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So How About That Weight Matching?


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#1 JokerVictor

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Posted 20 April 2013 - 10:29 AM

I'm seeing zero evidence of it. Care to elaborate?


Getting really tired of fighting 6 assaults with a team of mediums.

#2 Nation Uprise

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Posted 20 April 2013 - 12:22 PM

They decided not to do it.

"We tried tuning the weight class tolerance down to further improve this, but got mixed results. The trade-off was between an improvement to average match quality (which has already changed with the Elo adjustment) and causing more of our outlying groups to fail to find matches entirely (specifically the 8-man queues). We’re not satisfied with the state of this, and have left the tolerance wide enough for 8-mans to continue to match while we work out a more complete solution. Note that our considerations include using tonnage as a direct factor to matchmaking, among other things."

http://mwomercs.com/...ost__p__2265319

They went back on their word...yet again. Surprise right? I guess we can use another one of PGI's patented phrases here: "That was our position at the time."

#3 Rebas Kradd

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Posted 20 April 2013 - 12:26 PM

So, you'd rather they just let a bunch of people fail to find matches entirely?

#4 Baddicus Wolf

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Posted 20 April 2013 - 12:31 PM

Is it that difficult to have separate formulas for 8-man drops vs pug/4-man drops? They already have separate grouping mechanics and queues, why not a separate formula?

#5 neviu

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Posted 20 April 2013 - 12:32 PM

hmmm, hard much

#6 Stoicblitzer

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Posted 20 April 2013 - 12:32 PM

It's tough to grind anything but assaults right now. Maybe after the tournament is over.

#7 Tennex

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Posted 20 April 2013 - 12:35 PM

they're retuning it.

they said bad matches went down to 2% from 7%.

but in reality the only reason it went down is because everybody is running assaults/highlanders. not because of the elo tweek.

Edited by Tennex, 20 April 2013 - 12:36 PM.


#8 GODzillaGSPB

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Posted 20 April 2013 - 12:53 PM

Why does PGI only know black and white? If I remember correctly, what PGI said was in a good tolerance before, is the difference between two assault size mechs. I thought..."really???". OMG!

And now they went from THIS to ZERO. Why? Sorry, I don't understand this. Why not just do smaller steps? Like tuning it so that it regards the difference of two medium size mechs as a good tolerance? Or maybe just one? NO it has to be zero. :P

#9 JokerVictor

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Posted 20 April 2013 - 01:31 PM

I'm just getting incredibly tired of seeing an enemy team that ALWAYS consists of:

1-2 Stalker-3F's with PPC's
2-3 Poptarting Highlanders
1-2 Atlas D-DC's
1-whatever random people still trying to play some variety (this is me)

It's the exact same match. Ad nauseum.

Also, I should add that taking 2 heavies, a medium, and a light in your 4 man WILL NOT change that. Gonna avoid playing for a couple weeks I think, this is just the worst.

Edited by JokerVictor, 20 April 2013 - 01:33 PM.


#10 Hekalite

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Posted 20 April 2013 - 01:35 PM

View PostNation Uprise, on 20 April 2013 - 12:22 PM, said:

They went back on their word...yet again. Surprise right? I guess we can use another one of PGI's patented phrases here: "That was our position at the time."


They did exactly what they said they would do. Try the system, evaluate and roll it back if the wait times went out of tolerance.

#11 Roadbeer

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Posted 20 April 2013 - 01:38 PM

View PostNation Uprise, on 20 April 2013 - 12:22 PM, said:

They went back on their word...yet again. Surprise right? I guess we can use another one of PGI's patented phrases here: "That was our position at the time."


ROFLMMFAO

"Well, that didn't work like we intended, it made things worse, we better keep it in though... we 'gave our word' about weight matching"

Posted Image

We'll just file that post under "Stupid things people say"

Edited by Roadbeer, 20 April 2013 - 01:41 PM.






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