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Mech Value Limits


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#1 Inyc

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Posted 23 April 2013 - 11:45 PM

There seems to be implications that the value of a mech will be accounted for in the matchmaker, along with weight.

Will you let this impact your mech design in any way? Will this make you pick Fero-Fibrous over Endo-Steel? Will you lose some Kp/h to ditch the XL engine? Will you forgo Artemis? Will you stick to PPC over ERPPC?

And lastly, what are the current values of your loadouts?

Here's mine:

CN9-AL - 10 million C-bills (base value 3.5m)
JM6-S - 13 million C-bills (base value 5.2m)
AWS-8R - 12.6 million C-bills (base value 6.5m)
AWS-9N - 18 million C-bills (!!!) (base value 11.5m)
HGN-732 - 14.7 million C-bills (base value 9m)

Seems like I'll have to ditch my 9N if this comes to pass as it is worth as much as a fully kitted Atlas but packs a lot less fire power... Or if the calculation is based on how much more you have over base value, my AL is tripling its base cost, the Jagger more than doubles his, same as the 8R...

#2 One Medic Army

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Posted 24 April 2013 - 12:05 AM

You're assuming they'll be basing off CBill values.
I'd imagine a modified BV system myself.

For one thing if they did straight CBills, it'd make the LBX even more useless than it is currently...

#3 Karl Streiger

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Posted 24 April 2013 - 12:08 AM

Hm why not both.
A Mercs corp is limited by money. If they are able to find some cheap units with good BV...why not.

A House unit however would be limited by some bureaucratic value.. BV is such a value....

#4 Inyc

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Posted 24 April 2013 - 12:13 AM

The problem I see right now with the "limitless" system is that we're all essentially driving hero mechs. To the point where some of the currents mechs could compete with Clan mechs. But is this what the devs wanted? That we'd all be mercenaries with a limitless budget driving some of the best machines ever made?

I mean I've seen matches with 10 atlases on the field, and lore wise that would be next to impossible to see... I'm just wondering if they is something they want to cut back on - to try to get us to stick a bit closer to stock.

But then they also talk about "epics" that are end game, so maybe they want us to have hyper-valuable machines.

#5 One Medic Army

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Posted 24 April 2013 - 12:37 AM

View PostInyc, on 24 April 2013 - 12:13 AM, said:

The problem I see right now with the "limitless" system is that we're all essentially driving hero mechs. To the point where some of the currents mechs could compete with Clan mechs. But is this what the devs wanted? That we'd all be mercenaries with a limitless budget driving some of the best machines ever made?

I mean I've seen matches with 10 atlases on the field, and lore wise that would be next to impossible to see... I'm just wondering if they is something they want to cut back on - to try to get us to stick a bit closer to stock.

But then they also talk about "epics" that are end game, so maybe they want us to have hyper-valuable machines.

Ok, my best machine is nowhere near as good as a clan mech.
Why you ask? Clan tech.
Clan weapons are lighter, deal more damage, have longer ranges, etc...
Clans have access to weapons that IS pilots don't, like UAC/20 and SSRM6.
Clan Endo and Ferro take less space than IS versions and are better.
Clan DHS are smaller than IS DHS.
Clan equipment is generally smaller/lighter than the IS equivalent.

As to having 10 atlases in the field, that's something else entirely. Having an overall tonnage cap on a match could prevent it. Realistically though who would win in a match of 8atlases vs 8 Spiders? What if the match was Conquest? What if it was on Alpine?
Running heavy isn't an auto-win, especially if you don't know what your opponent will be bringing, or what map/mode you'll fight on.
If both teams know what mode and where they're fighting, and both teams care about winning, than both teams will min/max their composition within whatever limitations are imposed, regardless of what limitations those are.

#6 KinLuu

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Posted 24 April 2013 - 12:42 AM

Hue,

I hope the do not go with C-Bills value... Or if they do, I hope they do not count module costs.

#7 TehSBGX

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Posted 24 April 2013 - 01:01 AM

BV is more likley than C-bill Value. Basically, some weapons preform better then their price tag would suggest and some preform worse.

#8 Inyc

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Posted 24 April 2013 - 10:09 AM

View PostTehSBGX, on 24 April 2013 - 01:01 AM, said:

BV is more likley than C-bill Value. Basically, some weapons preform better then their price tag would suggest and some preform worse.


XL engines, DHS, Artemis system and Endo Steel structure all increase the BV still, right? And those are also the main source of C-bill value increase

#9 One Medic Army

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Posted 24 April 2013 - 11:35 AM

View PostInyc, on 24 April 2013 - 10:09 AM, said:

XL engines, DHS, Artemis system and Endo Steel structure all increase the BV still, right? And those are also the main source of C-bill value increase

Yes they increase BV, but in TT (for example) DHS is an incredibly inexpensive upgrade in CBills.





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