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Lrm's Are A Joke


92 replies to this topic

Poll: LRM's are a joke (280 member(s) have cast votes)

Are LRM's a joke (easy to dodge, low damage, waste of tonnage compared to other systems etc)

  1. Yes (199 votes [71.07%])

    Percentage of vote: 71.07%

  2. No (81 votes [28.93%])

    Percentage of vote: 28.93%

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#21 Bloody Moon

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Posted 21 April 2013 - 06:55 PM

View PostRhent, on 21 April 2013 - 06:47 PM, said:

In a Stalker in the open, being tagged and not using AMS, I took 2 LRM 60 barrages at 350 M, my armor panels were yellow with an arm orange. LRM's are SOOO Scary now /saracsm. Meanwhile, if I took 2 PPC barrages from the equivalent mech, I'd be without a torso.


LRMs should never be as strong as PPCs per salvo, with that said tho they are still underpowered right now.

#22 Rocdocta

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Posted 21 April 2013 - 06:58 PM

lrms are less dangerous now, but what would you rather for a good game? deadly salvos so no one walks forwards, everyone trades shots at extreme range with WW1 the Somme trench and artillery game play...or Lrms damage but are more a support paltform and people can hop from cover to cover and have a fun whirlwind game.

#23 Lukoi Banacek

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Posted 21 April 2013 - 06:59 PM

View PostRhent, on 21 April 2013 - 06:39 PM, said:


Collisions have been out of the game for a half year now, they got right on them. They just removed a major weapons class from play due to some hamhanded implementations. First we had LRM Warrior, then we had Brawler Warrior and now we got Sniper warrior. Its getting old.


Are you under the impression I'm defending PGI for their slowness? I'm not. All I'm saying is THEY'VE illustrated that they need to fix missiles. How well they implement a fix and whenever they get to it are completely separate points.

#24 Roadbeer

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Posted 21 April 2013 - 07:00 PM

Funny thing is, even after a month of them being weaksauce... 8 months of Pavlovian conditioning still has me taking cover until i have to remind myself, "WEAKSAUCE, GET YER ARSE OUT THERE"

#25 Naja

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Posted 21 April 2013 - 07:00 PM

Is it because Long range missiles is an anagram for lingering molasses? Cause that's a pretty cryptic joke man...

#26 Major Derps

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Posted 21 April 2013 - 07:18 PM

I voted yes, but now to specify; I don't use LRMs, only SRMs, but they are under powered. Up damage (to about 1 overall damage, including splash damage), fix splash damage, widen grouping, increase flight speed BUT, buff AMS (and add toggle). They need to have more viability for balanced builds, yet have greater side effects for boating (as do all weapons).

Edited by Mokey Mot, 21 April 2013 - 07:21 PM.


#27 IR God

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Posted 21 April 2013 - 07:21 PM

SRM's are just as bad now i hit a raven that was AFK with 6 srm's 3 times and still didnt kill it from point blank all CT

#28 Major Derps

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Posted 21 April 2013 - 07:25 PM

View PostIR God, on 21 April 2013 - 07:21 PM, said:

SRM's are just as bad now i hit a raven that was AFK with 6 srm's 3 times and still didnt kill it from point blank all CT

They're still awesome for crits though.

#29 Natasha Kerensky

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Posted 21 April 2013 - 07:26 PM

View PostLucian Nostra, on 21 April 2013 - 06:34 PM, said:

LRMs just NEEEEED to go faster, it's so lame how slow they fly. I voted no because they do okish damage just DAMNIT make them reach the target.


Mechs actually fall faster than the missiles fly in this game.

#30 Stoicblitzer

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Posted 21 April 2013 - 07:26 PM

LRM boats are a liability. They are neutralized too simply with ECM and their low dmg is low. SRMs have limited effectiveness and no state rewind. I hate LRM D-DCs so much.

#31 Sug

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Posted 21 April 2013 - 07:47 PM

View PostNatasha Kerensky, on 21 April 2013 - 07:26 PM, said:

Mechs actually fall faster than the missiles fly in this game.






Yeah LRMs go about 100m/s. Pretty sure I made a rocket in 8th grade that was faster than that.

#32 Owlfeathers

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Posted 21 April 2013 - 08:01 PM

View PostNaja, on 21 April 2013 - 07:00 PM, said:

Is it because Long range missiles is an anagram for lingering molasses? Cause that's a pretty cryptic joke man...


It's... actually true... <_<

I can't believe it. I'm tempted to change my vote to yes now because this in itself is a joke.

#33 Ingvay

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Posted 21 April 2013 - 09:15 PM

Damage levels and flight speed are both issues. Damage levels need a buff and the flight speed needs to be a little faster to the target on LRMS.

#34 Rhent

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Posted 21 April 2013 - 10:29 PM

View PostBloody Moon, on 21 April 2013 - 06:55 PM, said:


LRMs should never be as strong as PPCs per salvo, with that said tho they are still underpowered right now.


A PPC does 10 damage to a focused spot for 7 tons / 3 crits / 10 heat AND requires no ammo
A LRM 15 does 15 damage spread to 3 spots for 7 tons / 3 crits / 5 heat AND requires ammo

A LRM 15 is the missile analogue of the PPC. Ton for Ton, you should get close to the same effect, with a damage spread. If you took 2 volleys of 4 PPC blasts to a torso, thats 80 damage, you most likely lost a torso. If you took 2 volleys of 4 LRM 15 blasts that should be short of 100 damage spread across your mechs surface. If you are running a Stalker, you are down to 80% armor across the board and should be mostly dark yellow and orange.

However, with MWO coding, a Stalker with 526 armor, is no way taking 100 damage from 2 volleys of 4 LRM 15's, at best they are taking half of that in my experience. For that matter, I doubt Piranha is keeping with the 5 damage break outs for damage, it feels like each missile has its own trajectory point which is what is really weakening the LRM's to the points where they are absolutely the SUCK. 12 points of damage (.8 MWO damage * 15 missiles = 12), spread across arms, legs, torsos and head (if ever), does effectively NO DAMAGE.

#35 Johnny Reb

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Posted 21 April 2013 - 10:32 PM

Well unless my elo is in the tank here are my 3 best that I saved from the weekend:

Posted Image

Posted Image

Posted Image

Only posting these to show I am getting decent results. Yes the damage is low, but it is the current lrms.

#36 Johnny Reb

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Posted 21 April 2013 - 10:46 PM

Also, nothing steals kills like lrms: Posted Image

Edited by Johnny Reb, 21 April 2013 - 10:46 PM.


#37 Voidcrafter

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Posted 21 April 2013 - 10:59 PM

"I used to kill stuff with LRMs...
But then I took a PPC in the knee.
And now I don't... why don't I start a topic on this touchy subject, so people can argue for another eternity just for the f**k of it?"

Sorry mate, that's what I read on those topics - have commented out my sorry back from postings in such topics - it's always going the same way -
down the road to nowhere.
Pugging with LRMs since there are so many Assaults right now seems to be alright.
8 manning with LRMs seems to be a complete joke.
People who are bringing em as a support weapon have nothing against them(since they don't expect 'em to do miracles).
The ones who were using them as a main source of damage outcome are dissapointed, and will always be, until they return them to the state they were one-headshoting everything on the battlefield.
My opinion?
They're fine.
But I don't play with them <_<
And I pilot either a heavy or assault mech almost all the time(which makes me bigger target and thus easier to hit).
So tell me now honestly, how can you tell black from white, while this subject is so deep in the grey sector?
And I'm against a weapon that locks from 1km away, that follows the target and etc. etc. etc. - so even if I go serious on this thing again, we'll be locked in a discussion of how "this weapon requires soooo much skill to fire" or "you're playing as an ***** while you can TAKE COVER", which I tend not to(for about... dunno... 20th time atleast I think).
So sorry about me being sharky but I think topics like this are a joke. And a dull one tbh.
Cause it was funny the first 200 times I actually had a will to participate.
Nothing personal toward you, of course, it's just that LRMs are a touchy subject for me too :(

#38 Johnny Reb

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Posted 21 April 2013 - 11:06 PM

I agree, only went with lrms this weekend cause the highlander can do it so well. I experimented, loved it so I bought the 733 for it. MR. Rain: http://mwo.smurfy-ne...e32c6806d75cb56, and co have had fun this weekend raining on others. In time my other 2 highlanders will go back to more mainstream builds. However Mr. Rain is my dedicated lrm boat, for now.

Edited by Johnny Reb, 21 April 2013 - 11:08 PM.


#39 Voidcrafter

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Posted 21 April 2013 - 11:33 PM

View PostJohnny Reb, on 21 April 2013 - 11:06 PM, said:

I agree, only went with lrms this weekend cause the highlander can do it so well. I experimented, loved it so I bought the 733 for it. MR. Rain: http://mwo.smurfy-ne...e32c6806d75cb56, and co have had fun this weekend raining on others. In time my other 2 highlanders will go back to more mainstream builds. However Mr. Rain is my dedicated lrm boat, for now.


You shouldn't have put so many missiles in the hand mate, since it can fire 6 at the most at the same time <_<
Anyways - it's cool - I can live with the LRM boats, as long as they don't come back here to complain how underpowered is the weapon THEY DECIDED GO BOATING WITH.
You would've probably got better end-game result if you've put a PPC and some ballistic weapon instead of go all the way to LRMs - but that's my point of view - and it's advising one, not criticising and stuff, you know :(
Back to the topic - decision to go boating with any weapon is a bad one for me.
The decision to go boating with such a restrictive weapon is a supa' bad one for me.
Don't see a reason to be otherwise.
But then again - I'm not a big fan of boats myself.

#40 Johnny Reb

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Posted 21 April 2013 - 11:54 PM

View PostVoidcrafter, on 21 April 2013 - 11:33 PM, said:


You shouldn't have put so many missiles in the hand mate, since it can fire 6 at the most at the same time <_<
Anyways - it's cool - I can live with the LRM boats, as long as they don't come back here to complain how underpowered is the weapon THEY DECIDED GO BOATING WITH.
You would've probably got better end-game result if you've put a PPC and some ballistic weapon instead of go all the way to LRMs - but that's my point of view - and it's advising one, not criticising and stuff, you know :(
Back to the topic - decision to go boating with any weapon is a bad one for me.
The decision to go boating with such a restrictive weapon is a supa' bad one for me.
Don't see a reason to be otherwise.
But then again - I'm not a big fan of boats myself.

Nope, the highlander arm can hold 10 missile slots, just don't see it on smurfy but it works in game.





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