Echo6, on 05 May 2013 - 04:19 PM, said:
An omnimech some vehicles and some mechs that aren't boating anything. impressive.
You just showed your ignorence of battletech.
The nova is armed with 12 Er medium lasers It is the poster child for boats.
The longbow has four LRMs
The two missile tanks are just to versions of the same 60 ton tank. The LRM carrier has three LRM20s the SRM carrier has ten SRM6s
The Battlemaster has six medium lasers and a PPC. That a big time energy boat.
The JES has four LRM15s and two MML 9s
The monitor well its a boat.
This is just a random selection of canon units that boat a single weapon or type of weapon. There are several more examples I could show you. Could you please explain how these mechs brake Battletech?
Neverfar, on 05 May 2013 - 10:00 PM, said:
Adorable attempt to shoot down dissent. However, keep in mind, if you're attempting to use Battletech lore to push your pro-boat agenda, it can backfire. None of those vehicles up there were intended to be a full complement of a lance (or star), and were at best over-specialized machines that needed other Mechs or vehicles to pad their bad ranges or lack of versatility. See the problem here?
It's well and good to have 'boats' if it's viable or even preferable that they're not the only game in town. How many MMOs have an "alpha" class that doesn't need the assistance or support of anything other than more of its class? Oh, right, a few tried that and went down in flames, powergaming fanboys mourning the losses and all.
Wow your snide and tired.
I in no way have an agenda. I was responding to a poster that said a boat is braking battletech lore. I gave him examples on how wrong he is. You on the other hand want to jump to the conclusion that I am some how promoting boating as an agenda.
I am also well aware of what the mechs and vehicles are and how they are used. In actuality the missile boats would be used in a support lance. The LRM tanks would either be in units of four LRM tanks of the same type, or mixed with similar vehicles. After all a lance does not perform on their own. They would be used to support the rest of the company, or regiment. While another lance would be charged with protecting the support lance's flanks. You see Battletech is really a combined arms game.
In fact it is quite common that a lance would be made up of the same type of tank or mech. After all a military has to deal with logistics, and having the same tank to fill out a whole unit that performs the same job is simple. It also insures that the commander of a force knows exactly what type of equipment their individual units are using.
I dont care if people boat weapons on their mechs. I care about balanced risk/reward and consequence. A big reason PPC/LL boating is a problem is because the heat on those weapons were lowered. A PPC does 8 instead of 10, an ER PPC 11 instead of 15 (PGI had it at 13 and this was fine). Medium lasers had their heat raised because of boating fears. 4 instead of 3. Raising the heat of PPCs and LL back to the original levels and it will force players to use heat management skills to use four of them.
Another reason why energy boats are so prevalent and easy to use is because their is no consequence for high heat levels let alone spiking your heat way beyond the auto shut down limit. Give negative effects based on heat levels above 50% of the heat scale. Then have damaging effects after the heat level of a mech goes above the auto shut down limit. This thresh hold should be set at a value slightly above the shut down limit, so only massive heat spikes cause damage.
Another reason why high alpha snipers are used is how damage works beyond effective range. The PPC and gauss rifles still do viable damage well beyond their effective range. PGI should increase the rate at which damage is reduced based on how far beyond effective range the target is.
A fourth reason is that LRMs got nurfed big time. PGI will fix LRMs, but intil they do high alpha snipers will be prevalent.
Yes there are now other MMOs that have assets with the capacity for a high damage alpha. Other than mechwarrior, and any other game representing battletech in a multiplayer capacity. I want to play mechwarrior, not those other MMWOs. Those other MMOs dont have heat as a universal factor for their assets. Battletech does. Does not mean we should get rid of it. All those other mech using MMOs are just copying mechwarrior any way.