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Ac2 Macro Is Evil!


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#41 ArmageddonKnight

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Posted 06 May 2013 - 06:30 AM

you can easyily time weapons like the macro. Just run ur fingers along the trigger keys. It isnt hard, unless ur medicaly ******** (i mean that in the literal sense).

#42 Rebas Kradd

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Posted 06 May 2013 - 06:35 AM

Every AC/2-macro Jager I've ever seen promptly gets focused on by the other team. It's rather hilarious. Sometimes player response is a great counter all on its own.

#43 Roland

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Posted 06 May 2013 - 06:40 AM

The AC2 jager is easilly one of the least effective Jagermech builds there is.

#44 Ari Dian

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Posted 06 May 2013 - 06:42 AM

View Postove bababoke, on 05 May 2013 - 12:49 AM, said:

I please you to stop it! Using macros for 6xAC2 is absolutely evil - it`s ******* MG but making more damage.


Macro for 6x AC2? You can do it with ingame weapon group. And you call this cheating?
1x AC2 -> Weapon group 2
1x AC2 -> Weapon group 3
1x AC2 -> Weapon group 4
1x AC2 -> Weapon group 5
1x AC2 -> Weapon group 6
6x AC2 -> Weapon group 1

Hit 2,3,4,5,6 and keep 1 after it = Raipd fire. No macro. No 3rd party. Not forbidden.

On sidenote. 6xAC2 should make some serrious heat. I used a Jager with 4x. And this one already had problems with it. 6x will make it not really better. 36t on weapons is really quite a lot for a 65t mech.

Slow, low armor, running hot. Fair deal for a damage dealer.

#45 Tesfurdo

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Posted 06 May 2013 - 06:47 AM

View PostArmageddonKnight, on 06 May 2013 - 06:30 AM, said:

you can easyily time weapons like the macro. Just run ur fingers along the trigger keys. It isnt hard, unless ur medicaly ******** (i mean that in the literal sense).


If it's that easy... don't use a macro.

It frees up one of your hands from having to chain fire manually and allows you to focus on movement and aiming... effectively giving you a 3rd hand... cheating.

Edited by Tesfurdo, 06 May 2013 - 06:57 AM.


#46 ArmageddonKnight

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Posted 06 May 2013 - 07:00 AM

Why ? ..becouse u said so (or others who like to ***** about this particular macro) ? lol. i have a keyboard designed for use wiht macro's. I use its software that came with it. Some people use other software to bind it to the mouse, it would be a little bit more convieniant but im ok using my keyboards macro buttons..means using my little finger which took some getting used to ..but still.

Thats like asking som1 not to use graphics options for long view/draw distance even though they have a GPU capable of it. Dont be daft.

I dont use a macro unless i know i could do what the macro does , myself. if i cant do it. i wont use said macro. and if i can do it better myself, even if it means more effort.. i deffinalty wont use a macro.

For example. MMORPG's, specialy those like WoW, always have macro's used alot, and some of the scritps can get rather complex( i dont know the state of things with macro's in WoW now, i quit years back). BUT, i woudnt/wont ever use those complex scritps, becouse, with enough practice, u can do better doing it urself dispite popular belief.

#47 Tesfurdo

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Posted 06 May 2013 - 07:05 AM

I don't think there's any point trying to argue this point any further... were just not going to agree are we! :ph34r:

#48 ArmageddonKnight

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Posted 06 May 2013 - 07:08 AM

Nope :ph34r:

#49 Vapor Trail

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Posted 06 May 2013 - 07:27 AM

This macro does not offer significant advantage.

I saw somewhere above where it was compared with an aimbot.

Aimbots are supposed to offer near perfect target acquisition and accuracy when firing. This is a significant advantage.

The AC/2 macro offers a small bit of psychological advantage for the tradeoff of reduced damage on target. There is no significant advantage to be had.

Calling the AC/2 macro "cheating" dilutes the definition of the word.

#50 Lostdragon

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Posted 06 May 2013 - 08:19 AM

You don't have to have an expensive keyboard or mouse to use a macro. There is free software that will work with any mouse or keyboard and a quick google search will give you everything you need to set it up.

I have a CTF 4X with 4 AC2s. Setting them all up to chainfire rapidly is useful only for suppression and fun. It is way more efficient to fire them all at once when trying to do destroy something. My 3D is a much more viable damage dealer with 2x ERPPC and a Gauss. My Muromets with 3x UAC 5 is also better IMO. AC2 builds are gimmicky and easily defeated due to their many weaknesses.

#51 silentD11

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Posted 06 May 2013 - 09:50 AM

View PostTesfurdo, on 06 May 2013 - 06:28 AM, said:


I have every idea how a macro works. It enables you to perform a sequence of button presses at timed intervals whilst only having to make one button press... because you physically can't press the buttons fast enough in reality, you chose to augment your inability with a piece of software... cheating. Just because it's an "ineffective" mech and is "weaker" than the alphaboats... doesn't make it any less of a cheat. Limitations on weapons are such because the devs want them set at those levels... not for you to negate using external software.

I'd also add that while I do agree that they are very fun to pilot... coming up against a mech that can rock your mech back and forth at a rate which is not achievable without a macro is cheating. This is the true advantage of a macro. And if it's possible to do this without a macro... then do it. If you can't do it without a macro then don't boost your own skills artificially. That's the whole point of playing a game... being the only one or thing at the controls.


You don't even know how wrong you are here. Many people, myself included use record macros. AKA we had to manually input it on our own and let the computer record it. So we had to be able to do it on our own. All the macro is doing is replaying our own movements over and over. So we had to physically do it in the first place. What you're claiming.... either means you don't know what a macro is and how this works, or you're just lying out your *** to prove a point. Pick one.

All the macro does is enable people who didn't shell out 80 bucks on a mouse or 130 bucks on a mechanical keyboard on even ground. Because it's laughably easy to physically fire them that fast with good input devices. With crap ones not so much. You could say the macro fixes pay2win against those of us with more disposable income.

Edited by silentD11, 06 May 2013 - 09:52 AM.


#52 Howdy Doody

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Posted 06 May 2013 - 09:55 AM

One thing I don't understand is why AC guns don't work the same as med lasers/PPCs in Chainfire groups. These are the only 2 I've really used.

With PPC/Med Lasers in Chainfire groups each gun will fire as soon as I hit the button. But with AC's there is a time delay. I hope this is just a bug and assume this is what other folks are talking about in this thread.

Edited by Howdy Doody, 06 May 2013 - 09:56 AM.


#53 Lostdragon

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Posted 06 May 2013 - 10:23 AM

View PostsilentD11, on 06 May 2013 - 09:50 AM, said:


You don't even know how wrong you are here. Many people, myself included use record macros. AKA we had to manually input it on our own and let the computer record it. So we had to be able to do it on our own. All the macro is doing is replaying our own movements over and over. So we had to physically do it in the first place. What you're claiming.... either means you don't know what a macro is and how this works, or you're just lying out your *** to prove a point. Pick one.

All the macro does is enable people who didn't shell out 80 bucks on a mouse or 130 bucks on a mechanical keyboard on even ground. Because it's laughably easy to physically fire them that fast with good input devices. With crap ones not so much. You could say the macro fixes pay2win against those of us with more disposable income.


I don't necessarily agree with the OP but what he is saying is not technically incorrect. Recording macros is one way to do it but you can also script them with built in delays using a variety of software. AutoHotkey is free and compatible with any mouse/keyboard. You can use it to script macros and bind them to any key or button.

I don't think chainfire AC2 macros provide any special advantage, they just allow a weapon group to operate at its maximum capacity by circumventing the broken in game chainfire implementation. Again, though, AC2s in any number currently available are not even close to as powerful as 4-6 PPCs. They can be fun to use and are good at supression but there are many better loadouts imo.

#54 Seanamal

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Posted 06 May 2013 - 03:46 PM

I've got a fever, and the only prescription is: more dakka!

Edited by Seanamal, 06 May 2013 - 03:48 PM.


#55 CMDR Sunset Shimmer

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Posted 06 May 2013 - 03:55 PM

So let me get this straight.

The general school of thought here is that. It is ok to utilize a 3rd party program to overcome your own shortcomings and to subvert the built-in limitations to a feature of the game.

But it's not hacking/cheating.

So as long as I only do something that subverts the built in limitations a "little" bit it's ok.

Basically what you guy's are saying is "it's ok to cheat the system a little, but not alot." Macro's are an external function that is not intended for gameplay. It's cheating the system, just as much as someone rigging a slot machine or using a turbo controller at a fighting game event.

#56 Rippthrough

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Posted 06 May 2013 - 03:58 PM

View PostTesfurdo, on 05 May 2013 - 05:43 AM, said:



Your right... it's not a semi cheat... its a cheat... If a human being can't fire it that fast then its an augmentation for the 6x ac2 build... which in my book is the same as an augmentation for aiming... which is an aim bot. Cheating.


Anyone can fire it that quickly, no macro, no fancy weapons groups, it's called group fire.

And anyone who is worried about a 6 x AC2 jaggermech on the battlefield is a moron.
Anyone who is worried about a chain firing, macro trolling 6 x AC2 jaggermech who's spreading damage all over is a complete moron.

Edited by Rippthrough, 06 May 2013 - 04:00 PM.


#57 CMDR Sunset Shimmer

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Posted 06 May 2013 - 04:09 PM

View PostRippthrough, on 06 May 2013 - 03:58 PM, said:


Anyone can fire it that quickly, no macro, no fancy weapons groups, it's called group fire.

And anyone who is worried about a 6 x AC2 jaggermech on the battlefield is a moron.
Anyone who is worried about a chain firing, macro trolling 6 x AC2 jaggermech who's spreading damage all over is a complete moron.


Your obviously not getting the point. Macro's allow you to do things that you, yourself, may be unable to do. An example is the UAC5 macro that prevents jamming, yes some people can fire exactly when they need to with that weapon and prevent jam's. however there's still a margin for error, they could accidently click and cause a jam. the Macro prevents any possible accidental jamming. It's gaming the system.

The AC2 macro subverts the "chain fire" ability, and allows the AC2 to fire quicker than the Chain Fire built in would allow it to.

That's cheating, any way you slice it. And that's the point, It doesn't matter if it's effective or not, it's still a cheat.

#58 Rippthrough

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Posted 06 May 2013 - 04:15 PM

Doesn't bother me, no point taking the ultra if you're not double shotting anyway. The AC2 macro CORRECTS the current bug with chain fire.
Niether do anything you can't do without a macro.

#59 CMDR Sunset Shimmer

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Posted 06 May 2013 - 04:24 PM

View PostRippthrough, on 06 May 2013 - 04:15 PM, said:

Doesn't bother me, no point taking the ultra if you're not double shotting anyway. The AC2 macro CORRECTS the current bug with chain fire.
Niether do anything you can't do without a macro.


actually UAC5 has a faster overall reload vs the standard AC5, thus allowing more DPS.

#60 Farpenoodle

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Posted 06 May 2013 - 04:58 PM

The macro doesn't really offer any real advantages as others have mentioned. It's just fun. On the other hand, you become a massive target the moment you make yourself known. You get focused so fast it's kinda a big disadvantage to running one. It probably doesn't help I painted my dakka Jager bright red. Lol.





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