games played.
#210
Posted 19 April 2013 - 05:23 AM
Yokaiko, on 19 April 2013 - 05:19 AM, said:
Yeah its something of a different world now. Anytime you are in view of an assault mech you can be legged pretty much at any time. Pre-BSR I was running maybe 500 on a good game, win or lose, 750 wasn't un-doable.
You can't keep that sort of uptime anymore.
For reference my average damage with a raven is 298 and 415 with a Jenner-D both over 200 games played.
My Jenner D damage average is about 5 points higher, raven is 50. (all pre BS HSR though)
E-peen waggle.
#211
Posted 19 April 2013 - 05:50 AM
#212
Posted 19 April 2013 - 06:02 AM
Edited by Viper69, 19 April 2013 - 06:03 AM.
#214
Posted 19 April 2013 - 06:13 AM
Loler skates, on 19 April 2013 - 04:59 AM, said:
well for a start i'm talking pre BS HSR. I Still can't play the game with out it freezing constantly since march.
You should feel fortunate dude.
Obviously, they (PGI) have selected "you specifically" to have that issue. Must have been difficult for them to pick from the many, many thousands of other players, who play and do not have that issue, right?
It could never, ever, be on your end because, obviously, some other game you own plays ok, right?
(Holy Smokes Batman)
#215
Posted 19 April 2013 - 06:29 AM
MaddMaxx, on 19 April 2013 - 06:13 AM, said:
You should feel fortunate dude.
Obviously, they (PGI) have selected "you specifically" to have that issue. Must have been difficult for them to pick from the many, many thousands of other players, who play and do not have that issue, right?
It could never, ever, be on your end because, obviously, some other game you own plays ok, right?
(Holy Smokes Batman)
.....
Do you have a point in that post any where?
Went from patch where game was working perfectly (slight hyperbole I still had minimap bugs and occasiona hud problems) to "OPPS LOL FREEZE EVERY ROUND".
And you are insinuating the problem is on my end right?
Well good thing my PC can run folding at home perfectly something which stresses the computer far more and immediately throws up problems if my pc has any instability..
Just so you know folding at home is used by big server farm production companies as a burn in process to ensure the hardware they've setup works properly.
The problem really isn't on my end, but you are free to think what ever you want in your ignorance.
Viper69, on 19 April 2013 - 06:02 AM, said:
My stats were After laser state rewind and pre BSR.
I haven't been able to play since to find out where I stand in the current environment I presume I will simply have to be a lot more careful and fade after my strikes more.
In the past I used to just hug the *** of my enemy and blast their rear CTs to pieces.
With the missile nerf my jenner D probably wouldn't be able to do that any more any way.
#216
Posted 19 April 2013 - 06:43 AM
Loler skates, on 19 April 2013 - 06:29 AM, said:
I haven't been able to play since to find out where I stand in the current environment I presume I will simply have to be a lot more careful and fade after my strikes more.
In the past I used to just hug the *** of my enemy and blast their rear CTs to pieces.
With the missile nerf my jenner D probably wouldn't be able to do that any more any way.
Ah, either way its a tougher environment for all mech, especially lighter ones. The really dangerous pilots still pilot lights and are really scary in them.
BTW hope your game gets going better soon.
Edited by Viper69, 19 April 2013 - 06:43 AM.
#217
Posted 19 April 2013 - 06:50 AM
Viper69, on 19 April 2013 - 06:43 AM, said:
Ah, either way its a tougher environment for all mech, especially lighter ones. The really dangerous pilots still pilot lights and are really scary in them.
BTW hope your game gets going better soon.
Appreciate the sentiments.
#218
Posted 19 April 2013 - 06:53 AM
AFTER they bring back knockdown, fix all the bugs, buff MGs/Flamers/LBX, add in clan tech, etc etc.
#219
Posted 19 April 2013 - 12:28 PM
and NOW...
You propose to make this situation infinately WORSE by taking the microscopic rate of C-Bill earnings and dump said earnings into FRICKING CONSUMABLES...and REPAIR???
Are your totally insane???
Congratulation you have proposed a recipe that is expressly designed to driven even the "tin foil hat" mecha types to other games...
Or take out a second loan...because they only way you will then be able to play this game will be by forking out substantial amounts of hard cash to finance the basic economics of gettng mechs and repairing said mechs through MC's rather than CB's...
Like I said...definate "tin foil hat" level logic here..
#220
Posted 19 April 2013 - 12:34 PM
ManDaisy, on 18 April 2013 - 11:06 AM, said:
There are 2 reasons why R&R was removed:
1) New game, low player base, high barrier to entry.
2) Weapon + equipment balancing did not need to be impeded by cost, so it was removed so better results could be obtained.
In short once these two factors are overcome by time and balancing, R&R is 100% guaranteed to make it back.
Your statement is contradicted by several dev statements saying R&R is never coming back.
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