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Missle Fix Incoming?


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#1 HighlandCoo

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Posted 06 May 2013 - 07:43 AM

Is there any news when Missles are going to get their Damage fixed? I played only 3 minute match today, in a highlander I was killed in 3 shots from a Stalker I could only barely see in the distance.

I know it's not exactly a representative test, but LRM's used to be great for forcing snipers to keep their heads down.

Meh whatever, I think we all agree we'd like to see LRMs and SRMs back on the battlefield. Does anyone know when this is expected?

#2 AnnoyingCat

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Posted 06 May 2013 - 07:47 AM

wait for today's patch notes

#3 General Taskeen

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Posted 06 May 2013 - 08:08 AM

View PostAnnoyingCat, on 06 May 2013 - 07:47 AM, said:

wait for today's patch notes


I think you mean tomorrow.

#4 AnnoyingCat

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Posted 06 May 2013 - 08:11 AM

View PostGeneral Taskeen, on 06 May 2013 - 08:08 AM, said:


I think you mean tomorrow.

oh right, it's monday

#5 Tennex

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Posted 06 May 2013 - 08:31 AM

they are fixingn the missile flight pattern/spread first.

and then they will start to adjust damage accordingly

#6 Atheus

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Posted 06 May 2013 - 08:36 AM

View PostTennex, on 06 May 2013 - 08:31 AM, said:

they are fixingn the missile flight pattern/spread first.

and then they will start to adjust damage accordingly

Source? It was my understanding they're upping missile speed 20%, which should increase the number of missiles that hit a moving target by 5-10%, as well as giving less time to react to incoming missiles.

I haven't heard anything about spread or damage.

Edited by Atheus, 06 May 2013 - 08:36 AM.


#7 Volume

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Posted 06 May 2013 - 08:45 AM

http://mwomercs.com/...57#entry2281857

From the bottom post:

Missile Update:
Missiles are coming along. A lot of stuff has been rewritten and we have to test and retune numbers to get them ready to be released back into the live game. So far LRM's are looking really good and SRM's are soon to be addressed as well. As of this writing we're putting the final numbers on LRMs so they'll be ready for large scale testing very soon.

LRM speed will be increasing from 100m/s to 120m/s. This equates to about 5-10% more missiles hitting a moving target and it's quite a bit harder to dodge LRMs.

DATE: All of the above is expected to be released in the May 21st patch.

#8 General Taskeen

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Posted 06 May 2013 - 09:02 AM

^ The tidbit about "a lot of stuff rewritten" is the actual meat of the lrm/srm missile fixing. They aren't telling what that actually entails, but we can speculate that part of it involves the damage splash bug. The missile speed is just a slight buff.

Edited by General Taskeen, 06 May 2013 - 09:05 AM.


#9 jeffsw6

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Posted 06 May 2013 - 09:03 AM

I've had a large number of opponents call me names in all-chat because I've been LRM-boating a lot lately. It still works if you are good at it. It just takes more skill than pushing 'R' now. I'm not 100% convinced that they need more damage but I won't mind if they do raise it, to see how it feels in-game.

#10 HighlandCoo

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Posted 06 May 2013 - 09:25 AM

Hrm thanks for the replies all. I'm pretty dissappoint that they will not be in for another 2 weeks. Thats another 2 weeks of PPC nonsense. Think I'll go back to firefall for the interim.

Cheers for your help

#11 General Taskeen

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Posted 06 May 2013 - 09:27 AM

View PostHighlandCoo, on 06 May 2013 - 09:25 AM, said:

Hrm thanks for the replies all. I'm pretty dissappoint that they will not be in for another 2 weeks. Thats another 2 weeks of PPC nonsense. Think I'll go back to firefall for the interim.

Cheers for your help


There are always other games. I haven't played MWO since April 16th.

#12 Little Nemo

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Posted 06 May 2013 - 09:29 AM

If you got killed by a stalker you could "barely see" you should reconsider your approach.

#13 HighlandCoo

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Posted 06 May 2013 - 10:10 AM

View PostSkinny Pete, on 06 May 2013 - 09:29 AM, said:

If you got killed by a stalker you could "barely see" you should reconsider your approach.


Whatever dude. Sorry I'm not cool enough for you.

#14 Appogee

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Posted 06 May 2013 - 10:20 AM

View PostHighlandCoo, on 06 May 2013 - 07:43 AM, said:

I think we all agree we'd like to see LRMs and SRMs back on the battlefield. Does anyone know when this is expected?


For some reason I've been seeing them heaps in the last 24 hours. And in some games, there are so many LRMs on the opposing team that they're winning even without the un-nerf.

I don't know what to make of it, other than to be concerned about what will happen if missiles do more damage again. I fear we'll just be adding another variety of long range sniping to a game that's already suffering from too much sniping.

Edited by Appogee, 06 May 2013 - 10:25 AM.


#15 jeffsw6

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Posted 06 May 2013 - 11:11 AM

View PostAppogee, on 06 May 2013 - 10:20 AM, said:

I don't know what to make of it, other than to be concerned about what will happen if missiles do more damage again. I fear we'll just be adding another variety of long range sniping to a game that's already suffering from too much sniping.

I worry about this as well. That's actually why I started playing the LRM70 Stalker -- I wanted to see if it was effective or not.

This is how I have formed the opinion that something must be done about the large missile launchers while keeping the small ones in a good utility role. See my suggestion thread, where I have ... suggested ... that the projectile speed of LRM5 could be higher than LRM20 and probably accomplish the desired "LRM buff," making them good for anti-sniping, without modifying damage and producing a new legion of ultra-deadly, brainlessly push 'R' and fire, LRM-boats.





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