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When Are We Getting Sli Support In This Now Launched Game


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#1 veedubfreak

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Posted 26 September 2013 - 12:20 PM

As the title says. This game is pretty freaking graphically intense, especially running multiple monitors. When are you guys going to actually put in support for a feature that has been around for a solid 5+ years?

Edited by veedubfreak, 26 September 2013 - 12:20 PM.


#2 Jasonp31

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Posted 27 September 2013 - 08:01 AM

As soon as the Nvidia logo is added to the game...oh wait. As soon as DX11 is launched...As soon as they figure out how to use CryEngine within 50% of it's capability...As soon as...As soon as...As soon as...As soon as...excuse #1,2,3,4,5,6,...87... CPU usage is the problem with this game IMO, and incredibly unoptimized graphics. Using Set Timer Resolution helps tremendously as the game uses Cryengine 3. (Crysis 3 has this same issue/performance workaround) I also use SLI now, but GPU usage runs anywhere from 30% up to 80% due to the incredibly un-optimized mess the graphics are. Cryengine 3 has the ability to look amazing, this game looks decent at best, yet runs horribly in an online match. (runs fine on testing ground)

Edited by Jasonp31, 28 September 2013 - 05:32 AM.






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