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Gauss Ammo Explosion


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#1 Muhalo

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Posted 09 May 2013 - 06:35 AM

This is NEVER supposed to happen. There is even a loading screen tip that states this fact.

My Jager had 2 gauss rifles and 2 medium lasers. No cartridge ammo of any kind.

If the AC20 went through the left torso and killed the XL engine, that's fine, just tell me that.

This is just broken.

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#2 Syllogy

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Posted 09 May 2013 - 06:43 AM

That's actually the Rifle itself exploding, not the Ammo.

The "Explosion" of a Gauss Rifle is coded as an Ammo Explosion, which is why it says that.

Edited by Syllogy, 09 May 2013 - 06:45 AM.


#3 Neolisk

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Posted 09 May 2013 - 06:51 AM

View PostSyllogy, on 09 May 2013 - 06:43 AM, said:

The "Explosion" of a Gauss Rifle is coded as an Ammo Explosion, which is why it says that.

I guess they should change the name. Call it Gauss Rifle explosion, since it's the exclusion to the rule.

#4 Aurrous

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Posted 09 May 2013 - 07:02 AM

Well the ammo loaded into the rifle went boom, when the rifle went boom.. and then because you had an XL Engine, you went boom.. So its a chicken egg thing.. An empty rifle would not blow up..

Edited by Aurrous, 09 May 2013 - 07:03 AM.


#5 Neolisk

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Posted 09 May 2013 - 07:08 AM

View PostAurrous, on 09 May 2013 - 07:02 AM, said:

An empty rifle would not blow up..

Do you mean a gauss rifle does not blow up when you have no ammo? I did not know that.

#6 Syllogy

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Posted 09 May 2013 - 07:12 AM

View PostNeolisk, on 09 May 2013 - 07:08 AM, said:

Do you mean a gauss rifle does not blow up when you have no ammo? I did not know that.


It still explodes.

His Gauss Rifle was destroyed in his arm, the damage transferred to the Left Torso, and was enough to destroy the component, which killed his engine, which made him pop.

As I said before, the "Explosion" of a Gauss Rifle is coded as an Ammo Explosion, which is why it says that.

Changing the code, which practical from a player's point of view, is completely cosmetic and would take a few hours of critical time. Once the higher priority items are taken care of, I'm sure it'll be corrected.

#7 CutterWolf

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Posted 09 May 2013 - 07:20 AM

Gauss Rifle ammo does not and can not explode. It does not matter if your Gauss Rifle has ammo in it or not since its the "capacitors" which store up the charge to fire it that explode a pond being hit. (see below)


Introduced in 2590 by the Terran Hegemony, the Gauss Rifle utilizes a series of electromagnets to propel slugs of ferrous nickel-iron alloy at extremely high velocities, making it a devastating and lethal long-range weapon. Unlike most traditional ballistic weapons, the Gauss Rifle does not use combustible propellant, so its firing generates very little heat. However, the sheer mass and bulk of the weapon limits its applications.

Since the Gauss Rifle fires solid metal slugs, with neither propellant nor explosive, Gauss Rifle magazines are not susceptible to ammunition explosions. However, if the weapon itself is struck by enemy fire, the capacitors that power the electromagnets will release their stored energy, with an effect similar to an ammo explosion. (In game terms, acritical hit on a Gauss Rifle is equivalent to a 20-point ammo explosion.) Some 'Mechs employ CASE in the section containing the Gauss Rifle to protect internal components in the event the weapon explodes.

Edited by CutterWolf, 09 May 2013 - 07:21 AM.


#8 EyeOne

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Posted 09 May 2013 - 07:24 AM

View PostAurrous, on 09 May 2013 - 07:02 AM, said:

Well the ammo loaded into the rifle went boom, when the rifle went boom.. and then because you had an XL Engine, you went boom.. So its a chicken egg thing.. An empty rifle would not blow up..


Yes it would. The Gauss rifle has a chance of exploding when destroyed. Gauss ammo doesn't explode at all, it's just a hunk of metal after all.

#9 FrostCollar

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Posted 09 May 2013 - 07:26 AM

Note that a Gauss Rifle also only has 3 hp and a 90% of exploding if destroyed. For comparison, all ammo currently has an hp of 10 and only a 10% chance of exploding if destroyed. The Gauss is a dangerous thing to get destroyed.

#10 Aurrous

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Posted 09 May 2013 - 07:31 AM

so if you had no more ammo, and no round in the rifle, the rifle would not charge, and the rifle should not go boom ??

The capacitors of a gauss rifle should not always be charged, just as the capacitors of a laser are not always charged..

i'll agree with the Gauss rifle exploding, Being call Gauss Rifle Exploding.. If you can agree its Symantics if you say AMMO explosion or not.. If there is no round in the Gun, the Gun would not be Charging to Fire, and then the resulting energy of the CHARGING phase result in an explosion..

Edited by Aurrous, 09 May 2013 - 07:39 AM.


#11 FrostCollar

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Posted 09 May 2013 - 07:35 AM

View PostAurrous, on 09 May 2013 - 07:31 AM, said:

so if you had no more ammo, and no round in the rifle, the rifle would not charge, and the rifle should not go boom ??

So long as you have a Gauss Rifle equipped, it is powered up. Ammo or not, it will still explode.

#12 Blalok

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Posted 09 May 2013 - 08:01 AM

I wouldn't mind having a toggle to power down the gauss to protect against explosion, with some delay after turning it back on to power up the capacitors. I could see using this to protect myself if I fall under attack by some speedy light. Can't you just hear the whine like those old camera flashes?

#13 Aurrous

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Posted 09 May 2013 - 08:50 AM

View PostFrostCollar, on 09 May 2013 - 07:35 AM, said:

So long as you have a Gauss Rifle equipped, it is powered up. Ammo or not, it will still explode.


" the capacitors that power the electromagnets will release their stored energy, with an effect similar to an ammo explosion. "

Capacitors are selected for their Capacitance "how much energy they can store" before they reach their capacity and Capacitive discharge happens.. (long Calculus Equation integral/ differential inserted here.) This is not to be confused with a battery which stores energy all the times..

In this case the Fusion Engine (AKA power plant.) would within second send current to Resistors which would then charge the capacitors which would then charge the series of semi conductors to charge a series of materials to create a magnetic field that would quickly change polarity in a chain like reaction to propel the material forward creating enough Kinetic energy to smash your armor off..

This would all happen in Seconds.. Because Capacitors are not batteries, and cannot "STORE" energy for longer than a few seconds.. and the energy does not become present until the rifle is loaded, and the fire button pressed, and the capacitors "CHARGED" to a point where they discharge..

If you hit the rifle while its charging ready to be fired.. Which in a table top game would happen in the "FIRING PHASE" which comes after the "MOVEMENT PHASE" Then its understood that the rifle is classified as "CHARGED" or loaded.

As MWO has no such Phase separation blah blah..

#14 Abledime

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Posted 09 May 2013 - 09:07 AM

Capacitors store energy for days even after the circuit they are connected to powers off, just turn off your PC open up the case and remove the power pack and stick a screwdriver across the Capacitors you see in there.

NB i take no responsibility for damage to your PC or your death if you try this...

#15 Aurrous

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Posted 09 May 2013 - 09:18 AM

When i said "STORE" i meant fully charged, Ready to Go, like a 9V fresh out of the package should have 9V, and yes even a "NEW" 9V fresh out of the package doesn't have 9V in it.. Most complex Electronics store some residual amount of electricity in the circuits and its not just in the capacitors...

#16 Roland

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Posted 09 May 2013 - 09:21 AM

Dude, it doesn't matter how much you want to rationalize it.

A gauss rifle can always explode when destroyed. That's how the game works. And that's what happened in the case of the OP. It blew up.

#17 MasterErrant

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Posted 09 May 2013 - 10:43 AM

View PostAurrous, on 09 May 2013 - 07:02 AM, said:

Well the ammo loaded into the rifle went boom, when the rifle went boom.. and then because you had an XL Engine, you went boom.. So its a chicken egg thing.. An empty rifle would not blow up..

no gauss ammo is just chunks of iron (or aluminnum banded dense metal) the gund itself is what explodes. it's capacitors discharge into the mech.

View PostAurrous, on 09 May 2013 - 07:02 AM, said:

Well the ammo loaded into the rifle went boom, when the rifle went boom.. and then because you had an XL Engine, you went boom.. So its a chicken egg thing.. An empty rifle would not blow up..

no gauss ammo is just chunks of iron (or aluminnum banded dense metal) the gund itself is what explodes. it's capacitors discharge into the mech.

#18 Aurrous

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Posted 09 May 2013 - 11:53 AM

the chicken egg portion of it was..

the gun does not become lethal until its armed.. (due to once the ammo is loaded the capacitors charge, and then becomes a bomb with the added shrapnel of the shell.) if when hit while charging it will blow up..

And the round is not lethal (unless maybe you dropped it on something) until the gun is charged and its shot at you..

So when the whole thing goes boom, and becomes a big shrapnel electrically charged ammo bomb and takes out your engine.. was it ammo or was it the gun charged because of the ammo??

Was it the EGG inside the chicken that caused the CHICKEN to kill you, or was it the CHICKEN with the Egg in it Blowing you up that killed you?? Does it matter? You still have egg and chicken all over you..

If you pull a pin out of a hand grenade and allow the Spoon to fall and it goes off,, did the pins removal kill you or did the Grenade?? Does it matter your dead..

Factually, if a capacitor doesn't discharge its load its a bad capacitor.. And Factually a Capacitor does not stay "Charged" all the time.. that's just how it works..

The guy quoted TT rule description of how the capacitor is charged so if it takes a hit it will go off like a bomb..

In TT rules.. the Gauss should only get shot in the Firing phase, At which time, your gauss if it has ammo could be charged ready to fire.. and if it gets hit.. BOOM..

If you mix the fact that capacitor don't store the ammount of energy required to fire, with the fact that a weapon is not ready to fire until its loaded and charged you understand that an unloaded gauss riffle wont explode.. If you understand it only takes a second to charge and fire a capacitor then you understand it's not charged all the time.. As the capacitors will only fire once they hit there capacity.. and there is no way to hold that inside of the capacitor..

Now being as this game dose not have a Fire phase.. I guess they say its charged all the time.. Is this technically correct??
Probably not. but what technicalities are we working on?? Physics or the implied meaning of charged based off of a table top turn game?

Does it matter your still dead.. Call it ammo, Call it Riffle..

#19 Carl Wrede

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Posted 09 May 2013 - 05:47 PM

This game does have a fire phase.. its a neverending fire phase. Therefore the Gauss rifle might explode when hit at all times. :)

#20 Damocles

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Posted 09 May 2013 - 06:13 PM

View PostAurrous, on 09 May 2013 - 11:53 AM, said:

~some stuff~
but what technicalities are we working on?? Physics or the implied meaning of charged based off of a table top turn game?

It's based off of Battletech, and (shocker!) Battletech is fiction.





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