How about tonnage limits(again). for eight people, lets say 450-500 tons. thats a 50-60 ton mech for everyone. Or someone takes a raven, and frees up room for a nice big deadly stalker, or highlander. Or a couple of people for reasonably deadly Jager/pults/phracts.
Not only will this help to bring balance back to the game, in terms of weapons and damage. Because the teams are not filled with 4-5 mechs that drop 30-60 point alphas all the time.
IT will allow Lights and mediums to have a place in the game. As the total amount of weapons and damage present in the match as any given time has been drastically lowered. Allowing lights and mediums to survive and do their role without getting 1 shot.
We dont need to nerf the ppcs, or gauss, or the mechs at all (outside of getting balance perfected). We just need limits to many are on the field at once.
This will be even more important when the game turns to 12vs12. Because if teams are filled with even more heavy and assault, light and mediums are even more screwed because of all the high alpha warfare, and then mechs will get destroyed in seconds for certain.
Just added this last part in an Edit.
So we have 4 mechs that can be readied at any time. What matchmaking does is look at all your mechs you have readied, and will look at those 4 and find one for you, It will try to go in order to select the one you want most, but could drop you down to your next choice, or further, depending on wait. If you dont have 4 readied, it could take a trial mech for you.
Edited by Braggart, 01 May 2013 - 09:52 AM.