More Than 4 Players Per Group
#1
Posted 09 May 2013 - 10:15 PM
#2
Posted 10 May 2013 - 05:28 AM
#3
Posted 10 May 2013 - 08:48 PM
Couldn't the developers just put people who were in teams of 5-7 against other people doing the same thing and have equal amount of players playing by themselves to match it up?
Seems like they could just work out a match making formula for it.
#4
Posted 10 May 2013 - 10:29 PM
#5
Posted 10 May 2013 - 10:33 PM
TheAtomiser, on 10 May 2013 - 08:48 PM, said:
Couldn't the developers just put people who were in teams of 5-7 against other people doing the same thing and have equal amount of players playing by themselves to match it up?
Seems like they could just work out a match making formula for it.
#6
Posted 11 May 2013 - 09:28 PM
Lefty Lucy, on 10 May 2013 - 10:29 PM, said:
It very rarely works. Most of the time players get scattered into other games or the other teams.
This trend of games only supporting 4 players for multiplayer is really bad. Especially when you have 8 players on the same team in this game and no support is offered for people that want to play with more than 4 people.
Keifomofutu, on 10 May 2013 - 10:33 PM, said:
What's Elo?
#7
Posted 11 May 2013 - 10:15 PM
Edited by King Arthur IV, 11 May 2013 - 10:17 PM.
#8
Posted 12 May 2013 - 12:12 AM
4 mechs = Lance
8 mechs = 2 lances? not sure if there was an official name... can't recall.
12 mechs = Company
Would agree on the reasoning not to mix pre-mades with PUGs, it's not fun.
#9
Posted 12 May 2013 - 09:29 AM
Keifomofutu, on 10 May 2013 - 10:33 PM, said:
This in addition to elo and weight matching might make things a lot more balanced and enjoyable for all players. Even if they had to match larger premades with multiple smaller ones with pugs filling any empty spots would be better then straight premade VS pug matches,
Edited by Fabe, 12 May 2013 - 09:30 AM.
#10
Posted 16 May 2013 - 11:09 PM
Could possibly go a long way to stop the sync drop LW stomp abuse we have now. And it would allow the premade/pick up groups on TS to not have to worry about LW stomp issues. Plus it could allow mid range group sizes, and just have the LW's that want to drop in the grouped queue to fill in the left over slots.
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