Are The Teamspeak Servers Becoming Ghost Towns?
#1
Posted 25 April 2013 - 07:12 AM
skye rangers\house steiner\NGNG\ComstarNA
Especially noticeable on the large public servers, player numbers are down, in a BIG way.
Probably just temporary?
Regardless it is concerning, anyone else notice a dip in player activity?
#2
Posted 25 April 2013 - 07:26 AM
#3
Posted 25 April 2013 - 08:43 AM
#4
Posted 30 April 2013 - 08:54 PM
We used to have one TS3 server that a lot of people used but it was killed by PGI. A new server popped up and later PGI asked that the new 'single' official but 'unofficial' TS3 server, be split into several based upon geographical commercial zones or regions. This was also done because PGI intends to split the game servers into regions too, with the possibility of some players being locked into their regions and not able to join players in the other ones.
This fragmented the TS3 population and led to an initial ghost town like state. The population has not recovered since. That said, many units just hang on their servers.
There is a pattern here, every communications medium that brought people from all over the player base together in one place, has been fragmented and / or killed off. We do not even know what the precise social functions that we are getting with UI 2.0 are. The fact that an in game lobby and better in game social functions have been left off development cycles for so long, gives an indication of intent IMO.
Edited by Purplefluffybunny, 30 April 2013 - 09:26 PM.
#5
Posted 30 April 2013 - 09:06 PM
#6
Posted 01 May 2013 - 01:35 PM
The CapellanConfederation teamspeak is always active with players from around the world.
So if you find yourself wanting for some team play and chit chat, then stop by and play with the CCAF lances.
You will surely find a welcoming atmosphere.
#7
Posted 01 May 2013 - 01:56 PM
#8
Posted 01 May 2013 - 02:23 PM
#9
Posted 25 May 2013 - 07:38 AM
#10
Posted 29 September 2013 - 01:41 AM
#11
Posted 29 September 2013 - 05:19 AM
#12
Posted 20 October 2013 - 07:35 AM
Edited by Warrior UK, 20 October 2013 - 07:37 AM.
#13
Posted 20 October 2013 - 08:04 AM
Also I don't talk well playing games. That seems to annoy people.
I don't mind listening. just don't like to talk.
#14
Posted 20 October 2013 - 08:37 AM
#15
Posted 20 October 2013 - 09:22 AM
So... yeah. Game seems to be doing ok.
#16
Posted 20 October 2013 - 09:29 AM
#17
Posted 20 October 2013 - 04:01 PM
Jazriel, on 20 October 2013 - 08:04 AM, said:
Also I don't talk well playing games. That seems to annoy people.
I don't mind listening. just don't like to talk.
I'm with ya on that one. I play with my friend over skype, but it's different with a 4 man group. You lose a fair bit amount of freedoms, like when you can drop, what mech you choose (if they're coordinating) whether you can talk or not. Having music in the background is hard because some people are loud some people are dead quite. You need to listen to everyone even if you don't like them.
I dunno.. group chat just bugs me. lol so i don't anymore.
#18
Posted 20 October 2013 - 04:11 PM
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