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Official Hud Bug Survey
#121
Posted 05 May 2013 - 06:13 AM
Asus GF 580GTX DCII
#122
Posted 05 May 2013 - 06:23 AM
GPU: Radeon 6850
Always start match with issue, I've never had it start part way through.
#123
Posted 05 May 2013 - 11:35 AM
just wanted to mention something I've realised today. Normally running with my JM6-S Config with ac2s I don't get any information in the right topside panel (No Ammounition loaded). Today I had the minimap bug (no map at all even with "B") and this corralated with the fact that i saw ammounition information in the said panel. Next round everything was back to "normal", that is minmap and no ammounition information.
HTH,
MadEye
Edited by MadEye, 05 May 2013 - 11:36 AM.
#124
Posted 06 May 2013 - 05:15 AM
GPU: AMD Radeon HD 7700
For me the issues are always present at the beginning of any match. I've never had them suddenly come up mid-match.
I can't think of any specific series of events or actions which I did when I got a bug and didn't do when I didn't get a bug.
Hope you figure out what's going on
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#125
Posted 06 May 2013 - 05:38 AM
Phenom II 965 Black Box
nVidia GT 545 Hybrid (1.5g DDR3 Ram, 192 bit Bus)
Tried multiple driver versions, and am currently using 310.90
Desktop PC
#126
Posted 06 May 2013 - 06:02 AM
Time of this report: 5/5/2013, 21:58:58
Machine name: TROOPER
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7737
BIOS: BIOS Date: 10/16/12 14:58:56 Ver: 04.06.04
Processor: Intel® Core i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz
Memory: 65536MB RAM
Available OS Memory: 65488MB RAM
Page File: 5633MB used, 68044MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
isplay Devices
---------------
Card name: NVIDIA GeForce GTX 690
Manufacturer: NVIDIA
Chip type: GeForce GTX 690
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1188&SUBSYS_84061043&REV_A1
Display Memory: 4014 MB
Dedicated Memory: 1966 MB
Shared Memory: 2047 MB
Current Mode: 1920 x 1080 (32 bit) (120Hz)
Monitor Name: BenQ XL2420T (Digital)
Monitor Model: BenQ XL2420T
Monitor Id: BNQ7F04
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.1422 (English)
Driver Version: 9.18.13.1422
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/14/2013 22:53:06, 17990800 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-52C8-11CF-7D76-0BA41CC2C435}
Vendor ID: 0x10DE
Device ID: 0x1188
SubSys ID: 0x84061043
Revision ID: 0x00A1
Driver Strong Name: oem30.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section084:9.18.13.1422:pci\ven_10de&dev_1188
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
-------------
Sound Devices
-------------
Description: Speakers (Plantronics GameCom 780)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\VID_047F&PID_C010&REV_0100&MI_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: PLTGC.sys
Driver Version: 7.00.0008.2159 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 3/28/2012 16:09:32, 1327616 bytes
Other Files:
Driver Provider: C-Media Inc.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX 2.0 Listen/Src: No, No
I3DL2 Listen/Src: No, No
Sensaura ZoomFX: No
#127
Posted 06 May 2013 - 06:55 AM
Niko Snow, on 29 April 2013 - 03:36 PM, said:
In addition, please include your CPU and GPU model specifications in your text reply, as well as any further details which you believe might assist us including but not limited to:
- When/Where the Issue first appears
- Whether or not the issue appears only after performing certain actions in the menus
- Whether or not the issue appears in sequences.
- Whether or not the player was performing any specific actions prior to appearance.
- Whether any other issues were occuring at the same time.
- etc....
i7 975 Extreme
GTX 680
Issue usually shows up at match start up usually after about an hour of play (Memory leak(s)?) and gets routinely more frequent / worse unless I restart the game. This goes for all issues including missing / rainbow / non-rotating mini map, IFF issue. I haven't seen any issues occur simultaneously yet and there doesn't seem to be any significant actions that start it off IE menu clicking, mech loadout, group clicks, PM chat. The first one that usually shows up is No mini map followed by no IFF.
An issue not listed is the cursor arrow also appearing with the crosshairs in game. I believe this is because MWO isn't fully loading into fullscreen or full windowed screen at times. I think because I'm running a duo monitor setup and game isn't highlighted when the group leader clicks "launch".
The second issue not listed is the game is causing the most recent Nvida graphics driver to crash and recover reducing frame rates down to about 10 to 15 FPS. The screen goes black for 10 to 20 seconds then returns with a windows warning.
#128
Posted 06 May 2013 - 08:52 AM
#129
Posted 06 May 2013 - 02:49 PM
16GB high speed RAM
GTX560 fermi Ti superclocked, after market Arctic Cooling Twin Turbo II (never over 49 deg C)
#130
Posted 06 May 2013 - 02:56 PM
- AMD FX6200 (6 Core) 4.2GHz
- 2 X Nvidia GTX460 1GB SLi
- Driver: 314.22
- At the beginning of a match, persists until the end of match
- It appears to be more prevalent when I have joined a match in a group, as it doesn't affect me as often when I am soloing.
- It often followed an extended period of black screen when loading the level, but not always.
#131
Posted 06 May 2013 - 11:35 PM
- When/Where the Issue first appears
- Whether or not the issue appears only after performing certain actions in the menus
- Whether or not the issue appears in sequences.
- Whether or not the player was performing any specific actions prior to appearance.
- Whether any other issues were occuring at the same time.
2. Issues seem to occur at random.
3. Sometimes I have several games in a row with different issues and in the next game everything is fine.
4. Every time issues appear, it's right at the start of the mach after the startup sequence ("All systems nominal ...")
5. I usually have one issue occur at any given time.
CPU: AMD A6 3650 CPU @ 2.60GHz
GPU: ATI Radeon 6530HD (integrated in the A6)
RAM: 12 GB
#132
Posted 07 May 2013 - 01:11 AM
GPU: NVIDIA GeForce GTX 470 (EVGA Brand)
RAM: DDR2-800 6GB (There was no option for 6!)
Every so often I experience the HUD disappearing. I haven't been able to establish a 100% reproduction rate, but the bug appears at the start of the match and so far, it never just appears in the middle of a match. Sometimes the game seems to crash after this bug appears, though not immediately after. The crash issue may or may not be related to this bug, as I've had crashes without seeing the bug.
Edited by Rex Ormunde, 07 May 2013 - 01:15 AM.
#133
Posted 07 May 2013 - 01:29 AM
Radeon 5770
Most issues come with the start of the match and persist until the end. There are only two problem which occur mid-match and persist until the end:
- ghost target: After targeting an enemy that got destroyed a split-second later, I had a red target box stuck around my crosshairs. Would not disappear even after targeting someone else.
- "Arm Weapons Reticle stuck at screen border"-Bug
Additional bugs that are not mentioned:
- speed target indicator, actual speed indicator or the bar itself might be stuck somewhere and not move
- mouse cursor might be visible the whole match and move according to the crosshairs movement. Happens quite frequently
- chat input might not be visible in spectator mode
Not exactly a HUD issue, but sometimes the Mechlab will go bonkers as well, with lots of rainbow-colored tearing and twitching. Also, the Launch button might become "stuck", not allowing any mech to launch until MWO is closed and restarted. Mech textures or environmental textures might fail to load.
#134
Posted 07 May 2013 - 05:02 AM
#135
Posted 07 May 2013 - 10:03 AM
GPU: Nvidia GTX 295
OS: Vista x64 SP2
Hud bugs:
IFF markers and red target boxes disappear in 3x zoom, sometimes in 1.5x zoom. They always appear in 1x, unless other hud bugs are present like the one where no IFF markers appear at all. This one is separate from the the one where none appear at all.
#136
Posted 07 May 2013 - 06:08 PM
cpu: intel i7 2600
usually i just switch in and out of the mech lab, pilot lab and group tabs only. most of the time i switch into the group and pilot labs. no specific pattern when switching. hud bugs randomly show themselves all throughout my play time. i dont restart the client after the bugs appear.
#137
Posted 07 May 2013 - 06:55 PM
No HUD, No Minimap, No IFF tags, No reticles, no Team Info (Tab), no battlegrid (B) and a framerate that never exceeded 5fps. This is pre-7th Patch, but after the hotfixes before it. All these at the same time. Needless to say, I lasted only moments with 0 damage dealt.
TOSHIBA Satellite S875D
AMD A10-4600M APU with Radeon™ HD Graphics (4 CPUs), ~2.3GHz
8192MB RAM
DirectX Version: DirectX 11
Radeon 7660G paired with a Radeon 7610M
I get approximately 20-30 FPS with a low-spec User config file, and with the lowest possible graphical settings, while using Razer Game Booster. The GPUs and core run at 90^C.
(As a side note, running World of Tanks as well, and getting 60-70 FPS at Standard graphics settings, and the GPU and core run at around 75^C)
Edit: Removed emoticons and added info.
Edit2: Added heat information.
Edited by Pac Man, 07 May 2013 - 06:58 PM.
#138
Posted 07 May 2013 - 09:17 PM
GPU: GTX 460 2GB VRAM
#139
Posted 08 May 2013 - 12:09 AM
- Other (Please describe): Occasionally only cap status bars will be affected — typically undefined. Also, HUD in some matches will flicker on and off (with partial shutdown animation) before sometimes staying off/disappearing.
Niko Snow, on 29 April 2013 - 03:36 PM, said:
- When/Where the Issue first appears
- Whether or not the issue appears only after performing certain actions in the menus
- Whether or not the issue appears in sequences.
- Whether or not the player was performing any specific actions prior to appearance.
- Whether any other issues were occuring at the same time.
- etc....
- At the start of affected match.
- Seems unlikely — appears to be random.
- Also seems random. Non-sequential.
- I often check open web browsers or use image editing software between drops.
- No other issues. I used to simultaneously suffer the so-called yellowscreen bug, but not for a long time.
#140
Posted 08 May 2013 - 09:40 PM
GPU: AMD Radeon
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