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Welcome To Ppc-Warrior Online


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#1 Nainko

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Posted 20 April 2013 - 02:10 AM

This is how matches end for every assault that is no PPC build.

Posted Image

PGI, i despreatly begging you to take some action on this PPC.

Mechwarrior WAS a grat Taktik game, now its a stupid 3d action shooter. Five of my mates, who played since closed beta stopped already.

You are ruining the game, noone plays Rokets any more, only Gaus and some Large Laser Boats survived the PPC buffs. Increadsed projectile speed, decreased heat....whats next? less in tonnage maybe ?

I really hope you implement some heat demage to a mech in overheat. And you increase the PPC heat again. There is a good reason WHY it is so high in battletech universe!

#2 DarkDevilDancer

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Posted 20 April 2013 - 02:17 AM

They became popular because you can finally hit things with them at range thanks to state rewind.

PPCs are a staple of the battletech universe and it's right they feature prominently, if your getting hit alot then your not using cover properly and exposing yourself as a big fat target.

Sniping only works on targets you can see, use cover get in close and those PPCs become a burden instead.

#3 Mokou

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Posted 20 April 2013 - 02:22 AM

Oh coem on. What do you suggest? NERF PPC? Make them make 1 dmg or 50 heat?
And kill AWS mech? Oh yes, i u mount lasers on AWS. AWS with lasers, what kind of stupid.
Try go close fight with PPC or even ER PPC.

U said "Mechwarrior WAS a grat Taktik game", so... maybe u'l be use u'r "taktik" and go CLOSER agains PPC, and let them know what means low heat weaponry, like AC20, GAUSS and other.

"PPC buffs"
Pfff. PPC just become weapon, couse now u realy can hit moving enemy.

Edited by Mokou, 20 April 2013 - 02:26 AM.


#4 Thorn Hallis

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Posted 20 April 2013 - 02:26 AM

Welcome to Warrior-Warrior Online, where warrioring is more important then warrioring - as long as its online.

#5 Doubtful Danary

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Posted 20 April 2013 - 02:26 AM

Wow, someone always comes up with a new excuse to whine about something, no matter how irrelevant it is....

#6 Augustus Martelus

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Posted 20 April 2013 - 02:35 AM

Before it was the streak cats, the gauss cats, the SRM 6 X 6 cats....and finally we have beam weapon that are respectable...and you ask to do something....lol come on.

I did kill a raven at 900 m from me running. It was hard to aim and i did need to see where he was going before shooting but damn it was worth it. One of my best PPC kill.

Just be careful and try to get close to them. Even if i boat a 4 er ppc Stalker....i m vulnerable a close distance since i cant shoot really fast....even in chain fire.

I also play med range brawlers...wich i succeed to kill those ppc boats...just need to get closer and take them by suprise and voila.

Just be careful and hide. At least it aint like the Missiles with artemis that was release in November, that even when you were in cover...they were doing a 90 degree angle then all hitting you. At least against Er ppc, ppc gauss....you can hide.

Imagine the clan lrm 20 who dont have minimum ranges :lol: lol

#7 neviu

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Posted 20 April 2013 - 02:37 AM

its funny how all these people cry that ppcs are fine as of now,

i was a mainly ppc user even before all the patches that made them better,

and now it just rediculous ,

its all about

jumpets ppc gauss recharge jumpets ppc gauss,!



^ you may cry about my grammar :lol:

#8 Nainko

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Posted 20 April 2013 - 02:42 AM

Ok, maybe someone of you coul explain me who an Atlas fits in your Mechwarrior Online Universe. They are big, they are slow, and you cannot shot when you are in cover!

You cannot sneak behind 5 jumpsniper Highlanders, this is ridiculous. I want you to play an close combat Atlas, in a PUG game. make a video, and proof me, that you are able to kill these guy.

#9 MadPanda

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Posted 20 April 2013 - 02:45 AM

PPC is not the problem. Problem is the lack of options. In short; missiles need a buff.

#10 Nainko

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Posted 20 April 2013 - 02:47 AM

You are right, Panda. But this is not the only reason.

You cannot hit Jumpsniper with LRM, because you don't hit them. SRM maybe, if u manage it to come close enough.....witch is a rare situation.

#11 Mazzyplz

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Posted 20 April 2013 - 02:55 AM

so what this thread boils down to is nerf poptarts, not nerf ppc.

i guessed as much.
nobody in their right mind would complain about PPC if they had used before they could disable ECM.

so what are you saying is what changed? HSR?
lol. so now the same weapon that was not registering is hitting you and you whine? that's rich.

maybe poptarts need a bit of a modification but PPC is ok, AWS was awful before like that guy said above,
you think PPC is a problem? show how a no-JJ mech is a problem first.

#12 Crockdaddy

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Posted 20 April 2013 - 03:00 AM

I love PPC's ... right now PPC's are the games most effective weapon. I suspect they need a slight heat adjustment. At least the normal PPC's do. I can barely justify using lasers much in comparison to PPC's.

#13 Nainko

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Posted 20 April 2013 - 03:05 AM

The PPC itself is not the problem. But it was buffed too much, like the LRM before. The LRM got nerved hard. But the onl counter to PPC boats are PPC boats. That is why u find so many of them. And the pilots get better in using them, they get better in jumping and hitting with ER-PPC and Gaus.

And an Atlas is obsulete at stis stage of the game development. A 100t mech gets killed in less then 10seconds after leaving the cover to attack the enemy... a jenner survives longer.....

#14 thepartisan

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Posted 20 April 2013 - 03:06 AM

PPC are to be feared. Thats what made the Awesome a excellent mech in the lore. And poptarts aren't a problem..... stay in cover and move when they do see you. They have trouble aiming already.

#15 AnubiteGroove

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Posted 20 April 2013 - 03:07 AM

View PostMazzyplz, on 20 April 2013 - 02:55 AM, said:

so what this thread boils down to is nerf poptarts, not nerf ppc.

i guessed as much.
nobody in their right mind would complain about PPC if they had used before they could disable ECM.

so what are you saying is what changed? HSR?
lol. so now the same weapon that was not registering is hitting you and you whine? that's rich.

maybe poptarts need a bit of a modification but PPC is ok, AWS was awful before like that guy said above,
you think PPC is a problem? show how a no-JJ mech is a problem first.


The topic of poptarts was a tangent, related, but not a foundation of the OP's frustration.

Where did the OP mention HSR? Because you were quick to attack.

View PostNainkonami, on 20 April 2013 - 02:42 AM, said:

Ok, maybe someone of you coul explain me who an Atlas fits in your Mechwarrior Online Universe. They are big, they are slow, and you cannot shot when you are in cover!

You cannot sneak behind 5 jumpsniper Highlanders, this is ridiculous. I want you to play an close combat Atlas, in a PUG game. make a video, and proof me, that you are able to kill these guy.


This is my issue. Not just the jumpsnipers, but a team packed with snipers in general. You are often wounded so hard on the approach, their heat builds are rarely an encumbrance.

ERPPCs have no minimum, and while you can't fire fast, you can easily hit someone with them at point blank, even if they are encircling you.

PPCs have a minimum, yes, but if there are enough enemies with many of them, chances are they all wont be in a tight 90m area together and can defend their buddy at a very close range, leading to super quick death.

The lack of variety is forcing this weapon to occupy nearly everyone's energy mechs. It's literally needed. I wouldn't mind up to 4 PPCs, if missiles had any value over the same tonnage in PPCs. Same with the AC2-10 and LB-10X. Too low of a "tonnage:dps:heat" ratio.

Edited by AnubiteGroove, 20 April 2013 - 03:16 AM.


#16 Bishop Steiner

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Posted 20 April 2013 - 03:12 AM

OH NOZE!!!!!!!!!!


PPCs are suddenly effective and popular?!?!??!?!?


GOOD Since they are supposed to be neck and neck with Gauss as the kings of the battlefield, the most effective effective weapons yet developed. Guess what? They require some skill to use effectively, as you can't just spam with them, cuz even with coolshots you will be shutdown in seconds. Gauss might weigh twice as much, but you also never have too look at your heat gauge, or worry about NOT taking a shot in battle as you will shutdown if you do.
Funnily enough, I don't boat PPCs, yet am in the top ten on the HGN-733P leaderboard atm. And I seldom die from PPC shot. Lots of other things, but I am usually smart enough to use cover to avoid making myself a target.

#17 Mokou

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Posted 20 April 2013 - 03:19 AM

View PostNainkonami, on 20 April 2013 - 02:42 AM, said:

this is ridiculous.

Ridiculous? Ridiculous what some "Legendary Founder" (pfft~) crying on forum about he can't just overcome his weakness.

Edited by Mokou, 20 April 2013 - 03:21 AM.


#18 Vassago Rain

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Posted 20 April 2013 - 03:26 AM

It's not PPCs, but jumping and PPCs.

Add to that how useless missiles are.

#19 Triggerhippy

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Posted 20 April 2013 - 03:26 AM

PPC's and Gauss are fine right now finally - the trouble is the other weapons - missiles in particular need a few tweaks imo such as flight speed for missiles is currently too low, Throw in a little extra fire rate to MG's and a reduced spread to the LB-10X and we aren't far off good to go.

Jumpjets - pfft it's a part of the game - always has been throughout the MW series - hell we are still missing DFA's! you wanna deal with them - try being a moving target instead of standing there like a lemon, swing your torso - as Jesus would say - "turn the other cheek" (it's still got armour on it)

Edited by Triggerhippy, 20 April 2013 - 03:32 AM.


#20 Rat of the Legion Vega

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Posted 20 April 2013 - 03:28 AM

View PostMazzyplz, on 20 April 2013 - 02:55 AM, said:

nobody in their right mind would complain about PPC if they had used before they could disable ECM... maybe poptarts need a bit of a modification but PPC is ok, AWS was awful before like that guy said above, you think PPC is a problem? show how a no-JJ mech is a problem first.


4-6 PPC Stalker says hello, and has been saying hello since well before PPCs did anything to ECM. It's an even worse problem than the poptarts IMO.

Heck, most lights I'm seeing now are carrying PPCs for gosh sakes.

It's time for PPCs to have their heat returned closer to what they used to be at. TT had it right all along, we just needed bigger maps, coolant flush and netcode state rewind to see why.

.

Edited by Rat of the Legion Vega, 20 April 2013 - 03:33 AM.






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