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Ams Needs To Be Less Stupid


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#1 MadPanda

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Posted 20 November 2012 - 10:24 AM

The capitalistic pig inside of me weeps every time the AMS is shooting missiles through a cliff or a building. I can understand it shooting missiles that are going to miss you, but when you are well protected behind a large cliff or building and the missiles are hitting the building/cliff, why does the AMS still shoot at them? This really should be changed.

#2 Metalice99

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Posted 20 November 2012 - 12:28 PM

Or a simple AMS toggle on/off would suffice.

#3 Kyrs

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Posted 20 November 2012 - 09:16 PM

It also has big trouble hitting streak2 missile under 135 meter. I've seen some streak Catapult shoot his missile in chain sequence and they all hit. Group salvo should be the counter move attacking a mech with AMS, but right now it chain fire streak just waste the AMS ammo.

#4 Bhael Fire

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Posted 20 November 2012 - 09:25 PM

I don't mind it going off when the missiles are targeted on me...even when I have cover.

I just hate wasting AMS ammo on missiles that are random flyby streaks or on missiles targeted on other mechs.

I'd be 100% A-Okay if it only shot at missiles targeted at your own mech.

Edited by Bhael Fire, 20 November 2012 - 09:34 PM.


#5 cmopatrick

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Posted 20 November 2012 - 09:30 PM

as someone who regularly sits to hear mechs i can not see (as in say the cave in the forest map or the tunnel in the frozen city), i greatly appreciate the added value of someone otherwise being quiet having their ams go off... :angry:

of course... i am not such a fan when it is mine :D

#6 ltwally

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Posted 20 November 2012 - 09:37 PM

Also, why does AMS target missiles going for your friendlies? (Granted, I actually enjoy this effect.) It isn't logical if you stop to think about it -- how does AMS know who those missiles are targeting, if they're not coming at you? How does it know who shot them, whether they are friendly missiles or unfriendly? It shouldn't know these things, and so the computer controlling AMS should only shoot at missiles that your sensors tell it are aimed at you.

Logically, if your sensors are only forward looking... How does AMS know when missiles are coming at you from the rear?

Does the AMS have its own sensor system that is good enough to detect missiles fired at 1000m and immediately warn you, but your main sensors cannot target a big fat enemy mech until it's much closer than that? That doesn't make sense.

So... the more I look at AMS, the more I think, "this entire thing doesn't work in a logical fashion."

And then I think, "if they tried to make AMS work in a sane fashion, it'd probably suck real bad. So.. maybe they should just leave it alone."

Be careful what you wish for. :angry:

#7 Bobzilla

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Posted 21 November 2012 - 07:17 AM

I don't see why it wouldn't/couldn't shoot down missles headed for friendlies if friendlies share radar info. I'm guessing the AMS has a 360 degree radar (why not the mech tho?). The reason it probably tries to shoot missles behind obsticals is probably a programing problem and if its gonna try then it compensates by going through the obstacle? These do exsist in real life just ask any navy for the programing, im sure they'll hand it over.

Also there should be a chain reaction chance for a salvo of missles if one explodes (even player controlled weapons could shoot em down). Would help the OP lrm debate without just doing the same lame old answer of nerfing damage.

#8 Tice Daurus

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Posted 21 November 2012 - 07:47 AM

You have to understand the concept of an anti-missile system. While it is a complicated system and uses radar to detect incoming missiles, it's like putting an active (smart) yet passive (dumb) system on your mech. If you were to compare a Phalynx system that they use on ships to detect incoming missles, it will track the missile via radar and use a massive amount of chain gun ammo to shoot it down (smart). Yet putting one on a mech, if you go behind a large outcrop of rock to block the missiles, the system still senses those inbound missiles via radar, fires anyway, and you waste ammo (dumb). Plus remember, we're dealing with a 31st century that was lucky to have 20th century technology in some areas and technology was almost considered to be in a weird sense on some backwords as LOStech or completely mystical due to Comstar making it that way.

A famous saying from Albert Einstien was the more technology comes into play and becomes smarter, the more people will become dumber for using technology that very few people will figure out how to build or recreate it due to people living simplier, mind-numbing lives. I'm paraphrasing it, of course, but that's how this is.

The AMS system is still very advanced, yet very dumb in some regards. But that's not my issue with the AMS. The AMS will fire through the rock, and knock down missiles inside of the CAVE or tunnel. I've seen AMS fire outward from a tunnel, through rock and knock down missiles. THAT needs to be addressed and stopped, along with missiles flying through rock and still hitting you. The AMS system is fine and it works as it should be. The problem isn't the AMS. The problem is missiles morphing through rock still and AMS knocking down missiles through the cave or tunnel areas.

#9 Gaan Cathal

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Posted 21 November 2012 - 10:01 AM

View PostBhael Fire, on 20 November 2012 - 09:25 PM, said:

I'd be 100% A-Okay if it only shot at missiles targeted at your own mech.


Clearly the manufacturers disagreed and took the sane decision when designing the AMS software, in a military situation one typically doesn't do well by refusing to assist one's own side. Am I to assume you're one of these players who intentionally avoids the rest of their team so as not to have to do nasty, icky, communist things like focusing fire or assisting friendlies under fire?

#10 Tice Daurus

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Posted 21 November 2012 - 12:46 PM

Actually, I'm GLAD it's not intended to fire just if the missiles are directed at you. I'm glad it's the opposite. With the advent of LRMS+Artemis systems, you need mulitple AMS or everyone carrying AMS. I remember on Forest Colony, all 8 of us got out there and bunched together in the open and they had 5 LRM mechs open up on us at once. Everyone of us had AMS on our mechs. We huddled together, created an AMS umbrella effect and about 90-95 percent of the missiles never made it to us. The AMS combined picked them nearly all off. In the end one of our mechs was severely damaged, two mechs were moderately damaged, but they were completely out of LRM's and we picked them off one at a time. A beautiful sight really... ;)





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