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River City & Alpine Peaks


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#1 Gamgee

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Posted 07 May 2013 - 07:22 PM

These maps have fundamental imbalances in them. One team spawns on the high ground, and with ERPPC's everywhere this means that team has a significant advantage to winning.

More and more I see teams just sitting in their spawn area if they get high ground. This needs to change to level the playing field. Either these maps need to have equal but opposite benefits or equal benefits. As it is now I just hate spawning in the low area because I know I'm going to get my *** kicked. You can argue that there is cover, but the defenders will get the first shot. We need to get into that cover and we take sniper fire from these raised areas.

Sitting in the back only lets them spread out and move into better higher ground spots. On Assault it's just a big camping fest with zero skill. Same with Alpine. Conquest it allows them to cap the points and defend them from a superior height advantage.

There just isn't significant advantages to spawning in the lower areas. Please fix asap.





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