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Cicada Center Front Torso Too Big?


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#1 Mizore

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Posted 05 May 2013 - 05:43 AM

In the beginnig when the Cicada got released, this wasn't a big problem, but now after host state rewind I feel like about 80% of the entire damage is going to the center front torso.

You're dying in seconds when facing another mech... and even when you turn your back to the enemy, you still get some damage to the center front torso.

I suggest some changes to the hitboxes to solve this problem.

What do you think about this?

Edited by Mizore, 05 May 2013 - 07:03 AM.


#2 Juodvarnis

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Posted 05 May 2013 - 05:55 AM

Yup.

The mech itself is too big overall.

#3 FrostCollar

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Posted 05 May 2013 - 07:45 AM

Yes. Make side torsos on the 'cada bigger, CT smaller,

#4 Pale Jackal

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Posted 13 May 2013 - 07:16 AM

The Cicada is bulky, but that's made even worse when your rear is facing the enemy and your front is still taking damage, even though your rear armor is still present.

#5 MeiSooHaityu

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Posted 13 May 2013 - 07:50 AM

Think of the CT as a characteristic of that chassis. Besides, a lot of mechs have bigger CT hitboxes (like the Dragon and the Catapult). The Catapult has it double worse because it's head hitbox is massive compared to other mechs. The Raven's legs have a large hitbox too. Also, the Awesome still has a large head hitbox too.

Seems like every mech has a quirk about it's design.

A large CT in a Cicada is just the cost of using the platform IMO.





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