I think it boils down to this:
Is the game making enough money to afford potential legal action/defense in the case of any kind of licensing dispute?
I mean, come on guys... this game is FREE to play. If you want some nice perks or quicker access to some things, sure you can pay money... but you don't HAVE to. So out of whatever PGI is making off this system they have to pay a development team, retain legal counsel, pay for servers and bandwidth... I mean, the game is still in BETA.
In case you haven't noticed, PGI got smart - as soon as they had a semi-functional product, they not only outsourced their QA
to the player base, but have even convinced us to pay them for stuff while BETA TESTING their unfinished product.
Not that I'm saying that's bad... I'm out there tearing it up in my paint schemes I paid for, and my hero 'mech I paid for, so I'm not being negative about anyone who has payed PGI money, OR calling PGI crooks. What I'm saying is... THIS is part of how they are continuing to fund developing this game, so someday we actually DO get a finished product.
SO, like most people developing something do, they are releasing information about the final features of the game VERY slowly, because some of this stuff has been brainstormed, and maybe even set up on a timeline, but hasn't actually been even
roughly implemented yet.
I predict we can see a release of Unseen/Reseen 'Mechs after whatever point the game goes live as a "finished" product AND shows enough profitability to deal with whatever legal issues are involved in licensing them (which, not being a lawyer, especially not one with a background in international law, I have NO idea what they could be, but it looks like a potentially nasty snarl).
I'm just happy to be getting to play a modernized Mechwarrior game with great 'Mech designs, slick visuals and actual LIVE opponents for
free.
I can't say it enough times, it makes me giddy every time I do...
freeeeeeeeeeeeeeeeeeeeeeeeeeeeeee.
Edited by Odinson, 19 April 2013 - 08:21 PM.