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Suggestion For Assault Mode With No Cap


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#1 Frost Lord

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Posted 23 April 2013 - 10:33 AM

Its become almost unanames that players don't like it when a game is one with a sneaky base cap.
But what if the base had key facility's like a satlight relay that when taken out removes the large map, a command tower that allows commands to be placed on the map and keeps lance to lance info sharing working properly (lance mat to lance mate could be unaffected) , you could also have a Repair bay that could repair non destroyed components and Im hoping we will be able to call in armored and air support at some point so there could be a air and ground unit facility, and if we get the game mode where we have extra mechs that drop in there could be mech hangers that cut the ability to redeploy or hinder the effectiveness.

you could also put some laser turrets in so they cant just run strait in.

Edited by Frost Lord, 23 April 2013 - 10:34 AM.






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