

I Just Wanted To Complain Some
#1
Posted 21 April 2013 - 04:03 PM
The best part? Both of those bugs have been around for a good eight months now and STILL haven't been fixed... no HUD and no minimap.
Come on PGI. Fix the bugs already.
>.<
#2
Posted 21 April 2013 - 04:06 PM
Edited by Syncline, 21 April 2013 - 04:06 PM.
#4
Posted 21 April 2013 - 04:09 PM
Syncline, on 21 April 2013 - 04:03 PM, said:
The best part? Both of those bugs have been around for a good eight months now and STILL haven't been fixed... no HUD and no minimap.
Come on PGI. Fix the bugs already.
>.<
I'm sure you got the crash dump, a DxDiag, and
sent them immediately to Support as well, right?
If there was no crash dump, reporting it to
Support will allow them to check their logs
or suggest a fix on your end.
It might help...
Edited by Willie Sauerland, 21 April 2013 - 04:10 PM.
#5
Posted 21 April 2013 - 04:09 PM
#6
Posted 21 April 2013 - 04:12 PM
Rather see bug stomping time spent on those who are still, for the most part, experiencing unplayable conditions, not just inconvenient ones.
And if those are your biggest complaints for bugs... We'll just chalk that up to "First World Problems"
#7
Posted 21 April 2013 - 04:13 PM
For.
Eight.
MONTHS.
If I were not a geologist by trade, and perhaps a software engineer instead, then I might have a suggestion how to fix the bugs. But you know what? I'm not a software engineer. I'm a geologist. I can give suggestions to improve the visual accuracy of the game's maps, but I don't think they would pay me very much to do so (and I highly doubt they will re-make textures and map geometry because I said they should).
Edited by Syncline, 21 April 2013 - 04:16 PM.
#8
Posted 21 April 2013 - 04:14 PM
Willie Sauerland, on 21 April 2013 - 04:09 PM, said:
I'm sure you got the crash dump, a DxDiag, and
sent them immediately to Support as well, right?
If there was no crash dump, reporting it to
Support will allow them to check their logs
or suggest a fix on your end.
It might help...
Yep, that will totally allow them to fix the problems that have been plaguing the game for months. Absolutely bang on, nailed it.
#9
Posted 21 April 2013 - 04:23 PM
I was so crippled by it I totally didn't win the match for my team and even walked away with a kill.
I mean clearly this completely breaks the game.
#10
Posted 21 April 2013 - 04:26 PM
The frequency and actual degredation of the HUD mechanics and functionality are troubling. Deny this and you're a ******* moron.
I'm not trying to defend the OP for whining like 80,000 other randoms but at the end of the day he's just venting his annoyance with an obvious problem with the game. Anyone ******** on that is a complete gimp. End of.
Edited by Soy, 21 April 2013 - 04:27 PM.
#11
Posted 21 April 2013 - 04:28 PM
Syncline, on 21 April 2013 - 04:13 PM, said:
For.
Eight.
MONTHS.
If I were not a geologist by trade, and perhaps a software engineer instead, then I might have a suggestion how to fix the bugs. But you know what? I'm not a software engineer. I'm a geologist. I can give suggestions to improve the visual accuracy of the game's maps, but I don't think they would pay me very much to do so (and I highly doubt they will re-make textures and map geometry because I said they should).
Um...
They added additional diagnostics to try and find the sources of the issues.
Believe it or not, I have had crash dumps for the HUD failing to render.
So just because it wasn't a crash in the typical sense of the word,
does not mean a crash dump doesn't exist.
JohnoBurr, on 21 April 2013 - 04:14 PM, said:
Why do you think they added the additional diagnostics?
And I know I nailed it.
Thanks for your support.
Edited by Willie Sauerland, 21 April 2013 - 04:31 PM.
#12
Posted 21 April 2013 - 04:35 PM
Soy, on 21 April 2013 - 04:26 PM, said:
^This.
Plus, as they say, the squeaky wheel gets the grease. Perhaps if just one more QQ thread is posted PGI will realize that it's absolutely shameful that bugs such as these, which have been so well-documented, and which have been around for so long, still exist.
One can hope.
Edited by Syncline, 21 April 2013 - 04:36 PM.
#13
Posted 21 April 2013 - 04:37 PM
Syncline, on 21 April 2013 - 04:35 PM, said:
Plus, as they say, the squeaky wheel gets the grease. Perhaps if just one more QQ thread is posted PGI will realize that it's absolutely shameful that bugs such as these, which have been so well-documented, and which have been around for so long, still exist.
One can hope.
No, I completely get it and you stated as much in your title.
However, I find most people don't know about the added diagnostics.
I'm trying to help while understanding the rage.
#14
Posted 21 April 2013 - 04:46 PM
Edited by Fajther, 21 April 2013 - 04:48 PM.
#15
Posted 21 April 2013 - 04:51 PM
#16
Posted 21 April 2013 - 04:53 PM
"Dude where are they?"
--"Over there"
"Over where? My HUD is gone remember!!??"
-- "Oh, umm, over behind that hill in front of me, and behind that building. Two of em."
etc etc etc...
Teamwork sometimes comes out a little more from said issues...
(If your team doesnt quite cooperate in such ways.. well... time to ditch em)
That being said, it is like playing a roulette game of "Spin the wheel of bugs" just to see which one you will win next round.
Perhaps you should even win extra prizes for playing in such a match..
In due time, they should be gone again and possibly arise again in some future patch. Perhaps they will learn a thing or two if this continues after launch.
PS: if you are a geologist and could offer advice on how to fine tune the visual niceness.. Why not offer up some "professional" help for free? Always with the... I demand compensation for my time spent on critiquing your stuff!!!.
Seriously?? Perhaps "professional" advice is heeded more often than not as it is usually backed by, well, ********-free genuinely helpful info.
Edited by Lazydrones541, 21 April 2013 - 04:54 PM.
#17
Posted 21 April 2013 - 04:56 PM
Lazydrones541, on 21 April 2013 - 04:53 PM, said:
Seriously?? Perhaps "professional" advice is heeded more often than not as it is usually backed by, well, ********-free genuinely helpful info.
I'd be thrilled to offer advice if it were solicited. I'd even do it for free! I just get the feeling that if PGI can't fix a bug that's been around for eight months, they aren't going to completely re-make every map and in-game texture.
Anyway, I'd much prefer they devote resources to fixing bugs instead of making the game prettier. It looks fine. Make it playable.
Edited by Syncline, 21 April 2013 - 04:58 PM.
#18
Posted 21 April 2013 - 04:58 PM
Willie Sauerland, on 21 April 2013 - 04:09 PM, said:
I'm sure you got the crash dump, a DxDiag, and
sent them immediately to Support as well, right?
If there was no crash dump, reporting it to
Support will allow them to check their logs
or suggest a fix on your end.
It might help...
Hard to believe you would be here defending PGI.....of course it's the playerbase's fault that these bugs haven't been squashed yet.
#19
Posted 21 April 2013 - 04:58 PM
#20
Posted 21 April 2013 - 05:04 PM
Greyfyl, on 21 April 2013 - 04:58 PM, said:
What?
Who is defending PGI here?
They enabled more diagnostics to try and find the issues.
Common issues can create crash dumps now even though the game
did not crash in the normally accepted fashion.
But to squash the bugs, they need the assistance of the beta testers
which all of us are and should be doing.
Failure to comprehend this is a beta is not PGIGP's or my problem.
Edited by Willie Sauerland, 21 April 2013 - 05:04 PM.
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