Jump to content

If A Player Has A Ping Above 100, They Are Not Allowed To Drive A Light Mech.


82 replies to this topic

#81 TheDeckardCain

    Member

  • PipPipPip
  • 71 posts

Posted 08 August 2013 - 03:36 PM

View PostTaemien, on 27 April 2013 - 11:08 AM, said:

L2Aim?

In MechWarrior 3 we dealt with players running 216kph using AOL and 700ms+ pings and no state rewind. In fact the concept of broadband internet for gaming wasn't even in effect. The majority ran with 33k or 56k dialup. I think you can deal with the pings you see here.



Yeah I agree. Just because op you were steam rolled by a light doesnt mean that someone in Aussie is confined to Assault mechs....


EDIT holy crap just realized this was posted in April.....

Edited by TheDeckardCain, 08 August 2013 - 03:37 PM.


#82 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 08 August 2013 - 04:53 PM

View PostSRM Rondeau, on 27 April 2013 - 11:01 AM, said:

It does not matter why the connection is bad. So Yes, they should be penalized. The world is not fair.


In that case, mixing 3PV with 1PV should not be a problem.

:( :D :D





6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users