Pros:
- 4 Large Lasers give you substantial firepower, if you can hold it down to one point it can take out the outer armor really quickly.
- 4 Machineguns increase your chances of getting a critical hugely.
- Packs the largest engine in a Jagermech, hence you're the fastest Jager there is.
- Heat management is surprisingly good.
- Ammo explosions are fun to watch.
- One of the few builds that actually use up all your hardpoints on a Jager.
- XL engine means you're easily taken out. Very easily.
- MG has short range, which means you'll be in the thick of battle a lot. And due to 1., you'll die quickly too.
- Limited MG ammo, but you can reduce the armor in your legs to put in another ton of ammo.
Tips:
- Never leave the pack. Chances of you surviving alone is below nil.
- Chances of you surviving in a pack is near nil. So don't appear important - Murphy's law number 10. Standing next to an Assault improves your survivability by roughly 3.142.
- Cycle through the enemy and find the one with weak armor/exposed internals. Hide behind an Assault while you fire your LLs and pepper it with MG.
- In rare cases when an enemy is brawling with one of your teammate, run behind him and fire your Large Lasers. You'll usually see the internals with just one shot (if you manage to focus your fire). MGs will do the rest.
- Ammo are often kept in Side Torsos and Legs. That's where you aim for if the enemy packs missiles/ballistics.
Basically it packs 4 Large Lasers to melt down the outer armor, and 4 Machineguns to seek out the enemy's internals - mainly the ammo. I once managed to bring down a full health Stalker just by hitting his Side Torso and causing ammo explosions. That was satisfying.
With the MG buff coming up, you now can cause ammo explosions from up to 240m away. Joy.
Edited by senaiboy, 15 May 2013 - 02:50 PM.