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Re: Bug Update


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#1 Michael Costanza

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Posted 18 April 2013 - 10:23 AM

"An additional source of disconnecting mid game was identified and a fix implemented; however, it didn't make the cut off for this patch so will be included in the next patch."

Out of curiosity, why doesn't something like this get hot-fixed? We hot-fixed LRM damage and other crash bugs... why wait an additional two weeks?

#2 Barnaby Jones

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Posted 18 April 2013 - 10:34 AM

They didnt hotfix lrms...

They spent a total of two days coming up with a stopgap solution so they could work on a real one with an ETA of may.

A hotfix would have been an actual (Complete) fix, not a "this feels right" but we'll actually fix it next month.

#3 Kraven Kor

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Posted 18 April 2013 - 11:05 AM

View PostMichael Costanza, on 18 April 2013 - 10:23 AM, said:

"An additional source of disconnecting mid game was identified and a fix implemented; however, it didn't make the cut off for this patch so will be included in the next patch."

Out of curiosity, why doesn't something like this get hot-fixed? We hot-fixed LRM damage and other crash bugs... why wait an additional two weeks?


Short answer?

"Computers are hard."

#4 therealswilly

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Posted 18 April 2013 - 11:15 AM

View PostKraven Kor, on 18 April 2013 - 11:05 AM, said:


Short answer?

"Computers are hard."


"Computer are hard and ************* miracles."

Fixed it for ya.

#5 Michael Costanza

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Posted 18 April 2013 - 04:51 PM

I work with computers. I know the deal. Just felt it was a decent question. Even more important than, say, 12v12.





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