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Camo Pattern Unlocks: Is This Cost Really Ok?


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Poll: The application of camo patterns (74 member(s) have cast votes)

Do you like the current way colors are handled?

  1. Yes (34 votes [45.95%] - View)

    Percentage of vote: 45.95%

  2. No (21 votes [28.38%] - View)

    Percentage of vote: 28.38%

  3. Its ok, but it could be better (explain in post) (16 votes [21.62%] - View)

    Percentage of vote: 21.62%

  4. Unsure/abstain (3 votes [4.05%] - View)

    Percentage of vote: 4.05%

Do you like the current way camo patterns are handled?

  1. Yes (16 votes [21.62%] - View)

    Percentage of vote: 21.62%

  2. No (35 votes [47.30%] - View)

    Percentage of vote: 47.30%

  3. Its ok, but it could be better (I agree with the OPs suggestion)) (17 votes [22.97%] - View)

    Percentage of vote: 22.97%

  4. Its ok, but it could be better (explain in post) (3 votes [4.05%] - View)

    Percentage of vote: 4.05%

  5. Unsure/abstain (3 votes [4.05%] - View)

    Percentage of vote: 4.05%

Would you prefer that camo patters were unlocked globally in an identical fashion to colors?

  1. Yes (47 votes [63.51%] - View)

    Percentage of vote: 63.51%

  2. No (17 votes [22.97%] - View)

    Percentage of vote: 22.97%

  3. Unsure/abstain (10 votes [13.51%] - View)

    Percentage of vote: 13.51%

If no to the above, would you perfer if camo patterns were unlocked for an entire weight class?

  1. Yes (21 votes [28.38%] - View)

    Percentage of vote: 28.38%

  2. No, the current system is without flaw and has no need for revision, (10 votes [13.51%] - View)

    Percentage of vote: 13.51%

  3. I voted yes above in support of global unlocks (43 votes [58.11%] - View)

    Percentage of vote: 58.11%

No matter what you voted above, do you think you would spend more MC if camo patterns were global unlocks?

  1. Yes (63 votes [85.14%] - View)

    Percentage of vote: 85.14%

  2. No (if you select this answer, please explain why) (11 votes [14.86%] - View)

    Percentage of vote: 14.86%

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#21 Team Leader

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Posted 22 April 2013 - 02:37 PM

View PostEgoSlayer, on 22 April 2013 - 02:24 PM, said:

And PGI should do this why?

By your math a person that wants them all will have to spend $463.77 now and an additional $34.65 each time a new mech is released.

Lets say they do a global pattern and it's 10x the current rate now, so 7500MC. Your idea is that they should just charge once, 7500 in this example or ~$30 (@250MC/Dollar). Then you never have to buy it again, ever, no matter what mechs are released. Even at 100 times the current rate that makes it about $300, once and then never any more money spent.

How does PGI get more revenue with your idea? It becomes a one time purchase, rather than a potential reoccurring MC buy.

I never suggested that. Also, that's 30 dollars they wouldn't be getting otherwise because I don't want my paint locked on to just one chassis and won't buy camo until I can put it anywhere. With releasing new camos and skins, making them global unlocks would be more profitable in the long run because people would be more likely to buy the new camos as they come out, as opposed to getting a new mech and having to put down extra money for every single time.

#22 MoonUnitBeta

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Posted 22 April 2013 - 02:37 PM

They lost me as a buyer for any kind of permanent camo pattern. It really irks me because I was excited that they were going to change it in a way that made sense – but to limit it down to just variants of the same mech? It’s not worth it. Who pilots more than 1 or 2 variants of the same mech? I only use the ones I don’t like so that I can level up the one mech that I do like. I do not pilot 3 Jenners which I interchange camo regularly enough to justify the cost of buying a camo pattern. Infact, I do not even pilot 3 Jenners! I Pilot ONE Jenner. I pilot ONE Raven. I'll pilot and keep ONE Flea! I pilot ONE Catapult, ONE Jagermech, ONE Atlas. Look at that, most common denomintator? Weight class.

ELO is by weight class - that makes sense! Why can’t camo be? There’s so many people that I know of that say “I love ASSAULTS!” “I love MEDIUMS”… They’re not saying “I love all of my 20 CICADA’s. and I just don’t know what to do with all of these! *insert meme here*”.
I don’t know what PGI was thinking, but they totally hate collectors, and often any type of logic. They could be making way more off the camo patterns if they actually done it in a way that made sense and in a way that made them COLLECTABLE instead of a fumigating example of their greed.

I still have $100 in my paypal account that I transfered over out of just pure excitement and utter certaintly that they wouldn't be total [redacted]'s, and since they realized that they needed to change the camo model, I saw only good things. But w/e. They managed to screw that up royally, and not only that but something totally unrelated - they think that the bay-door indicators are acceptable. 3x3 while pixel dots with a faint glow around it is acceptable. I wish I had a cheese grater to pull down my face.

Edited by MoonUnitBeta, 22 April 2013 - 02:45 PM.


#23 Zerberus

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Posted 22 April 2013 - 02:42 PM

The sale was enough for me to get the Phranken pack and colors for my Atlases. But if one of them were not a close range brawler that just neeeds to look like it`s gonna tear your arms off if it gets close, my mechs would all still be obsidian black, basic red, or standard green.

Paying another 125 for the same pattern on a commando was a bit meh but I only have one that I kept after mastering and don`t plan on buying the other 2 back anytime soon.

But I will certainly not be spending any more money on colors or patterns in the forseeable future. Heck, I can buy entire mechs for the price of one pattern and 3 colors, not that I plan to, but...

Either way, as it stands next money from me is coming at earliest at release unless there`s some dort of clan founders deal, what`s left now will probably go towards premium time.

I`m not necessarily arguing for a global unlocking like the colors are, but what gets me is why should I pay 10x single price when it`s unlikely at best for me to have more than 3 variants of the same chassis?

Edited by Zerberus, 22 April 2013 - 02:45 PM.


#24 Team Leader

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Posted 22 April 2013 - 02:43 PM

It seems like most people against global unlocks are focusing on the negative effects of PGI gaining no new revenue for every new mech, while ignoring the potential increase in revenue from releasing new patterns.

Right now the players get the worst of both: they have to buy NEW AND OLD patterns for every new mech, and they have to buy new patterns for every OLD mech.

I think we should meet half way and just have to buy new patterns that we like as opposed to patterns that we already bought for a different chassis in the past.

#25 EgoSlayer

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Posted 22 April 2013 - 02:51 PM

View PostTeam Leader, on 22 April 2013 - 02:37 PM, said:

I never suggested that. Also, that's 30 dollars they wouldn't be getting otherwise because I don't want my paint locked on to just one chassis and won't buy camo until I can put it anywhere. With releasing new camos and skins, making them global unlocks would be more profitable in the long run because people would be more likely to buy the new camos as they come out, as opposed to getting a new mech and having to put down extra money for every single time.


Yes you did suggest that - you are proposing a single purchase. I just added values to show your math doesn't work. The $30 dollars you are willing to spend for the global unlock isn't more than the tens of thousands of dollars they are earning now with them priced at 750MC, even if everyone bought them once @ $30.
A single global unlock doesn't earn them more money, unless it's priced at some value *higher* that the current amount for all the unlocks. Why? Because there isn't any future revenue. And, at ~900,000 MC level for a global unlock (All chassis, every mech that is ever released), most people are not going to buy it because it's too expensive. They are far more likely to spend 750MC 100 separate times over a year than they are to spend 75,000 (or 900,000) once.

It also costs them money (time/resources) to get the patterns on a mech each time a mech is released. Money they now can't recoup because of the "lifetime" unlock.

Edited by EgoSlayer, 22 April 2013 - 02:53 PM.






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