Edited by DCLXVI, 25 April 2013 - 04:22 AM.
I Am The Worst Jenner Pilot Ever
#21
Posted 25 April 2013 - 03:34 AM
#22
Posted 25 April 2013 - 04:19 AM
SteelWarrior, on 24 April 2013 - 09:10 PM, said:
annddddd theres your problem right there. Taking SSRM on a mech that doesnt have an ecm to disrupt with. F varient. XL 245 engine. 6 medium lasers. 17 double heat sinks. I average 400+ damage every game of the week. I have been up to and including 900+ damage in a hand ful of matches. Also should mention my F varient is elite unlocked and still has some 34k exp left over. That being said the D and K are crap.
He could run a ppc with the ssrms and do fine as well.
#23
Posted 25 April 2013 - 04:28 AM
Deathlike, on 24 April 2013 - 11:30 PM, said:
There is a mentality that is required to use the Jenner effectively... you have to use it as a brawler, but more of the "smart brawling". Since you have the speed and mobility (JJs), you have to play kinda like a good 3L pilot, but not overplay that role since you don't have ECM.
Not every mech is built for every player....
Don't let the Pro-Gamers here you say this..... everyone knows that if you happen to pilot a YLW or a Spider extremely well, you would be a MUCH bigger help to your team in a Cataphract-3D or a Raven-3L. (even if your real world experience and track show you cannot, for whatever reason drive either of the latter worth a damn, yet you have obscene stats in the prior)
#24
Posted 25 April 2013 - 05:47 AM
Tickdoff Tank, on 24 April 2013 - 06:58 PM, said:
Anyone able to beat that?
Which is highly amusing to me, my Spider stats are: 272 drops, 193 wins, 306 kills, 192 deaths. I am stunned that I do that much better in a spider than the jenner.
(I have reasonable stats in my other mechs, especially my phracts and hunchies, and I am not much of a poptart either)
Sounds like my experiences with lights LOL. I'm just not that good with them.
#25
Posted 25 April 2013 - 06:51 AM
One Medic Army, on 24 April 2013 - 07:18 PM, said:
Jenner JR7-K
4x TAG + NARC
XL 100
4 tons of NARC ammo
In all seriousness though, it might be your elo being high from your spider games.
Edited by Hobietime, 25 April 2013 - 06:52 AM.
#26
Posted 25 April 2013 - 07:36 AM
#27
Posted 25 April 2013 - 09:53 AM
#29
Posted 25 April 2013 - 10:23 AM
While the Jenner was always one of my beloved mechs for the longest time (10+ years), I am in no way a pro, and have a really bad tendency of going Rambo against assaults and heavies instead of capping when I notice that most of my team is dead and we can't win through destruction... still, I had my good moments, but I always thought of myself as an okay mech pilot only.
Now I feel like I am a master pilot when it comes to Jenners. So again, thanks for that!
#30
Posted 25 April 2013 - 10:49 AM
Bishop Steiner, on 25 April 2013 - 04:28 AM, said:
You would have to be exceptional for people to ignore your selection... and chances are many players simply aren't that good to overcome the "perceived handicap".
Edited by Deathlike, 25 April 2013 - 10:49 AM.
#31
Posted 25 April 2013 - 11:48 AM
#32
Posted 25 April 2013 - 12:32 PM
As for what you are doing wrong, common things I see when running my bigger mechs: standing still in front of an assault, running in predictable patterns, not having speed, not having lots of speed, being slow, having the wrong loadout, not having a team to fall back to. If you have a Jenny F then stick an XL300, 6xMlas and as many double heat sinks in there as you can fit. 2 JJ is enough. Jenny D you want 2xSRM4 w/ 2t ammo, 4xMlas and an XL300 and the usual 2JJ. If you have a Jenny K then sell it when you have completed elite. Don't let anyone talk you into running a standard engine and most certainly not running a smaller engine than 280. If you stop you will die, if you run in a straight line you will die, if you engage multiple enemies without your team you will die, if you over heat you will die, if you run into a Raven 3L you will die, if you get legged you will die, if you run round an assault you will die. I'm guessing you are getting the idea, do anything wrong and you will die. A jenner is completely unforgiving, it is like playing video games from the early 90's when it comes to holding your hand
#33
Posted 25 April 2013 - 01:09 PM
tried pre ecm ravens as well "ooh speed's more managable- jenners kill me in 5 seconds- may have actually hit something beforehand"
i have all of one assault mech (stalker 3F) which is either die with under 100 points or get a couple kills and 400+ points so it doesn;t come out that often. tried an atlas and i think i did better in my jenners....
mediums/some heavies (jager) it is for me it seems
#34
Posted 25 April 2013 - 01:17 PM
#35
Posted 26 April 2013 - 05:52 AM
#36
Posted 26 April 2013 - 08:28 AM
Tickdoff Tank, on 24 April 2013 - 06:58 PM, said:
Anyone able to beat that?
Which is highly amusing to me, my Spider stats are: 272 drops, 193 wins, 306 kills, 192 deaths. I am stunned that I do that much better in a spider than the jenner.
(I have reasonable stats in my other mechs, especially my phracts and hunchies, and I am not much of a poptart either)
Well
I tried out a light Mech just for some fun I was out in front scouting the area ahead as you do, I was at top speed 128 kph and came a cross the entire enemy lance. With out even thinking about it I did a very fast 180 U turn screaming at top voice Help me aaaahhhh crap help and I ran all the way back actually was quite funny as I was running in a zig zag way trying avoid enemy fire I eventually got back to my lance and hid behind a stalker like a frightened child, the enemy came killed him so I hid behind next assault mech preying for my survival TOP that and on that day i said never again will i drive a light mech.
#37
Posted 26 April 2013 - 08:56 AM
I dumped the SRM4 on my JR7-D and went with a SSRM2 just because im new and suck at aiming those missles
#38
Posted 26 April 2013 - 10:35 AM
XL300, 12 DHS, 6xML, JJ. Might drop down to 4 and increase to 12 DHS, seems to give me alot more alpha strikes.
#39
Posted 26 April 2013 - 10:41 AM
#40
Posted 26 April 2013 - 05:41 PM
Death Storm, on 26 April 2013 - 08:28 AM, said:
Well
I tried out a light Mech just for some fun I was out in front scouting the area ahead as you do, I was at top speed 128 kph and came a cross the entire enemy lance. With out even thinking about it I did a very fast 180 U turn screaming at top voice Help me aaaahhhh crap help and I ran all the way back actually was quite funny as I was running in a zig zag way trying avoid enemy fire I eventually got back to my lance and hid behind a stalker like a frightened child, the enemy came killed him so I hid behind next assault mech preying for my survival TOP that and on that day i said never again will i drive a light mech.
Running back to your team for support when outnumbered is almost always a good tactic ... if your team is just a little coordinated, and the enemy team is not (the "squirrel" effect), it can turn the tide of the game.
The trouble is getting your team to recognize the threat before the enemy arrives without voice comms.
Typing while dodging = dead light mech.
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