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Can We Expect Any Of These Light And Medium Clan Mechs?


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#21 TibsVT

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Posted 06 May 2013 - 06:10 PM

View PostLegione 11, on 06 May 2013 - 05:59 AM, said:


Not shure about the timberwolf... it's a so extremely loved and popular 'mech that by including it in the game you will risk to have an ENORMOUS part of players using it and actually moving to "TimberWolf Online".. On the other hand not including it would mean having a part of Clan players to invade the PGI offices ;)

They'd be insane not to include the Timber Wolf. Personally I'm waiting for the Summoner and the Hellbringer. As for the Lights/Mediums; the Kit Fox and Nova.

Edited by KelesK, 06 May 2013 - 06:16 PM.


#22 Hellcat420

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Posted 06 May 2013 - 06:13 PM

timberwolf-D or ****!!!!

#23 FireSlade

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Posted 06 May 2013 - 06:46 PM

Well I know that the Timber Wolf will be in it (the Devs mentioned that they would be stupid not to have it) but I noticed that the Ebon Jaguar always gets looked over. What about it does makes everyone overlook it? Personally for a 65 ton mech it packs a lot of firepower and can take tons of different types of weapons to the field making it versatile. I'm hoping that PGI does not overlook it since it is my second favorite mech other than the TimberWolf (Pryde variant).

#24 Pariah Devalis

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Posted 06 May 2013 - 07:29 PM

View PostFireSlade, on 06 May 2013 - 06:46 PM, said:

Well I know that the Timber Wolf will be in it (the Devs mentioned that they would be stupid not to have it) but I noticed that the Ebon Jaguar always gets looked over. What about it does makes everyone overlook it? Personally for a 65 ton mech it packs a lot of firepower and can take tons of different types of weapons to the field making it versatile. I'm hoping that PGI does not overlook it since it is my second favorite mech other than the TimberWolf (Pryde variant).


Great mech. I love the thing. Thing is, it will not be seen in the Inner Sphere for a year or two, and then mostly in the Smoke Jaguar forces.

#25 Shepherd

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Posted 06 May 2013 - 07:52 PM

I picked the Nova way back in MW2 days when I knew next to nothing about how to pilot a mech, or how to do anything in the game really. I just scrolled through the list and said "hey, this one has 12 guns, it must be pretty awesome. The others have... 4ish..."

MW2, of course, had the rotating and lateral and forward/backward jets instead of simply "up" jets. I became a ninja with those jump jets, using them to juke away from shots, spin to face an opponent I'd just ran past, etc.

Without that style of jump jets, the Nova is certainly not going to be *as good* as it was in MW2. But it can still be a super powerful mech I think. I believe I'd pilot it similarly to my Hunchback. Instead of running headlong at the enemy and entering a circle strafe fight, I'd peek around cover, unload a vicious alpha strike, and retreat back behind cover. Careful use of terrain and good battlefield awareness goes a long ways, and when you've got a good team around you there's actually very little circle strafe fighitng going on anyways.

I'd buy the Nova and pilot it again just for nostalgia's sake, but I can see it being powerful in its own way.

#26 ValdnadHartagga

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Posted 07 May 2013 - 06:11 AM

View PostFireSlade, on 06 May 2013 - 06:46 PM, said:

Well I know that the Timber Wolf will be in it (the Devs mentioned that they would be stupid not to have it) but I noticed that the Ebon Jaguar always gets looked over. What about it does makes everyone overlook it?


It's just a little too new for the era - the first Ebon Jag rolled off the line in 3049 back in Clan space, so at the very minimum it will be a few months before they start showing up in the IS (though realistically probably closer to a year, given the speed at which interstellar travel happens). Meanwhile, the Original 16™ have been in production for a century or more!

We know they do eventually show up since it is more popularly known by its IS call name, although it's entirely possible that no Jags were encountered until Operation Bulldog (aka Smoked Jaguars).

#27 FireSlade

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Posted 07 May 2013 - 07:07 AM

True, unfortunately it is not really in the lore until operation bulldog and even then you did not see it much. I was hoping since it only takes a year to get from the Smoke Jaguar home world that by 3050 that they would star fielding them in the front line push into the Innersphere. Since the actual month that it was introduced is not known I was hoping that when PGI introduced it that it would be around 2 years time. It will really suck if we have to wait until operation bulldog to see it. I really cannot wait until the Clans are introduced so that we can show the Innersphere factions the error of their ways.

#28 Gyrok

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Posted 07 May 2013 - 07:19 AM

I am looking forward to the Mad Dog and Timberwolf myself.

#29 Sky Ferrix

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Posted 07 May 2013 - 08:09 PM

View PostLe0yo, on 06 May 2013 - 10:39 AM, said:

no it really cant are you playing the same game? just think about it for a second it would get out manoeuvred by anything else for god sake, there is things like turning to be considerd as well it would just get smashed in a circle jerk and even long range it cant even manouver side to side. So something is on its left or right whats it going to do? shoot them with the one arm when other mechs can bring their whole firepower to the table? the ryoken would just be far far superiour this is not table top.


I can see PGI giving the Nova a considerable range of arm movement to make up for the lacking twist ability. Also the JJs may not function like MW2, but if I can get a decent turn speed increase in a Highlander on MWO, than a medium packing that many jets oughta turn pretty quick. Your average brawler will probably suck in a Nova, but someone with a lot of jumpjetting skill could probably dominate in one.

I can hear the poptarting QQ already...

#30 Pariah Devalis

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Posted 08 May 2013 - 03:44 AM

View PostFoxx, on 07 May 2013 - 08:09 PM, said:


I can see PGI giving the Nova a considerable range of arm movement to make up for the lacking twist ability. Also the JJs may not function like MW2, but if I can get a decent turn speed increase in a Highlander on MWO, than a medium packing that many jets oughta turn pretty quick. Your average brawler will probably suck in a Nova, but someone with a lot of jumpjetting skill could probably dominate in one.

I can hear the poptarting QQ already...



Plus, with lasers that hit at 450+ meters at full strength, the mech is not even designed with brawling in mind. The circle fight may simply not be what the thing was designed to do, but at any non-point blank engagement it can bring that ludicrous pinpoint laser firepower where it wants it.





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