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Hsr And Hit Detection


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#21 Gnadelwarz

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Posted 11 May 2013 - 05:02 AM

i have noticed this my self very often in the last time. Projectile hits on my screen but 0 dmg.

Edited by gnadelwarz, 11 May 2013 - 05:02 AM.


#22 cyberFluke

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Posted 11 May 2013 - 06:25 AM

I am SOOOO glad it's not just me.

My hit % has gone up drastically with the HSR deployment, but I am getting a LOT (~20%-30%) of hits that simply "don't count". It happens a LOT with spiders, but there isn't a mech in the game I've not experienced it with.

Occasionally, a mech will become invulnerable. Sometimes I get hit and *know it* but the damage doesn't register.

I suspect it's a problem with timing on information packets to/from the server causing desyncing between the server/client of variable time length. I also suspect some people of causing this effect at will, though I can't be sure enough to make an accusation yet.

Edited by cyberFluke, 11 May 2013 - 06:25 AM.


#23 Aeronerd

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Posted 15 May 2013 - 08:55 PM

I have also been experiencing lots of dropped hits with PPC's. ping 40-50 consistently.

#24 MeatForBrains

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Posted 16 May 2013 - 06:05 AM

Post about that issue here:

http://mwomercs.com/...ot-registering/





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