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The "other Side" Of The Problem.
#1
Posted 21 April 2013 - 03:53 PM
But! Don't worry, according to 6 extremely vocal people that are trolling the forums right now, all is well. I'm sure they'll be here soon to say this.
#2
Posted 21 April 2013 - 03:57 PM
JokerVictor, on 21 April 2013 - 03:53 PM, said:
But! Don't worry, according to 6 extremely vocal people that are trolling the forums right now, all is well. I'm sure they'll be here soon to say this.
Everything is going well! Paul's 28 standard heat sink catapult K2 with 2 ppcs can now defend itself against the dreaded 6 MG Spider.
#3
Posted 21 April 2013 - 04:08 PM
Oh Btw even in teamspeak if you ask the simple question "What's our plan?" and get the response "Kill stuff and don't die" you are with a team of idiots. If you hear " Four mechs in the tunnel, 4 on the ridge, when I say go everyone charge the enemy and crsh them between us" even if this fails stick with these guys they are at least trying to use tactics.
Tactics and Strategy are 2 different words with 2 different meanings.
#4
Posted 21 April 2013 - 04:15 PM
Oh the other line to be scared of is "Let's wait here and see what they do." Waiting and seeing what they enemy does is a good way to get killed. Dictate the battle to them don't let them make you react to them.
Edited by Capt Sternn, 21 April 2013 - 04:18 PM.
#5
Posted 21 April 2013 - 04:16 PM
And it takes a lot less time to ask about a plan than it does to type out said plan. "If there was a plan it wouldn't be held back until someone got pushy and demanded one." Unless the person asking "PLAN???" is able to ask before the person with the plan finishes typing out what he wants to do.
Simply asking what the plan is should not be a problem, even if the answer is the usual silence followed by the entire team dying like a pack of idiots.
#6
Posted 21 April 2013 - 04:21 PM
JokerVictor, on 21 April 2013 - 03:53 PM, said:
But! Don't worry, according to 6 extremely vocal people that are trolling the forums right now, all is well. I'm sure they'll be here soon to say this.
Lulz, I'm guessing he's referring to me.
I don't think anyone has said, "All is well", I think the message is really "Wow, all the rage over something that's going to change sooner or later."
Because the Chicken Little threads were just as bad around lurmpocalypse (What ever happened with that?), streakmageddon (hows that going, BTW?). etc. etc. etc.
Not to sound like a broken record, but having the ability to see more than 5 minutes into the future has blessed me with the ability to see that 1. this is not as intended and 2. all things change.
But please, lets make 30 different threads on the topic, because everyone knows that when the Devs said they look at volume, they meant number of threads, not posts on the topic
(We SERIOUSLY need a 'roll eyes' emote that isnt smiling)
#7
Posted 21 April 2013 - 04:35 PM
I dont need to out run them I just need to out run you (until I realize the rest of my team is dead)
In all seriousness, most of the time the best plan is just sticking together and trying to focus on what others are shooting at or are doing. If you are paying attention during matches and have a pretty good sense of what is going on around you, you should do rather well. I dont quite understand why it is some people have such a hard time understanding this concept. It is definitely not a one man army sort of game (most of the time) and each match you only get one life. Perhaps the "one life" concept is too difficult for some.Too used to playing games where they can just constantly respawn till the objective has been completed.
"shrug"
Sometimes you do get caught out on your own. But remember this kids:
Never go out at night alone. (better chances in numbers)
And always have a friend with you. (to throw them under the bus so you can get out alive)
#8
Posted 21 April 2013 - 04:49 PM
Personally I don't see boats as effective. So I don't use them. They only become effective when 2-3 of them focus fire you. But that outcome isn't limited to the configuration of the mechs in question. Right now its just noobs being noobs trying to get kills by the easiest way possible. Since they can farm kills off each other they think its effective.
If they see more of you using mixed loadouts and they lose most of their games because of it, they'll change. They'll whine on the forums, but they'll change.
#9
Posted 21 April 2013 - 04:51 PM
Neverfar, on 21 April 2013 - 04:10 PM, said:
It's like those geniuses at computer stores that demand employees "look in the back" to see if the item they want is magically there.
I see what your saying here but when I ask whats the plan it so I can (hopefully) get an idea of what my team is gonna do so I can make sure im not horribly out of position
#10
Posted 21 April 2013 - 05:27 PM
Roadbeer, on 21 April 2013 - 04:21 PM, said:
But please, lets make 30 different threads on the topic, because everyone knows that when the Devs said they look at volume, they meant number of threads, not posts on the topic
(We SERIOUSLY need a 'roll eyes' emote that isnt smiling)
How about they fix these problems in the same century in which they occur?
I get that they have a manpower crunch but it shouldn't be utterly inconceivable to just give machineguns a tiny increase in damage and work from there. Instead, they got shelved for forever, then finally given a tiny, inconsequential non-buff and then shelved for the rest of eternity (or until after knockdowns get re-introduced. Around SEPTEMBER *groan*.)
#11
Posted 21 April 2013 - 05:32 PM
Roadbeer, on 21 April 2013 - 04:21 PM, said:
Lulz, I'm guessing he's referring to me.
I don't think anyone has said, "All is well", I think the message is really "Wow, all the rage over something that's going to change sooner or later."
Because the Chicken Little threads were just as bad around lurmpocalypse (What ever happened with that?), streakmageddon (hows that going, BTW?). etc. etc. etc.
Not to sound like a broken record, but having the ability to see more than 5 minutes into the future has blessed me with the ability to see that 1. this is not as intended and 2. all things change.
But please, lets make 30 different threads on the topic, because everyone knows that when the Devs said they look at volume, they meant number of threads, not posts on the topic
(We SERIOUSLY need a 'roll eyes' emote that isnt smiling)
PGI has shown that they don't respond well to subtle criticism/feedback. So let people b*tch and moan, if PGI comes up with good solutions, people will stop b*tching. The community constantly arguing with itself over issues that we should demand to be fixed is just pointless and ****** everyone off.
Let's take MG's and flamers, as a quick example. Why does anyone defend PGI's 'solution' to their balance? You have a broad slice of light variants that are completely useless because they refuse to make MG's a viable weapon, but people still want to defend that decision. I just don't understand it.
These discussions need to happen without a bunch of sh*theads coming in to repeatedly state that
a.) You're stupid for having that opinion
b.) It's beta... blah blah blah
c.) PGI does no wrong
Not to derail, this is about snipers taking over the meta and ruining teamplay. Honestly, as mad as splatcats made me, at least those matches were over quickly. This current sniper gridlock is just boring as hell. Nearly every match is identical, in team compositions and tactics. And the problem is, it's damn near impossible to beat without just fighting fire with fire or base capping, especially so in a PUG. So, the bold players try to advance or take ground, get no support, get shot to pieces and then we watch a bunch of pansies hide behind rocks for 5-10 minutes.
Why this hasn't been hotfixed already, I don't know. Oh right, because PGI does nothing for 13 days, then slaps a half-*ssed patch together to keep people from going apesh*t. Of course.
#12
Posted 21 April 2013 - 05:36 PM
#13
Posted 21 April 2013 - 05:45 PM
Roadbeer, on 21 April 2013 - 04:21 PM, said:
Lulz, I'm guessing he's referring to me.
I don't think anyone has said, "All is well", I think the message is really "Wow, all the rage over something that's going to change sooner or later."
Because the Chicken Little threads were just as bad around lurmpocalypse (What ever happened with that?), streakmageddon (hows that going, BTW?). etc. etc. etc.
Not to sound like a broken record, but having the ability to see more than 5 minutes into the future has blessed me with the ability to see that 1. this is not as intended and 2. all things change.
But please, lets make 30 different threads on the topic, because everyone knows that when the Devs said they look at volume, they meant number of threads, not posts on the topic
(We SERIOUSLY need a 'roll eyes' emote that isnt smiling)
so basicly you put your trust in devs who cant even fix minor things like a minimap ? sorry but if you want something to change you have to stand up for it.
#14
Posted 21 April 2013 - 05:46 PM
Rekoro, on 21 April 2013 - 05:45 PM, said:
Didn't say that. All I'm saying is y'all don't know how to post effectively.
Post Lerian Jihad
We post better than you.
Allow me to expand on that. If you make a good post (like the OP) even if I disagree with you, I'll debate you in a thoughtful and respectful manner.
The problem is, most of you don't. You just come on with your one off "Fix this, it's stupid, ragezorz." post that is backed by anecdotal evidence, a sloppy fix solution, and usually an ad hominem attack on anyone who disagrees with you. Then you're surprised and offended when you're trolled.
You want to use the mini-map as an example, fine, lets go there. Do you know that if they fix it, that they won't have to do it all over again for DX 11? And with PGIs limited resources, is it something that is worth spending the time on now, or is it something that will resolve itself when they change something else
I sure as hell don't have the answer to it, I think maybe a single digit percentage of the people on the forum are actually coders who know what they're talking about, but I defer to the fact that the reason it hasn't been fixed is that it's a low priority inconvenience, not a level of incompetence.
y'all want to scream PGI ATE MY BABY, that your problem is more important than a problem that someone else may be facing.
Fact is, like myself, you don't know what the hell you are talking about! Yes, we all know about the mini-map bug. 10 posts a day are not necessary, and 10 posts a day aren't going to make them work on it any faster if they've determined it's low priority. Just shut up about it already, and if you do feel the need to post about it... GENERAL DISCUSSION is not the forum for it.
Edited by Roadbeer, 21 April 2013 - 06:05 PM.
#16
Posted 21 April 2013 - 05:54 PM
#17
Posted 21 April 2013 - 06:09 PM
Carnivoris, on 21 April 2013 - 05:54 PM, said:
I'm going to assume you mean gauss, and maybe ultra autocannons, with a smattering of ac/20s for the smaller maps (or when you are facing ppl who just charge the middle).
#18
Posted 21 April 2013 - 06:46 PM
Sephlock, on 21 April 2013 - 06:09 PM, said:
Don't discount the killing power of 4+ AC/2s. I've also had better luck with AC/5 over Ultra AC/5 since the ultras jam damn near every time I fire the useless pieces of ****. But, yeah, I'm pretty much referring to all ballistics.
Edited by Carnivoris, 21 April 2013 - 06:48 PM.
#19
Posted 21 April 2013 - 07:55 PM
I´m not the kind of person who creates a topic everyone has seen 1000 times before. in fact i did only read the forum without replying something untill recently. Limited resources or not, this kind of thing goes away with a hotfix (meaning number games for balance sake or the minimap bug), which is something i expect from a company that wants my money. would you defend this behaviour regarding limited manpower if the game was lunched already ? i dont think so.
Yes beta is beta, but when you start to put your rl money store in place you are done with beta, because ppl will spend money on the product and therefore expect service, which they lack of badly.
And just to remind you of my post regarding to the elo issue, had the same bs players today. a mix of cowards/noobs who dont know how to aproach snipers. Loadouts that makes you facepalm so hard your head starts to hurt, and of course the ones who flat out die without anything done for the team (dmg,scouting,harassing,assist you call it)
Pls correct me if im wrong, but in terms of gamebalance or an healthy metagame the devs should at least say something that they are on it and changes can be expected soon.
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