Legolaas, on 05 May 2013 - 08:20 AM, said:
I have to many matches with 8:0 loss or win. I dont think Elo is working great
I think the "balanced" rounds I have are ELO being confused as to what it needs to do to me - so I end up in a match that can go either way and we maybe win with 5 or 6 losses, or maybe they win with 5 or 6. The next round, however, ELO knows just what to do with me...
If I won my last round, I'm paired with people who are all very poorly favored on score. If I lost my last round, I'm paired with people who are all strongly favored by score.
I imagine that the only way to combat this is to team up exclusively in 4-mans - which, from what I hear, have devolved into PPC/Gauss sniper matches with Jump Jets because this offers both numeric superiority in pinpoint alpha damage and the added bonus of exploiting the netcode's handling of damage around JJ's.
So if I want to play my brawling Atlas - and I do - I have to suffer through a constant stream of "One Up, One Down".
This isn't good. Someone at PGI needs to start letting me be genuinely challenged in each and every match with players of similar skill levels. I shouldn't be facing people who can't aim properly or teamed with people who don't know how to avoid shooting me in the back.
Would it be so hard to build tiers of players based on skill, and you only get nudged up a or down a rung if the game can't find a relatively quick match to put you in...
Maybe how it could work:
1. I start off with a score of zero. I'm lumped immediately in with the Newbie League.
2. After 10 rounds of scoring in the top 4 ranked Newbies, I get nudged into the Rookie League.
3. After 10 rounds of scoring in the top 4 of the Rookies, I get nudged into the Regular League.
4. After 10 rounds of scoring in the top 4 of the Regulars, I get nudged into the Veteran League.
5. Etc etc.
6. If at any point I land in the bottom 4 of any league for 10 consecutive rounds, I get dropped down a league.
This isn't a "per chassis" method, either. If I'm a good pilot, I should be able to swing a Light into the Regular matches even if I worked my way there with an Assault.
This seems like a very straight-forward method and works within the rankings the game already uses - and would keep me constantly challenged. In order to move up, I have to become a better player. As I evolve as a player, I'm pitted against people of similar skill.
Why is that hard?
Edited by Rackminster, 05 May 2013 - 11:38 AM.