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Using Macros To Chainfire Acs Is An Exploit And Needs To Be Prevented


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#41 Skadi

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Posted 30 June 2013 - 06:10 PM

... a macro wont save your guns from jamming, they can jam on the first shot.

#42 Wintersdark

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Posted 30 June 2013 - 06:13 PM

View PostSkadi, on 30 June 2013 - 06:10 PM, said:

... a macro wont save your guns from jamming, they can jam on the first shot.

Nah, seems that way, but no. If you just tap, they won't jam.

I can fire them manually at very nearly max non-jamming dps without trouble, exhausting all my ammo and never seeing a jam. I posted a video earlier (in this thread, I believe) showing it.

You can macro them to steady-fire at 1.1s, and it's helpful (makes them just better, but larger, heavier and hotter, AC5's), but it's not a real gain overall. Better play is double-firing them and using jam time to employ defensive piloting.

It allows the UAC5 mech to avoid the pitfalls of a AC2 mech, where you require 100% Time on Target.

#43 Skadi

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Posted 30 June 2013 - 06:16 PM

View PostWintersdark, on 30 June 2013 - 06:13 PM, said:

Nah, seems that way, but no. If you just tap, they won't jam.

I can fire them manually at very nearly max non-jamming dps without trouble, exhausting all my ammo and never seeing a jam. I posted a video earlier (in this thread, I believe) showing it.

You can macro them to steady-fire at 1.1s, and it's helpful (makes them just better, but larger, heavier and hotter, AC5's), but it's not a real gain overall. Better play is double-firing them and using jam time to employ defensive piloting.

It allows the UAC5 mech to avoid the pitfalls of a AC2 mech, where you require 100% Time on Target.
Im dropping into training grounds myself, if it jams ONCE when I just tap your wrong, ive ******* jammed so many times on my first shot it isn't even funny while piloting my murdermets.

Edit: just did it, while it seems the chance is decreased, they still jam.

Edited by Skadi, 30 June 2013 - 06:19 PM.


#44 Bishop Steiner

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Posted 30 June 2013 - 06:26 PM

View PostNunspa, on 30 June 2013 - 05:47 PM, said:

Except someone already did the math....

they tested macro vs. holding down the fire button with 3 Ultras.... holding down the button, even with jams, had higher DPS.

OH SNAP!!!

Somebody done did has to bring math into it! We gettin serious now!

but Nunspa.. why let facts get in the way of a good group QQ?

#45 tigerija

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Posted 30 June 2013 - 06:33 PM

View PostKraven Kor, on 24 April 2013 - 01:15 PM, said:


Then they should ban:

1. Larger sized monitors (which gives an advantage by being able to see stuff easier.)
2. Mice with more than two buttons (if you only have two buttons, I should only get two buttons, right?)
3. Higher-spec Video Cards (anyone with a better GPU and more VRAM or whatever is going to have PC performance advantages over you.)

I don't really like macros either, and am far too lazy to actually set them up, but yeah... they can't really stop the type of "macro" you guys are complaining about, and they can't ban "better hardware" so there is little that can be done, so far as I can tell.

Dont forget about banning people who have better genes than you are are able to perform better in games. Like aim better and think better.

There is no perfect environment.

One of downside of PC and open software is this.

If you would play this game on Xbox or PS3 you would not have problem with those stuff I guess. Or some DRM thingy.

But yea. Not sure if you can prevent macros, at least not ones that are supported by hardware (mouse or keyboard).

#46 Blackfire1

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Posted 30 June 2013 - 06:46 PM

the uac5 is my primary weapon system since well ever. You can macro them all day long in the end it doesn't matter. Because your stuck fireing at a very specific rate.
ac2's same thing.


Now 5 Uac5... HA! 8golf clap*

#47 Iron Hyena

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Posted 30 June 2013 - 06:47 PM

You don't know what an exploit is, by definition.

Your entire thread is wrong, and you are ignorant.

#48 ShadowofElias

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Posted 30 June 2013 - 06:49 PM

View PostDornhal, on 30 June 2013 - 06:47 PM, said:

You don't know what an exploit is, by definition.

Your entire thread is wrong, and you are ignorant.



Yeh OP he's right your just a little upset at your own lack of skill it seems. It's ok though there is a way to remedy this insecurity you have.......get better.

Edited by ShadowofElias, 30 June 2013 - 06:50 PM.


#49 Wintersdark

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Posted 30 June 2013 - 06:57 PM

View PostSkadi, on 30 June 2013 - 06:16 PM, said:

Im dropping into training grounds myself, if it jams ONCE when I just tap your wrong, ive ******* jammed so many times on my first shot it isn't even funny while piloting my murdermets.

Edit: just did it, while it seems the chance is decreased, they still jam.

I argue you're just Doing It Wrong.

I can readily steady-fire UAC5's for entire ammo loads without a single jam. I regularly do.

Obviously, if you do it manually you can occassionally fire a second time a smidge too fast, but yeah... *shrugs* I've *never* had one jam on the first shot. Not ever.

#50 Bishop Steiner

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Posted 30 June 2013 - 07:36 PM

View Posttigerija, on 30 June 2013 - 06:33 PM, said:

Dont forget about banning people who have better genes than you are are able to perform better in games. Like aim better and think better.

There is no perfect environment.

One of downside of PC and open software is this.

If you would play this game on Xbox or PS3 you would not have problem with those stuff I guess. Or some DRM thingy.

But yea. Not sure if you can prevent macros, at least not ones that are supported by hardware (mouse or keyboard).

still trying to figure out how corpulence, poor hygiene and social skills = BETTER genes..... :)

#51 El Bandito

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Posted 30 June 2013 - 07:51 PM

View PostAppogee, on 23 April 2013 - 10:32 PM, said:

MechWarrior has long applied a ''gun jam'' game mechanic to UACs. It's an integral balancing consideration in the use of those weapons. In the past 48 hours I've observed increasing numbers of players avoiding gun jams by using macros to chain fire UACs in quick succession. 5 UAC5s chainfired in this way deliver huge targeted damage per second. They can core a medium in seconds. It would be great if we as MWO players would accept that exploits are bad and, dare I say it, that using a macro to avoid UAC jams is a dishonourable way to win a game. However, I'm not that naive. I know there are some people who take the selfish position that ''if the game lets me do it then then it must be ok''. Unfortunately, they drag everyone down to a lowest common denominator of gameplay. In fact, there are now threads in these forums where enthusiastic exploiters explain to others how to configure macros to avoid gun jams. IMHO, PGI needs to detect and prevent macros being used to exploit UACs. This could be done by done relatively simply, by detecting the previous weapon fired and restoring the odds of a jam even if the previous weapon was fired from a different hardpoint.


This thread is bad, and OP should feel bad. I tried the Triple UAC macro and I still prefer to fire them in group-fire mode for maximum Dakka. The macros does not help you to exceed the maximum possible damage, so it is totally fine. PGI had personally allowed the use of macros and they really should include it as a feature in the game.

Just like how RiotGames implemented Smartcast and Self + Smartcast feature in League of Legends.

Edited by El Bandito, 30 June 2013 - 07:55 PM.


#52 El Bandito

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Posted 30 June 2013 - 08:01 PM

View PostLord de Seis, on 24 April 2013 - 05:28 AM, said:

I have never seen its used to exploit Ultra Ac5's but if it is it is just like with the Ac2. It needs to be addressed it is an obvious abuse of the system, nt much different then using a aimbot in my mind.


1. It is not. You are dense as bricks if you compare such macro to aim-bot.

2. PGI ALLOWED macros as legal. They do not condone aim-bots.

View PostAppogee, on 24 April 2013 - 05:35 AM, said:

Saw it three times from three players only last night.

Then I saw the thread in the (former) General forum telling people how to do it.

Then I went to Smurfys and created a 5ML JagerMech.

Then I decided it was wrong and too easy and would break the game for everyone.

Then I decided to post this thread.


5 Medium Laser Jager is game breaking? WTF? And show me a mech that can field FIVE UAC5s without making it a joke build.

Chainfiring mechs will NEVER beat big Alpha mechs given two pilots of equal skill--even if over-all damage is the same.

Penta AC2 Jager will never beat a Quad PPC Stalker at long range and it will never beat Dual AC20 Jager in close range.


I thought this Appogee guy had some strong experience in MWO, but once he made this thread, he lost all his credibility.

Edited by El Bandito, 30 June 2013 - 08:17 PM.


#53 Treye Snow

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Posted 30 June 2013 - 08:04 PM

How does one even macro 4 AC 2's?

#54 El Bandito

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Posted 30 June 2013 - 08:22 PM

View PostMr Terribad, on 30 June 2013 - 08:04 PM, said:

How does one even macro 4 AC 2's?


Use AutoHotkey, which you can get for free from the net.

Create a Hotkey script using Notepad and copy/paste this:

#InstallMouseHook
#InstallKeyBDHook

MButton::
while GetKeyState("MButton","P")
{
send {1 down}
sleep 97
send {1 up}
send {2 down}
sleep 97
send {2 up}
send {3 down}
sleep 97
send {3 up}
send {4 down}
sleep 97
send {4 up}
}

Then run the script in Administrator mode and use Middle mouse button to use the macro fire--enjoy the DAKKAGASM.:)

Penta AC2 uses 77 as intervals by the by. The by.
Some Penta AC2 macro action can be found in part of my video.

Edited by El Bandito, 30 June 2013 - 08:26 PM.


#55 Skyfaller

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Posted 30 June 2013 - 08:39 PM

View PostYokaiko, on 24 April 2013 - 07:15 AM, said:


Yeah that is actually players working around a bug because the servers can't authenticate fast enough to pull full firing rate unless you have a sub 25ms ping. So they are using macros to do individual shots and achieve the proper rate.

Remember ALL of this is server authenticated, you can't acutally exceed the advertised ROF.


You do realize that even if you run a macro your ping still is the same right? The macro does the clicking for you at exact intervals and at each interval it send the 'I CLICKED IT' packet to the game server.. EXACTLY like would be if you had clicked it yourself.

The macros do not circumvent anything nor do they give any advantage whatsoever.

The macro simple allows the player to fire the weapon at its default re-fire rate per gun and has each gun start firing at a slightly different interval which changes the 6 AC2 from firing all at once and hitting all at once (or missing) to firing each gun 0.5 seconds apart per gun but firing the weapons 0.6 or 0.7 apart.. so essentially it LOWERS dps.

The only thing you get from the macro is a REALLY cool sound effect and firing animation. Ironically it also spooks the heck out of people on the receiving end of it.

#56 Skyfaller

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Posted 30 June 2013 - 08:45 PM

View PostEl Bandito, on 30 June 2013 - 08:01 PM, said:

Penta AC2 Jager will never beat a Quad PPC Stalker at long range...


Actually they will. The AC2 can kill out to nearly 1400m while the regular PPC does 0 damage by nearly 900m. My Jager DD with nearly 1000 rounds could and did clobber ppc boats beyond their range to retaliate. Of course, inside ~600m the stalker has the advantage.. of armor. The five AC2 puts out 20 damage per second and the PPC has 4 second delay so while the PPC 'reloads' the AC2 has delivered 80 damage. Granted, not pinpoint but then again, the PPC mech can also miss his shot. This is setting aside the suppression effect of the AC2 as well.

#57 Gaan Cathal

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Posted 30 June 2013 - 09:56 PM

View PostSkadi, on 30 June 2013 - 06:16 PM, said:

Im dropping into training grounds myself, if it jams ONCE when I just tap your wrong, ive ******* jammed so many times on my first shot it isn't even funny while piloting my murdermets.

Edit: just did it, while it seems the chance is decreased, they still jam.


You're being too heavy on the trigger. If MW:O only registers that you tap the mouse you don't fire a jam-capable shot. That's why the macro works. If it registers a hold however, no matter how short a hold, it'll double-tap and you risk a jam.

#58 Treye Snow

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Posted 30 June 2013 - 11:52 PM

View PostEl Bandito, on 30 June 2013 - 08:22 PM, said:


Use AutoHotkey, which you can get for free from the net.

Create a Hotkey script using Notepad and copy/paste this:

#InstallMouseHook
#InstallKeyBDHook

MButton::
while GetKeyState("MButton","P")
{
send {1 down}
sleep 97
send {1 up}
send {2 down}
sleep 97
send {2 up}
send {3 down}
sleep 97
send {3 up}
send {4 down}
sleep 97
send {4 up}
}

Then run the script in Administrator mode and use Middle mouse button to use the macro fire--enjoy the DAKKAGASM. :)

Penta AC2 uses 77 as intervals by the by. The by.
Some Penta AC2 macro action can be found in part of my video.



This doesn't help me too much unfortunatly.

How do you modify this to work on right mouse button, with just 4? also, is there a certain grouping I need to use? Nothing i tried work.

#59 El Bandito

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Posted 01 July 2013 - 12:16 AM

View PostMr Terribad, on 30 June 2013 - 11:52 PM, said:

This doesn't help me too much unfortunatly. How do you modify this to work on right mouse button, with just 4? also, is there a certain grouping I need to use? Nothing i tried work.


Just change the "MButton" from the command I gave you to "RButton".

Also set the weapon into chain-fire mode.

View PostSkyfaller, on 30 June 2013 - 08:45 PM, said:

Actually they will. The AC2 can kill out to nearly 1400m while the regular PPC does 0 damage by nearly 900m. My Jager DD with nearly 1000 rounds could and did clobber ppc boats beyond their range to retaliate. Of course, inside ~600m the stalker has the advantage.. of armor. The five AC2 puts out 20 damage per second and the PPC has 4 second delay so while the PPC 'reloads' the AC2 has delivered 80 damage. Granted, not pinpoint but then again, the PPC mech can also miss his shot. This is setting aside the suppression effect of the AC2 as well.


1. Most competent Quad PPC Stalkers use Dual ERPPC+Dual PPCs. Such Stalkers can still do damage beyond 1000 meters.

2. PPC Stalker can simply Alpha and then torso twist to spread the damage, while AC2 Jager has no choice but to face the enemy for the whole duration of the shooting. For the Jager who has to have XL engine, it is pure suicide.

3. Pin-point is king. In low Elo matches, macro Jagers might be scary to people but once you get to better Elo, AC2 macro Jagers are an annoyance at best and a joke at worst. In fact, macro Jagers are only useful for dealing damage if you are shooting at an enemy who is distracted.

Better get used to Quad PPC Stalkers (remember that 2 of them are ERPPCs) if you wish to climb to the top.

Edited by El Bandito, 01 July 2013 - 12:25 AM.






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