Mech creation mode?
#1
Posted 08 November 2011 - 04:01 AM
I loved creating new Mechs and trying them out of the battlefield.
A research facility option would be awesome
#2
Posted 08 November 2011 - 04:05 AM
#3
Posted 08 November 2011 - 04:42 AM
Customization: I'm okay with that as long as it is expensive, time consuming, and is the exception rather than the norm.
As I said in another post, anyone can make a better 'Mech than the stock 'Mechs, the challenge is in using the 'Mech you're issued to its fullest - and then save up for a new 'Mech (or for customizing your current 'Mech).
#4
Posted 08 November 2011 - 04:51 AM
Zephemus, on 08 November 2011 - 04:05 AM, said:
Same thought. The programmers can´t think every possibility and people are very innovative when it comes to finding "glitches" or "tricks". There will be boating...
#5
Posted 08 November 2011 - 06:02 AM
Hope modifications are an option...but a pricy one.
No custom builds...please.
#6
Posted 08 November 2011 - 06:26 AM
Stock 'Mechs for purchase. With modifications as you see fit, but you will need to pay for it with C-bills and time. Less so if you decide to purchase a high end Mech lab with technician crew.
Please, not realistic to create your own, unless you have billions (Yes that is a B there.) of spare C-bills just for the research and design team.
I would dearly love for them to institute hire-able Technicians for field repairs and modifications.
Guess since I am wishing here... Just institute the Mechwarrior 3rd edition RPG book for Character creation, and then add in Field Manual Mercenaries for contracts and field repairs. Simple huh? ROFLMAO
Do your best guys. We will be proud as long as you even get close.
And honestly, if you created your own 'Mech, then someone would have to design the graphics for that new monster. I don't think that's even a viable option. But if you have individual modification like the actual RPG and table top game, just take a chassis you like and build what you want with it through modifications, using the standard graphic.
#7
Posted 08 November 2011 - 06:32 AM
Each with limits/minimum.
Eg . In MechForce I made a 50 ton speedy mech with no weapons and just fast engine, jump jets and armor.
It was supposed to be very fast and then jump/circle around enemies and then kick/punch them to kingdom come.
#8
Posted 08 November 2011 - 06:45 AM
I'm not excited about players making original designs.
I'm guessing there are about 200 canon mech chassis in the Battletech universe that the devs could make. Not counting the 3-4 variants for most of them.
#9
Posted 08 November 2011 - 06:55 AM
#10
Posted 08 November 2011 - 10:06 AM
RangerRob, on 08 November 2011 - 06:45 AM, said:
I'm guessing at a lot more than just 200 different chassis.
A quick count on sarna (which doesn't include the newest sources unti 2 months after release/print).
Light 'Mechs: 17+23+35+35=110 Chassis
Medium 'Mechs: 34+29+33+41=137 Chassis
Heavy 'Mechs: 32+31+28+39=130 Chassis
Assault 'Mechs: 24+22+20+17+26=109 Chassis
Total: 486.
Adding a few of the latest sources would probably bring that up to 500 (TRO: Prototypes, Wars of Reaving, JIhad: Final Reckoning, Historical: Reunification War, Era Digest: Age of War).
Adding all the variants would up that to over 2000.
Also, the FAQ mentions that customisation will be in.
Edited by Alizabeth Aijou, 08 November 2011 - 10:07 AM.
#11
Posted 08 November 2011 - 10:27 AM
#12
Posted 08 November 2011 - 10:33 AM
#13
Posted 08 November 2011 - 10:48 AM
#14
Posted 08 November 2011 - 10:50 AM
#15
Posted 08 November 2011 - 11:44 AM
Black Sunder, on 08 November 2011 - 10:48 AM, said:
Actually, from what I gathered from the FAQ, you can change weapons.
Quote
A. You will be able to customize your load out, decals, paint job and equipment. But when it comes to armor, weapons and accessories please refer to the previous question and answer.
#16
Posted 08 November 2011 - 11:54 AM
#17
Posted 08 November 2011 - 12:02 PM
#19
Posted 08 November 2011 - 12:20 PM
Customize ? I hope so,would love to paint it in some unique way hehe.
#20
Posted 08 November 2011 - 12:22 PM
Like certain jobs would take longer / cost more if you had a poor work area / equipment.
The mech lab could be buyable or it could be based on rank in a House etc etc, depending on if the character is a mercenary, house member, whoever they are.
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