the big difference between the tabletop/mw 2/3 customization system is that no mech location is spontaniously locked to only being able to fit a certain size/type of weapon in
example the base locations on a mech sheet Head 6 slots (1 available) torsos and arms 12 slots, legs 6 slots (2 available)
with the center torso having 6 slots of engine and 4 of gyro (2 available) and side torsos with 12 slots available by default
then as you add equipment it weighs a certain amount, and takes up a number of slots
example small laser 0.5 ton 1 slot medium laser 1 ton 1 slot innersphere large laser (or er large laser) 5 tons 2 slots, ac 20 a whopping 14 tons 10 slots, and each ton of ammo for it is 1 slot for 5 shots
so you get a mech like the victor VTR-9B just as an example
80 tons
internal (std) 8 tons no crits
engine pitban (brand doesn't matter just flavor) 320 (rating) 22.5 tons 6 crits CT
heat sinks 15 single 5 tons
gyro 4 tons 4 crits
cockpit 3 tons 1 crit, plus 2 crits life support, and 2 crits sensors (all in the head)
armor std 184 points @ 16points/ton 11.5 tons no crits
location internal armor
head 3 9
center torso 25 30/15 (front/rear)
R/L torso 17 20/10
R/L arm 13 15
R/L Leg 17 20
weapons and ammo
ac 20 RA 10 cr 14 tons
ammo AC20 RT 3 cr 3 tons (15 shots total)
medium laser LA 1 cr 1 ton
medium laser LA 1 cr 1 ton
SRM 4 LT 1 cr 2 tons
ammo srm4 LT 1 cr 1 ton (25 shots)
jump jets 2 CT 2 cr 2 tons
Jump jet RL 1 cr 1 ton
jump jet LL 1 cr 1 ton
http://users.anet.co.../bm-victor.html
it would then have a record sheet indicating where all the componants are that can be hit
equipment like advanced internal str (endosteel) takes up additional crit slots for reduiced weight
xl engines for example innersphere xl engines take 3 additional crits Right and left torso
clan xl engines only take 2 additional crits
an xl engine cuts the engine weight in half (rounded up to the nearestr 0.5 ton) so in the previous victor example it would drop the engine weight to 11.5 tons freeing up 11 tons
the big change in mw4 is it would say (for instance) that the victor has a large ballistic mount in the right arm, a 2 slot energy mount in the left arm and a 1 slot missile mount in the left torso
which is fine as far as it goes... but what if I want to pull the ac20 and mount 2 ppc's in its place in the tabletop you could do it, but it would be a bit of a pain, in mw4 nope you can't but you can mount a bunch of machine guns
Edited by guardiandashi, 08 November 2011 - 01:54 PM.