Project: Battletech Universe
#81
Posted 26 October 2014 - 09:14 AM
#82
Posted 26 October 2014 - 10:34 AM
#83
Posted 26 October 2014 - 10:59 AM
#86
Posted 27 October 2014 - 03:04 PM
#87
Posted 27 October 2014 - 08:00 PM
zagibu, on 27 October 2014 - 02:39 PM, said:
"Just a update about the status of the project for everyone. The game itself has not been cancelled, actually it is just on hold until Rudy & Phil have more time in their schedule. Rudy is actually working on a few other small projects & because of this has gained the knowledge to be able to facilitate all of our design features. This will be a big step in the right direction when we return our focus back to this! Have a great holiday!"
Well, you can basically read it for yourself. No work, whatsoever, has been done on this in ten months, no updates in ten months, and the No Guts No Galaxy podcasts are still burning overtime. This thing has been dropped like a bad habit. I would LOVE if Phil and the gang would prove me wrong, because I would love to see this done, but I'm pretty sure it's done, anyway... gone.
Fair enough?
#88
Posted 27 October 2014 - 08:03 PM
#89
Posted 27 October 2014 - 08:22 PM
#90
Posted 27 October 2014 - 08:27 PM
Sad times....
#91
Posted 27 October 2014 - 08:48 PM
Edited by NautilusCommand, 27 October 2014 - 08:49 PM.
#92
Posted 28 October 2014 - 12:23 PM
Kay Wolf, on 27 October 2014 - 08:00 PM, said:
"Just a update about the status of the project for everyone. The game itself has not been cancelled, actually it is just on hold until Rudy & Phil have more time in their schedule. Rudy is actually working on a few other small projects & because of this has gained the knowledge to be able to facilitate all of our design features. This will be a big step in the right direction when we return our focus back to this! Have a great holiday!"
Well, you can basically read it for yourself. No work, whatsoever, has been done on this in ten months, no updates in ten months, and the No Guts No Galaxy podcasts are still burning overtime. This thing has been dropped like a bad habit. I would LOVE if Phil and the gang would prove me wrong, because I would love to see this done, but I'm pretty sure it's done, anyway... gone.
Fair enough?
Yeah, I saw all that, was thinking you're one of the devs, though, sorry bout that.
#93
Posted 28 October 2014 - 12:34 PM
#94
Posted 28 October 2014 - 02:27 PM
zagibu, on 28 October 2014 - 12:23 PM, said:
#95
Posted 28 October 2014 - 02:34 PM
Kay Wolf, on 28 October 2014 - 02:27 PM, said:
Not eyes/stomach actually, more like Rudy (Shortpainter) got a full time job, and I'm rather busy thus it has been put on the backburner. I'm gonna see about releasing what we created to the public, at least see what people think of it. I really wish we had more time to put into it...
#96
Posted 28 October 2014 - 02:59 PM
#97
Posted 28 October 2014 - 03:02 PM
Maybe if you do get it out there you might get some more talent interested in working on it in their spare time.
#98
Posted 28 October 2014 - 03:07 PM
#99
Posted 29 October 2014 - 11:26 AM
Sean Lang, on 28 October 2014 - 02:34 PM, said:
Not eyes/stomach actually, more like Rudy (Shortpainter) got a full time job, and I'm rather busy thus it has been put on the backburner. I'm gonna see about releasing what we created to the public, at least see what people think of it. I really wish we had more time to put into it...
I'm sure you could pool talent from this awesome Community here we all understand life happens
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