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Directional Jumpjets


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Poll: Directional Jump Jet control (64 member(s) have cast votes)

Would this be worth adding to MWO?

  1. Yes (37 votes [57.81%])

    Percentage of vote: 57.81%

  2. No (27 votes [42.19%])

    Percentage of vote: 42.19%

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#1 Mister Blastman

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Posted 19 April 2013 - 08:26 AM

Oh how I miss thee.

Who else would like to see them? I would.

What do I mean when I say "directional jumpjets" to the uninitiated? Well, they're pretty simple. Normally jump jets let you go straight up in MWO. Directional jets would let you either...

a. Change direction mid-air to drift/jet to the side or forwards/backwards
b. Jet to the side or forwards/backwards on the ground or slightly off of it

Now, that doesn't mean I'm condoning strafing or anything else. We aren't crossing the legs. We're just using the jets as a means of dodging or repositioning. Mechwarrior 2 allowed this to great effect. Mechwarrior Living Legends also allows it--the advanced jump jets are really neat. Anyways, they add depth to the gameplay that we don't have right now and, well, think about it... a 90-Ton Highlander being able to do more than bob up and down... that'd be kinda cool.

It'd not only help the bigger mechs but it'd help the lights, too. It would give the pilots something to aspire to learn and master. Yeah, it'd make them harder to hit but, well, they're easy enough to hit right now in the high-alpha state of the game so it'd give them something in their belt to use in a pinch.

So, I think it is time we finally have this added to the list or implemented into the game.

#2 MaddMaxx

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Posted 19 April 2013 - 08:30 AM

This is a Joke right? Mobile Poptarts? This has to be a Joke right? ;)

#3 Owlfeathers

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Posted 19 April 2013 - 08:31 AM

Why not, the heavier poptarts can't stay up long enough for this to affect them much anyway.

#4 Egomane

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Posted 19 April 2013 - 08:37 AM

moving to suggestions

#5 Aeolus Drift

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Posted 19 April 2013 - 09:51 AM

I will admit I'm not a huge fan of poptarters, but I would not mind giving jump jets some more functionality beyond sniping alpha tactics. Heck it might just make the Spider's presence a bit more threatening. Though I think with this kind of jump jet you would need a lot more fuel reserves in order to make vector realignment an exploitable (i.e. functional) tactic with jump jets.

Edited by Interceptor12, 19 April 2013 - 09:51 AM.


#6 Alois Hammer

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Posted 19 April 2013 - 10:41 AM

Sure, why not? Given how much fun impromptu Land-Air Mechs were in MW2 and all...


They were a [REDACTED] nightmare, is what they were, which is why Jump Jets became less and less maneuverable in subsequent games until they were once again Jump Jets rather than a limited-fuel flight and evasive maneuvering system. Good riddance to the old absurd ones that were removed with good reason.



View PostMaddMaxx, on 19 April 2013 - 08:30 AM, said:

This is a Joke right? Mobile Poptarts? This has to be a Joke right? :)


You wish. This is someone who wants to go back to the bad old days of MW2 when anything could be dodged with lateral-firing "Jump" Jets shoving your Mech sideways at relatavistic velocities from a dead stop.

Edited by Alois Hammer, 19 April 2013 - 10:43 AM.


#7 MasterErrant

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Posted 19 April 2013 - 11:51 AM

only one mech "Ever" (in classic Battletech) had this ability. the spider. a mech which sacrificed "everything" to be the fastest most mobile thing in the game. even an ejection seat.

Even lams coulddn't maneuver in jump and in airmech mode they jumped x3 their walking distance with no heat...

#8 Capt Cole 117

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Posted 19 April 2013 - 12:49 PM

Directional JJs should be restricted to light mechs like the spider.

#9 SgtMagor

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Posted 19 April 2013 - 02:29 PM

iirc the Devs were supposed to be working on making the jjets more useful already!

#10 Durant Carlyle

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Posted 19 April 2013 - 03:26 PM

Negative. The "super skater" jump jets in MW2 were one of the few bad things about that game.

#11 Grisnir

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Posted 19 April 2013 - 03:31 PM

View PostSgtMagor, on 19 April 2013 - 02:29 PM, said:

iirc the Devs were supposed to be working on making the jjets more useful already!


useful like MGs and Flamer? ;)

Edited by Grisnir, 19 April 2013 - 03:32 PM.


#12 Mister Blastman

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Posted 19 April 2013 - 09:34 PM

View PostDurant Carlyle, on 19 April 2013 - 03:26 PM, said:

Negative. The "super skater" jump jets in MW2 were one of the few bad things about that game.


They were the BEST thing about those games. They made the game and competitive play. Absolutely the reason those games were the best in the series.

Now, I'm not suggesting at all we have jets identical for one important reason...

We can't tap the jets and fly indefinitely (or almost) in MWO. That just won't work here. So--you have much less to fear. In MW 2 you could fly around for minutes at a time. In MWO, a directional thrust would last as long as your juice does which would be seconds.

It wouldn't turn this game into MW 2 but it sure would add a lot of versatility to mechs with jets on them.

#13 MaddMaxx

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Posted 24 April 2013 - 05:54 AM

View PostMister Blastman, on 19 April 2013 - 09:34 PM, said:

snip
It wouldn't turn this game into MW 2 but it sure would add a lot of versatility to mechs with jets on them.


All it would assure is that every player would have to drive a Mech with JJ's. Currently MWO sports Assault Mechs with JJ, or did you conveniently forget that little tidbit.

Very bad idea. Sorry to have to repeat it again, but, VERY BAD IDEA. Look at all the NERF Poptarts Polls and threads for an idea. Those are based on Mechs without any lateral movement to speak of as is.

Please leave Pandora's box firmly closed...

#14 Mister Blastman

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Posted 24 April 2013 - 07:47 AM

Poptarts aren't broken because of the jump jets--they are broken because of...

a. Convergence being too good
b. The heat system allowing two much heat in a single instant without damage/destruction of your own mech

Jump jets are a symptom but not the problem. Convergence especially is an issue and has been an issue since last June--an issue we've repeatedly brought up but the developers have ignored. Now we are paying the price for it.

#15 FrostCollar

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Posted 24 April 2013 - 08:00 AM

View PostMasterErrant, on 19 April 2013 - 11:51 AM, said:

only one mech "Ever" (in classic Battletech) had this ability. the spider. a mech which sacrificed "everything" to be the fastest most mobile thing in the game. even an ejection seat.

Even lams coulddn't maneuver in jump and in airmech mode they jumped x3 their walking distance with no heat...

Give it to the Spider then. It'd be an interesting mech specific ability and make them a bit more impressive at doing anything.

#16 RenegadeMaster

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Posted 24 April 2013 - 10:27 AM

I agree that directional jumpjets would be a good addition, but they should not be allowed for anything other than light mechs. Otherwise, we would have to multiply the number of jump jet classes by 2 in order to distinguish between directional and non-directional jump jets. Additionally, giving directional JJs to Heavies or Assaults would be very OP

#17 Eddrick

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Posted 24 April 2013 - 11:13 AM

*Reminds me of Armored Core 4 and 5*

NO! Let us not go that road. It would make JJs almost requiered to be competetive.

#18 Oppresor

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Posted 24 April 2013 - 01:34 PM

Most definitely Yes; I can see these on my Recon Spider, it would make the thing look like it was doing the Harlem Shake!

#19 RedSkotina

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Posted 24 April 2013 - 02:39 PM

if you want "strafe and shoot" like in CS then you must get loss of accuracy like in CS

#20 MasterErrant

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Posted 24 April 2013 - 02:47 PM

View PostMister Blastman, on 24 April 2013 - 07:47 AM, said:

Poptarts aren't broken because of the jump jets--they are broken because of...

a. Convergence being too good
b. The heat system allowing two much heat in a single instant without damage/destruction of your own mech

Jump jets are a symptom but not the problem. Convergence especially is an issue and has been an issue since last June--an issue we've repeatedly brought up but the developers have ignored. Now we are paying the price for it.

what he said.





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