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When A Mw-Based Game Says "clan"


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#61 Zerberus

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Posted 29 April 2013 - 03:12 PM

View PostJimskiavic, on 28 April 2013 - 10:55 PM, said:

Call yourself whatever you want, so long as you can justify it within the constraints, context and setting of the Battletech universe. There's a Merc group called the 'Fighting Urukhai' for example, so you could easily justify a Merc group called the 'Jedi Knights'.

Want to be 'Clan MacGregor/something else', a merc/house/pirate unit? Sure thing.
Want to be (part of) 'Clan <non-canon name>, associated with Kerensky's Clans'? No dice. The BTverse is extremely clear on the extent of Kerensky's Clans, so you can't just pretend that there's another one. It'd be no different to claiming that in fact there's another Great House.


Aff.

This is actually somethign some canon clanners even have to deal with, depending on which unit they "belong" to. For ex. I belong to Clan Wolf Watch at this point in the Timeline, the "secret service" branch of the only clan that can say that have a functioning one at this point in time and keep a straight face.

Information about the unit is sparse in canon, insignia ans such almost nonexistent, but it`s future post Tukkayid is better documented- In this particular case, it allows an immense amout of RP freedom, as I can stay IC and do some things that other clanners consider disgraceful without really breaking the constraints of canon /lore or people (rightfully) questioning whether I truly understand what I`m doing. And I can use the Wolf-in-Exile insignia instead of the standard Wolf insignia for reasons that can be intelligently and believably rationalized, and just as importantly not disproved by any credible source (at least to my knowledge).

But that is, as far as clans go, just about the most outer limit of believable RP while still staying canon and "doing your own thing". For example when a SJ comes over and wishes us destruction, I am entirely within my character`s role and persona to condone their annihilation at any cost and laugh about their near defdeat at the hands of Peasants on Turtle Bay. Were I not specifically Wolf Watch, I would have no information of that encounter and their failboating for at least another month, and my suggestion to annihilate SJ and save ourselves the headache would have been highly disgraceful. :)

Edited by Zerberus, 29 April 2013 - 03:14 PM.


#62 Skylarr

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Posted 29 April 2013 - 03:54 PM

View PostZerberus, on 29 April 2013 - 03:12 PM, said:


Aff.

This is actually somethign some canon clanners even have to deal with, depending on which unit they "belong" to. For ex. I belong to Clan Wolf Watch at this point in the Timeline, the "secret service" branch of the only clan that can say that have a functioning one at this point in time and keep a straight face.


I am guessing you mean The Watch. The Wolf's have the best Intel service amongst the Clans.

#63 Zerberus

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Posted 29 April 2013 - 04:52 PM

Aff.

(the following is part canon/ lore, part IC backstory, gathered from all sources known to me. Should any part of it verifiably conflict with canon, please notify me with as many details as possible and I will gladly alter my char-history to reflect this newly gained information :) )

It was essentially one large service comprised of a cluster or galaxy from each clan in the beginning. The Wolves, not taking everything quite so literally, realized the benefit to be greater than teh presumed disgrace, and put seasoned Veterans in their branch while the others generally used it as another form of solahma unit (read :Retirement home for the unaccomplished). For example, I was part of the Silver Keshik of Beta Galaxy until a few years ago, and currently serve alongside them during Operation Revival directly under saKhan Garth Radick, as an Intelligence Attachè in his command star.

About 50 years ago, when the Idea of Operation Revival was first put on the table, the Wolves came up with the idea of the Dragoons. Sometime around, oh, 3015-3020, the Wolf Watch became more and more independent of the other clans as the other clans were still just plodding along, and eventually the Watches were more or less "every clan for themselves".

This is our biggest advantage in Operation Revival, and we are using it the fullest extent possible, allowing us to move forward in leaps and bounds while "less informed" clans like the Smoke Jaguars have to grill peasants with orbital bombardment because they`re incapable of getting things done the honorable way.. :D

But what we are doing now is just the beginning of a much more insidious plan that none of the others will ever see coming ;)

BTW, Should the game be of such high longevity that it becomes possible, Wolf-in-Exile is (by then star commander, the rank I rightfully attained in my original Blooding but was denied on grounds of a "technicality" and therfore awarded the unusual (for a mechwarrior) rank of Point Commander, pfft. Yaaaay, i get to follow orders AND fill out paperwork afterwards, yaaaay. :angry: :angry: ) Zerberus` final destination, and his black/indigo Dire Wolf "Kyph" remains his ride till the end, with occasional stints in Timber Wolves and Adders.

Edited by Zerberus, 29 April 2013 - 05:04 PM.


#64 Gremlich Johns

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Posted 01 May 2013 - 02:09 PM

View PostXFactor777, on 23 April 2013 - 05:04 PM, said:

you mention history then name the un named clan...

fixed (annihilated in 2823)

#65 HarmAssassin

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Posted 01 May 2013 - 02:25 PM

Greetings from the Harmattan Vanguard Clan... and I really don't care if you don't like that I used the word "Clan" as it has been used by organized online teams since the first days of internet multi-player gaming.

#66 Zerberus

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Posted 01 May 2013 - 03:06 PM

View PostHarmAssassin, on 01 May 2013 - 02:25 PM, said:

Greetings from the Harmattan Vanguard Clan... and I really don't care if you don't like that I used the word "Clan" as it has been used by organized online teams since the first days of internet multi-player gaming.


As has been stated before, you can CALL yourself whatever you like.

Just as long as you don`t believe that you are in fact anything more than a Merc corps. :huh:

#67 xxREVxx

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Posted 01 May 2013 - 03:21 PM

Wow! I am shot just from reading all of this, lol

I see there are people who dig canon and people who don't. Understandable, there are those that want to be clan but "not-named" :huh: after a canon clan (they want their own clan name). Cool.
How about this then...
We all still have to fall under a faction/clan for the purposes of the eventual invasion i.e., Jaguar, Jade Falcon, Ghost Bear, and some other clan...who the hell was is it again?...damn, cannot recall. "Storm! Put down gauss rifle!! I was merely joking!"
Anyway, I see no harm in their naming their respective "unit" whatever they like. As long as they gain ground on the push into the IS...plunge them like a speartip deep into Great Houses and break it off. As long as they serve our purposes let them call themselves what they will, as long they serve our purposes to further our cause, use them!! Yes, use them!!
:o Ahem....
Sorry about that, I..uh..forgot where I was going with this. I think I need to rest for a bit.


:(

#68 Zerberus

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Posted 01 May 2013 - 03:48 PM

Aff. And tell Storm I owe him a beer for snapping some sense into you. :(

Now spit out the 4 letter word like a nice kittykitty :huh:

#69 TANTE EMMA

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Posted 17 May 2013 - 01:09 PM

everybody knows that the clan nobody speaks about is "Clan Honeybadger" ... :ph34r:

#70 GetinmyBellah

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Posted 17 May 2013 - 01:27 PM

View PostPatrick Wolf, on 23 April 2013 - 05:30 PM, said:

I believe that PGI said somewhere (far too lazy to look) that the canon clans/merc units etc will not be allowed to be player run or player owned. As well many of the clans are simply waiting till the in-game clans release and they will join up with the established clans. For example the merc corp/clan I am a part of, we plan on joining up with Clan Wolf (canon one, not the player one) when they are released and able to be fought for.

Imo is it a big deal? neg not really. people are going to do what they want anyway


Truth is spoken here basically making the OP's point moot.

Edited by Vegentius, 17 May 2013 - 01:27 PM.


#71 Kooroush Azartash

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Posted 17 May 2013 - 01:48 PM

Is the issue more of people using the term "clan" when they actually should be using the term "company" (whether it be a mercenary company or a house company)? Or are you referring to people inventing new groups that are supposedly a part of the Clan culture (i.e. Clan Wolf, Clan Smoke Jaguar)?

#72 Emopia

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Posted 17 May 2013 - 02:07 PM

Nyeh, Long live Clan Little Pony !!

But seriously, personally my preference is to stick with canon clans, but isn't the greater question (relating to canon) about whether or not clan players need to stick with the clans rules of warfare?

I'm just looking forward to being able to play my favourite clan mechs.

#73 Soy

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Posted 17 May 2013 - 02:17 PM

PGI, this community, nor the BT universe at large is ever in any position to tell you or your online gaming organization how to identify itself.

Beyond the scope of ToS, your chosen name is your prerogative. Anyone else is free to call you whatever they feel like. But whatever you identify yourselves as, that's who you are. **** the haters.

If it comes down to not being able to name your group Clan Mystic Platypus, then that's how it rolls. But you could go ahead and name yourself something like CMP and identify yourself as Clan Mystic Platypus to anyone and everyone you meet, nothing is going to stop you.

I get the feeling some of the people in this thread are the types of uptight douches that would complain in a homeowners meeting about how you painted your mailbox lavender or something. Ridiculous semantical garbage in this thread.

What I call myself is what I call myself. If that meets PGI's naming rules, so be it. If not, I can change something here or there and still identify myself however I want to be outside of that mechanical limit in game. The community has a right to acknowledge that or the right to make fun of it or downplay it. Thems the breaks. Just like the clans can call Wolverine the "Not-Named-Clan" it doesn't change the fact that Wolverine called themselves Wolverine. Deal with it.

Edited by Soy, 17 May 2013 - 02:19 PM.


#74 Texas Merc

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Posted 17 May 2013 - 03:09 PM

CLAN SPOILED SOY SAUCE

#75 Draco Harkins

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Posted 17 May 2013 - 03:52 PM

View PostJamal Konenakki, on 24 April 2013 - 01:45 AM, said:

I am going to call non-canon outfits clans and there is nothing you can do about it. Who cares about useless ancient fluff?


Uau, clear example of what is wrong with this community, and PGI even fosters this ****. "useless ancient fluff"? Make this community a favor, grow up and stay in your corner.


View PostNuboom, on 24 April 2013 - 03:09 PM, said:

Only cannonical pilot names to... I can't have my immersion ruined, LARP WITH ME... THIS IS BATTLETECH!!... nerds...

We mostly named it that way cuz we didnt want to be the 3rd clan wolf... Depending on what CW contains we will either register as our OWN BLASPHAMEY! clan or attach to a cannon clan as a unit...

Unit, Clan, Merc corp... I'll still be the guy standing over your smoldering mech....woo I rp'd a bit there myself... THIS IS FUN...


COD called, it wants you back.


View PostMacDoot, on 25 April 2013 - 12:00 PM, said:

You guys are seriously offended because a few guys want to name their group of imaginary robot driving dudes a "clan" and it doesn't jive with the 'approved' list of group of imaginary robot driving dudes?

Get a life.


We have one, its called Battletech, you know, the IP that we kept alive for you and your kind to come here and spew these comments? Just say thank you very much can i have another one like a good boy and move along. I hear the Goon's ermmm sorry, Word of Lotax is hiring, you'd fit right in.


Fellow Spheric and Clanners, this was to be expected honestly, PGI fosters this kind of comments i replied above and the moderators are also either clueless to historical lore or dont care (which begs the question what mades a moderator in the first place...) and the Twitch kids remain arrogant and conflictive to those that have carried the torch all this time. What we CAN do is to ignore these "groups" when they come calling for alliances because this is not your COD (not yet at least and lets hope not) and keep a tight knit old school community with events fostering cooperation forming bonds of friendship that have been broken by a huge list of reasons and try and get back the friends we've lost with the current game state when PGI FINALLY gets the custom lobby's in around CW time.

Despite the friendly cursing of "dirty clanners" and the good humor banter and name calling i myself was almost a clan Wolf pilot before choosing Davion, clanners and spheric pilots from MBT and MWLL/MW4 were a community in the true sense, we must strive to get this back.

Despite what the "majority" of the forum's say about us the "minority" lore DOES count, if not for PGI at least for us. Lets carry the torch a little bit further Davion's, Kuritas, Capelan's, Steiners, Wolves, Blood's, Helion's, Falcon's, the list goes on, carry that name proudly knowing you know what it represents.

I'm Sargeant Draco Harkins of the 1st Blackburn's Raiders Alpha Company under the command of Coronel Jack Gallows and Lieutenant Coronel Azantia Sandoval, true son of Davion and proud of it!

Edited by Draco Harkins, 17 May 2013 - 06:27 PM.


#76 Icebergdx

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Posted 17 May 2013 - 04:06 PM

View Postqki, on 24 April 2013 - 01:47 AM, said:

but he mentions things that don't exist anymore, and there were 20 clans to begin with - OP missed Mongoose and Widowmaker



OP said these were the clans from 3050 to 3056. Widowmaker, Mongoose and Wolverine (the clan that is not names, because they were utterly destroyed, not just absorbed like Mongoose and Widowmaker) They have left out a name, since they only said 16, when there should be 17, but as I am not looking at sarna, or anything else right now, i cant think of which one it is. My source for knowing that Mongoose, Widowmaker and Wolverine is the Battletech Kerensky Trilogy, andthe books after those.

#77 Zerberus

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Posted 17 May 2013 - 04:35 PM

View PostDraco Harkins, on 17 May 2013 - 03:52 PM, said:

Uau, clear example of what is wrong with this community, and PGI ever fosters this ****. "useless ancient fluff"? Make this community a favor, grow up and stay in your corner.




COD called, it wants you back.




We have one, its called Battletech, you know, the IP that we kept alive for you and your kind to come here and spew these comments? Just say thank you very much can i have another one like a good boy and move along. I hear the Goon's ermmm sorry, Word of Lotax is hiring, you'd fit right in.


Fellow Spheric and Clanners, this was to be expected honestly, PGI fosters this kind of comments i replied above and the moderators are also either clueless to historical lore or dont care (which begs the question what mades a moderator in the first place...) and the Twitch kids remain arrogant and conflictive to those that have carried the torch all this time. What we CAN do is to ignore these "groups" when they come calling for alliances because this is not your COD (not yet at least and lets hope not) and keep a tight knit old school community with events fostering cooperation forming bonds of friendship that have been broken by a huge list of reasons and try and get back the friends we've lost with the current game state when PGI FINALLY gets the custom lobby's in around CW time.

Despite the friendly cursing of "dirty clanners" and the good humor banter and name calling i myself was almost a clan Wolf pilot before choosing Davion, clanners and spheric pilots from MBT and MWLL/MW4 were a community in the true sense, we must strive to get this back.

Despite what the "majority" of the forum's say about us the "minority" lore DOES count, if not for PGI at least for us. Lets carry the torch a little bit further Davion's, Kuritas, Capelan's, Steiners, Wolves, Blood's, Helion's, Falcon's, the list goes on, carry that name proudly knowing you know what it represents.

I'm Sargeant Draco Harkins of the 1st Blackburn's Raiders Alpha Company under the command of Coronel Jack Gallows and Lieutenant Coronel Azantia Sandoval, true son of Davion and proud of it!


You speak well for a freebirth, coherent and rational without unnecessary emotion or verbage. I would be honored to fight you.

As far as the topic at hand goes, any collection of mercenaries that decides to name themselves a Clan while neither having bloodlineage nor following the ways set forth by Kerensky will almost certainly be first target for everyone on teh battlefield. For the IS because they "are" a clan, and for us because they clearly are not.

I am Point Commander Zerberus of the 3rd Infiltration and Assault Cluster of Clan Wolf Watch, currently assigned to the Silver Keshik, Beta Galaxy. I take my orders directly from Khan Ulric Kerensky and noone else.

OOC: call your unit whatever you want. Just prepared to accept the consequences, positive OR negative, that doing so may bring. But disrespecting the people that have kept this alive for 30 years so that you could even be here to start with and the lore that kept them holding the torch will get you nowhere but onto everybody`s "kill this **** first" lists, and that may or may not be a place you want to be. :ph34r:

Edited by Zerberus, 17 May 2013 - 04:45 PM.


#78 TheSteelRhino

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Posted 17 May 2013 - 07:18 PM

I think what pgi should do for the clanners present is let them join a clan or ally with it and form units. As long as the name for the unit chosen is not a canon name. If we can have merc corp, then lets have the following

Mercenary corps, independent house commands ; lets say the 45th Donegal Rangers of House Steiner ( made up on the fly) for example, and why not the 301st striker cluster of Clan Wolf as another example. In reality, you are still aligned with a faction, but you dont screw up the timeline as if you try to be "Clan Wolf" (which is forbidden anyways)

Now if u choose to call yourself a "clan" and you are not allied to a real clan (or at least playing a clanner in the Battletech sense) would be prepared for large portions of the community to not take you seriously or respect you.

And you will probably want that in something called "Community Warfare".


Seriously, would you call the Enterpirise a spaceship or a starship? But hey if you want to look like a noob.....

Please accept my apologies for any typing or grammatical errors. The terminal on this portable comm unit has very small keys

Edited by Rhinehardt Ritter, 17 May 2013 - 07:21 PM.


#79 Draco Harkins

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Posted 17 May 2013 - 08:20 PM

View PostRhinehardt Ritter, on 17 May 2013 - 07:18 PM, said:

I think what pgi should do for the clanners present is let them join a clan or ally with it and form units. As long as the name for the unit chosen is not a canon name. If we can have merc corp, then lets have the following

Mercenary corps, independent house commands ; lets say the 45th Donegal Rangers of House Steiner ( made up on the fly) for example, and why not the 301st striker cluster of Clan Wolf as another example. In reality, you are still aligned with a faction, but you dont screw up the timeline as if you try to be "Clan Wolf" (which is forbidden anyways)

Now if u choose to call yourself a "clan" and you are not allied to a real clan (or at least playing a clanner in the Battletech sense) would be prepared for large portions of the community to not take you seriously or respect you.

And you will probably want that in something called "Community Warfare".


Seriously, would you call the Enterpirise a spaceship or a starship? But hey if you want to look like a noob.....

Please accept my apologies for any typing or grammatical errors. The terminal on this portable comm unit has very small keys



Wow brother you using LOGIC thats a very big concept for L33T GAM3Z man! I tried to correct in a civil manner once a newcomer by way of a simple joke and then explaining that "Clan" in this universe actually has a meaning in which one of these L33T GAM3Z in a very fast way started to throw childish insults and finishing with "if they want to call themselfs a clan they are a clan! *insert provocation here* *insert another provocation here*". It was like talking to a 5 year old. Thats the "majority" right now.

So i stopped trying to teach newcomers what are each individual factions or what clan they would feel more at home if thats their brand of wine, explaining each ideology and find a home. I know i choose wrong with but the level of some of the posters in this thread with the "ZOMG DEALZ WID IT!" response which one do you think a newcomer will choose, the easy path or the one that actually have to put some time in BEFORE going boom boom? In fact i think after this post i'll PM Garth with some sugestions involving putting more "faction" back to the game, hes a good guy i'm sure he will at least hear it and try to get into consideration with the higher ups.

For us loyal fans what remains is to keep the torch ablaze and keep the unity. Even your dirty clanners. :)

Edited by Draco Harkins, 17 May 2013 - 08:55 PM.


#80 TB Azrael

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Posted 17 May 2013 - 09:01 PM

View PostSkylarr, on 24 April 2013 - 07:42 AM, said:


According to Lore there were 20 originals Clans. Now we are down to 17. Clan Wolverine was Annihilated, Clans Widowmaker and Mongoose were Absorbed. But, there is nothing to stop anyone from forming a unit and calling it a Clan unit. The only thing that will determine if they are recognized is the BattleTech community.

I am willing to be open minded and accept any Clan as long as they follow the ideas laid down by Kerensky. I will not recognize and Unit who calls themselves a Clan and does not follow this.

Everyone is waiting for Faction Warfare. Everyone I have talked to, and many post I have read, wants the ability to tweak the lore by gaining control of planet that a house did not have before. According to Lore the Clans do not take anymore IS worlds after the truce, except for the Falcon's who do get pushed back. I would figure the Clans would like the idea of taking IS world along the Clan-IS border. I am sure most of you would also like that idea.

I feel It would be very interesting if other Clan Units were involved these battles. Or if PGI let these Other Clans bid on attack for worlds along the Clan-Clan, or Clan-IS, borders.


I won't recognize any so called clanner that's playing IS mechs while they should just be setting out the game and waiting on their mechs, or to be blunt - no one but another hardnut clanner cares what you will or will not recognize. Actually you shouldn't even be on the forums - canners won't associate with spheroids. :)





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