Is The Jm6-S The Biggest "booby Trap" Trial Mech Ever?
#1
Posted 11 May 2013 - 08:41 AM
Giving this pile of crud to a brand new player is one of the *worst* ways to advertise your game.
#2
Posted 11 May 2013 - 08:49 AM
#3
Posted 11 May 2013 - 09:01 AM
NRP, on 11 May 2013 - 08:49 AM, said:
The trial mechs are, except for the brand new "champion" mechs (such as the dragon you mention), all stock variants. The "run too hot" is simply a system of MWO's heat system not playing well with canon mech builds.
The JM6-S is, however, simply a particularly egregious example of this effect. Let's compare the JM6-S to another current trial mech, the HBK-4G. HBK-4G is a great trial mech. Not too heat-intensive, a big, fun AC20, and a couple of lasers keep it simple to use, and nearly max armor for its weight, 320 points in a pretty smart layout. While slow mediums are not exactly wonderful in a "metagame" context, it's a mech that the new player can at least feel like he has a chance in.
Compared to this, the JM6-S has weapons that will over-heat the mech to shutdown in seconds, and has only 192 points of armor out of over 400 available. Whenever I see a player in a trial JM6-S, my first thought is that it's going to be ridiculously easy to kill. Dying really early with no appreciable impact on the game is not an enjoyable experience, but when the new player steps into this "bad boy", that is nearly guaranteed the experience he or she will be seeing. Let's not forget the deep, explosive ammo bins.
#4
Posted 11 May 2013 - 09:05 AM
Edited by Henry Avery, 11 May 2013 - 09:09 AM.
#5
Posted 11 May 2013 - 10:06 AM
Trial mechs are a trap, and we should really be promoting the Jennahhhhhh.
#6
Posted 11 May 2013 - 10:10 AM
So naive. However yes, it is awful IMO.
Let it be said that the heads who developed the initial mech were working with what they had at the "Time" and all that stuff.
#7
Posted 11 May 2013 - 10:17 AM
Carrion Hound, on 11 May 2013 - 10:10 AM, said:
So naive. However yes, it is awful IMO.
Let it be said that the heads who developed the initial mech were working with what they had at the "Time" and all that stuff.
I understand that there are in-universe reasons for the fact that some mechs are crap. I have played TT for a long time, and if it weren't for RAT or BV, nobody would ever use the JM6-S ever barring strange personality quirks.
However, we're playing a game, and retaining new players is important for any online game.
#8
Posted 11 May 2013 - 10:18 AM
#9
Posted 11 May 2013 - 10:40 AM
#10
Posted 11 May 2013 - 10:43 AM
Lefty Lucy, on 11 May 2013 - 10:17 AM, said:
I understand that there are in-universe reasons for the fact that some mechs are crap. I have played TT for a long time, and if it weren't for RAT or BV, nobody would ever use the JM6-S ever barring strange personality quirks.
However, we're playing a game, and retaining new players is important for any online game.
You are not getting a disagreement here from me. It's likely they pull mechs out of a frickin hat when they select the trial ones.
#11
Posted 11 May 2013 - 12:07 PM
#13
Posted 11 May 2013 - 12:51 PM
Carrion Hound, on 11 May 2013 - 10:10 AM, said:
So naive. However yes, it is awful IMO.
Let it be said that the heads who developed the initial mech were working with what they had at the "Time" and all that stuff.
But it's worse as in the table top. In the table top, it's not a good mech, but at least it isn't likely to have heat or ammo problems. In MW:O, it has everything. too little armour, too little armor, not enough heat sinks.
I am sure you can make worse mechs if you tried, but creating a Battletech based game that bases all starting mechs on stock configurations from Battletech and making the game system itself incompatible with it, that's a feat for itself. Giving these mechs to new players...
This isn't like getting a 1st level character in an MMO with starter gear. That guy would run through a tutorial and fight some easy quests to upgrade his gear and abilities, not be thrown to the wolves in PvP.
#14
Posted 11 May 2013 - 12:54 PM
MustrumRidcully, on 11 May 2013 - 12:51 PM, said:
Unfortunately they simply are going to cover up stock builds by making "community" versions... instead of, I don't know, making a stock be useful in some context, game mode, or balancing of heat/weapons, etc.
#15
Posted 11 May 2013 - 01:10 PM
General Taskeen, on 11 May 2013 - 12:54 PM, said:
Unfortunately they simply are going to cover up stock builds by making "community" versions... instead of, I don't know, making a stock be useful in some context, game mode, or balancing of heat/weapons, etc.
Double dissipation, half heat capacity. That would probably help most stock mechs a lot. They finally could actually sustain their firepower for a while. While custom mechs would need to be build for less alpha and designed more around chain-firing.
#16
Posted 11 May 2013 - 03:42 PM
As I said before there's nothing wrong with the trial mechs.
#17
Posted 11 May 2013 - 03:47 PM
#18
Posted 11 May 2013 - 05:39 PM
Corbon Zackery, on 11 May 2013 - 03:42 PM, said:
As I said before there's nothing wrong with the trial mechs.
Just because you say there's "nothing wrong" wit trial mechs doesn't make that true.
And your answer would be to give every new player one of the worst mechs of all time to play?
#19
Posted 12 May 2013 - 12:14 AM
That said, I have over a thousand drops and know that I need to make every shot with the limited ammo count, and the pathetic armor means I absolutely must make good advantage of the range the small-bore acs provide. If someone with under one hundred drops landed in this thing, s/he is going to have one heck of a rough go of it.
#20
Posted 12 May 2013 - 07:12 AM
aniviron, on 12 May 2013 - 12:14 AM, said:
That said, I have over a thousand drops and know that I need to make every shot with the limited ammo count, and the pathetic armor means I absolutely must make good advantage of the range the small-bore acs provide. If someone with under one hundred drops landed in this thing, s/he is going to have one heck of a rough go of it.
That's the thing though, as soon as you buy it you get to modify it. Drop the AC5s for 2 more AC2s, give it endo steel and DHS, use the 3.5 tons of ES purely for armor, and all of a sudden you're looking at a decent mech.
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